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World Tour: Difference between revisions

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[[File:WorldTour.png|thumb|300px|The last leg of the World Tour.]]
[[File:WorldTour.png|thumb|300px|World Tour]]
'''World Tour''' is a sub-world found in the Light Realm within [[Adventure Mode: World of Light|Adventure Mode]] in ''[[Super Smash Bros. Ultimate]]''. It is located in the lake of the Southern Great Plateau region of the map, accessed through [[Kapp'n]]'s spirit. It is themed after the world map from the [[Street Fighter (universe)|Street Fighter]] series where players progress through a linear path by plane, defeating the different world warriors along the way. At the end of the path is this world's captured fighter, {{SSBU|Ryu}}. The area's background music is ''{{SSBUMusicLink|Street Fighter|Player Select Type A}}''.
'''World Tour''' is a sub-world found in the Light Realm within [[Adventure Mode: World of Light|Adventure Mode]] in ''[[Super Smash Bros. Ultimate]]''. It is located in the lake of the Southern Great Plateau region of the map, accessed through [[Kapp'n]]'s spirit. It is themed after the world map from the [[Street Fighter (universe)|Street Fighter]] series where players progress through a linear path by plane, defeating the different world warriors along the way. At the end of the path is this world's captured fighter, {{SSBU|Ryu}}. The area's background music is ''{{SSBUMusicLink|Street Fighter|Player Select Type A}}''.



Revision as of 22:00, March 18, 2019

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World Tour

World Tour is a sub-world found in the Light Realm within Adventure Mode in Super Smash Bros. Ultimate. It is located in the lake of the Southern Great Plateau region of the map, accessed through Kapp'n's spirit. It is themed after the world map from the Street Fighter series where players progress through a linear path by plane, defeating the different world warriors along the way. At the end of the path is this world's captured fighter, Ryu. The area's background music is Player Select Type A.

Spirits

Spirits are ordered by when they are encountered in the sub-world.

Spirit Battle parameters
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
980 Chun-Li (Street Fighter Alpha) Zero Suit Samus ZeroSuitSamusHeadBlueSSBU.png Grab 3,600 Onett (Ω form) •Jump Power ↓ •The enemy's kicks and knee strikes have increased power
Stamina battle
•All fighters have reduced jump power
Chun-Li Stage Type B
982 Blanka Donkey Kong DonkeyKongHeadGreenSSBU.png Shield 3,700 Jungle Japes •Jump Power ↓ Stamina battle
•All fighters have reduced jump power
•The enemy starts the battle with a Screw Attack
Blanka Stage Type A
983
Zangief Spirit.png
Zangief Incineroar IncineroarHeadWhiteSSBU.png Neutral 9,100 Boxing Ring •Jump Power ↓ •The enemy's throws have increased power
•The enemy's physical attacks have increased power
Stamina battle
Zangief Stage Type A
986 Balrog •Giant Little Mac LittleMacHeadBlueSSBU.png Attack 9,100 Fourside (Ω form) •Jump Power ↓ Stamina battle
•All fighters have reduced jump power
•The enemy doesn't like to jump
Balrog Stage Type A
987
Vega.png
Vega Meta Knight MetaKnightHeadNavySSBU.png Attack 9,100 Arena Ferox (Ω form) •Jump Power ↓ Stamina battle
•All fighters have reduced jump power
•The enemy loves to jump
Vega Stage Type A
988
Sagat.png
Sagat •Giant Ryu RyuHeadBlueSSBU.png Shield 9,300 Coliseum (Ω form) •Jump Power ↓ •The enemy has super armor and is hard to make launch or flinch
•The enemy's physical attacks have increased power
Stamina battle
Sagat Stage Type A
989
M.Bison.png
M. Bison •Reflect Ganondorf GanondorfHeadVioletSSBU.png Grab 13,600 Great Plateau Tower (Ω form) •Attack Power ↓
•Attack Power ↑
•Jump Power ↓
•The enemy reflects projectiles
•The enemy's special moves have increased power
Stamina battle
M. Bison Stage Type A

Captured Fighter

The one captured spirit that can be freed within this sub-world, Ryu, is found after defeating all spirits in the sub-world beforehand.

No. Image Name Type Power Stage Music
60
Ryu SSBU.png
Ryu Attack 9,000 Suzaku Castle (Ω form) Ryu Stage