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Star Fox 64: Difference between revisions

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{{ArticleIcons|ssb=y|ssbm=y|ssbb=y}}
{{Title|''Star Fox 64''}}
{{ArticleIcons|allgames=y}}
{{Infobox Game
{{Infobox Game
|title          = Star Fox 64 (Lylat Wars)
|title          = Star Fox 64 (Lylat Wars)
|image          = [[Image:StarFox64 N64 Game Box.jpg|200px]]
|image          = [[File:StarFox64 N64 Game Box.jpg|200px]]
|caption        = [[Image:StarFoxSymbol.png|50px]]
|caption        = [[File:StarFoxSymbol.svg|50px|class=invert]]
Box cover for the North American version of ''Star Fox 64''
Box cover for the North American version of ''Star Fox 64''
|developer      = Nintendo EAD
|developer      = Nintendo EAD
Line 14: Line 15:
|genre          = Rail Shooter
|genre          = Rail Shooter
|modes          = Single-player, Multiplayer
|modes          = Single-player, Multiplayer
|ratings        = ESRB: K-A
|ratings        = ESRB: K-A, E10+ (''3D'')
|platform      = Nintendo 64<br>Virtual Console<br> Nintendo 3DS
|platform      = Nintendo 64<br>Virtual Console<br> Nintendo 3DS
|media          =  
|media          =  
Line 23: Line 24:
|interwikipage  = Star Fox 64
|interwikipage  = Star Fox 64
}}
}}
'''''Star Fox 64''''' ({{ja|スターフォックス64}}, ''Sutā Fokkusu Rokujūyon''), known as '''''Lylat Wars''''' in Australia and Europe, is the second game in the [[Star Fox (universe)|''Star Fox'' series]] and was released for the [[Nintendo 64]] console. It was remade for the [[Nintendo 3DS]] system in September 2011 under the title ''Star Fox 64 3D'', regardless of region.
'''''Star Fox 64''''' ({{ja|スターフォックス64|Sutā Fokkusu Rokujūyon}}, ''Star Fox 64''), known as '''''Lylat Wars''''' in Australia and Europe, is the second game in the {{uv|Star Fox}} series and was released for the [[Nintendo 64]] console. It was remade for the [[Nintendo 3DS]] system in September 2011 under the title ''Star Fox 64 3D'', regardless of region. It appears as a [[Masterpieces|Masterpiece]] in ''[[Super Smash Bros. Brawl]]''. It can be played for 180 seconds, and has access to all menu features including the Main Game, Training Mode, and VS. mode, but VS. mode only allows one player regardless of how many GameCube/Classic controllers are connected.


 
==In the ''{{b|Super Smash Bros.|series}}'' series==
==In the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]==
[[File:StarFox64Origin.jpg|thumb|left|175px|Gameplay of ''Star Fox 64''.]]
 
===Fighters===
===Charcters===
[[Fox McCloud]], playable in all games in the series, and [[Falco Lombardi]], playable since ''[[Super Smash Bros. Melee]]'', didn't debut in this game. However, their design were based on this game until they were updated in ''Brawl''. [[Wolf O'Donnell]], a character who made his debut in this game, appears as a playable character in ''[[Super Smash Bros. Brawl]]'', but his appearance is not based on his ''Star Fox 64'' appearance, instead being based on his appearance from ''[[Star Fox: Assault]]''.
*[[Fox McCloud]]'s appearance in [[Super Smash Bros.]] is based on his appearance in this game. Fox's [[Blaster]] move come from his abilities in ''Star Fox 64'''s multiplayer when he is not in his [[Arwing]].
*[[Falco Lombardi]]'s appearance in ''[[Super Smash Bros. Melee]]'' is based on his appearance in this game. Falco's [[Blaster]] also comes from ''Star Fox 64'''s multiplayer during the on-foot mode.
*[[Wolf O'Donnell]], a character who made his canon debut in this game, appears as a playable character in ''[[Super Smash Bros. Brawl]]'', but his appearance is not based on his Star Fox 64 appearance, instead being based on his appearance from [[Star Fox: Assault]].


===Stages===
===Stages===
*[[Sector Z]], a stage in [[Super Smash Bros.]], is from this game.
[[Sector Z]], [[Corneria]] and [[Venom]] all come from this game. While these locations all technically debuted in the original SNES game, they all instead use designs specifically based on their incarnations from this game. Sector Z is the fifth level when taking the hard path, Corneria is the first level, and Venom is the location for the final stage on each path through the game.
*[[Corneria]] and [[Venom]], stages in ''[[Super Smash Bros. Melee]]'', are also from this game.


===Music===
===Music===
''SSB64'':
"Sector Z", "Venom", "Main Theme (Star Fox 64)", "Area 6", "Area 6 Ver. 2", "Star Wolf", "Star Wolf's Theme / Sector Z", and "Theme from Area 6 / Missile Slipstream" all come from this game. "Sector Z", "Venom", and, as the name implies, "Main Theme (Star Fox 64)" are remixes of the main theme of the game. "Area 6" and "Area 6 Ver. 2" are both remixes of the theme that played on the Area 6 stage in this game. "Star Wolf" is a remix of the track that plays when fighting the Star Wolf team. "Star Wolf's Theme / Sector Z" is a medley of three songs from this game: Team Star Wolf's theme, followed by the Sector Z theme and then the Fortuna theme. "Theme from Area 6 / Missile Slipstream" is a combination of two different music pieces from two games: The first is a remix of Area 6 from this game, and the second is a remix of Missile Slipstream from a different game, ''Star Fox: Command''.
*Track 11, a remix of the main theme from this game, is heard in [[Sector Z]].
 
''Melee'':
*Venom, another remix of the main theme from this game, is heard in [[Venom]].
*Corneria, the music that plays in the [[Corneria]] stage, is an orchestral remix of the music from the Venom level in this game, with small excerpts of the music from the map screen added.
 
''Brawl'':
*{{SSBBMusicLink|Star Fox|Main Theme (Star Fox 64)}}
*{{SSBBMusicLink|Star Fox|Area 6}}
*{{SSBBMusicLink|Star Fox|Area 6 Ver. 2}}
*{{SSBBMusicLink|Star Fox|Star Wolf}}
 
===Trophies===
*[[Fox (SSBM)|Fox McCloud]]
*Fox McCloud (Smash 1)
*Fox McCloud (Smash 2)
*[[Falco (SSBM)|Falco Lombardi]]
*Falco Lombardi (Smash 1)
*Falco Lombardi (Smash 2)
*Great Fox
*Landmaster Tank
*Wolfen
*Andross (organical)
 
===Stickers===
*Arwing: [Leg] Attack +6
*Falco: [Weapon] Attack +11
*Fox: [Energy] Attack +18
*Peppy: [Weapon] Attack +7
*Slippy: [Weapon] Attack +10
*Wolfen: [Tail] Attack +16


===Masterpiece===
===Miscellaneous===
[[File:SF64Masterpiece.png|thumb|left|200px|Screenshot from the ''Masterpiece'' in ''Brawl''.]]
The character portraits for Corneria and Venom's [[Star Fox Smash Taunt|Smash Taunt]] are taken from this game with a lighter tint in ''Melee'' and ''Brawl''.
''Star Fox 64'' is temporarily playable within ''Brawl'', in the form of a [[Masterpiece]]. It is playable for three minutes.


{{SSBBMasterpieces}}
{{SSBBMasterpieces}}
{{Star Fox universe}}


{{wikipedia|Star Fox 64}}
{{wikipedia|Star Fox 64}}
[[Category:Games]]
[[Category:Games]]
[[Category:Star Fox universe]]
[[Category:Star Fox universe]]
[[Category:Masterpieces]]

Latest revision as of 23:49, April 7, 2024

Star Fox 64 (Lylat Wars)
Box art of Star Fox 64.
StarFoxSymbol.svg

Box cover for the North American version of Star Fox 64

Developer(s) Nintendo EAD
Publisher(s) Nintendo
Released Nintendo 64:
Japan April 27, 1997
North America June 30, 1997
Europe October 20, 1997
Australia October 20, 1997
Wii Virtual Console:
North America April 2, 2007
Japan April 17, 2007
Europe April 20, 2007
Australia April 20, 2007
Nintendo 3DS:
North America / Europe September 9 2011
Genre(s) Rail Shooter
Mode(s) Single-player, Multiplayer
Ratings ESRB: K-A, E10+ (3D)
Platform(s) Nintendo 64
Virtual Console
Nintendo 3DS
Article on Lylat Wiki Star Fox 64 (Lylat Wars)

Star Fox 64 (スターフォックス64, Star Fox 64), known as Lylat Wars in Australia and Europe, is the second game in the Star Fox series and was released for the Nintendo 64 console. It was remade for the Nintendo 3DS system in September 2011 under the title Star Fox 64 3D, regardless of region. It appears as a Masterpiece in Super Smash Bros. Brawl. It can be played for 180 seconds, and has access to all menu features including the Main Game, Training Mode, and VS. mode, but VS. mode only allows one player regardless of how many GameCube/Classic controllers are connected.

In the Super Smash Bros. series[edit]

Gameplay of Star Fox 64.
Gameplay of Star Fox 64.

Fighters[edit]

Fox McCloud, playable in all games in the series, and Falco Lombardi, playable since Super Smash Bros. Melee, didn't debut in this game. However, their design were based on this game until they were updated in Brawl. Wolf O'Donnell, a character who made his debut in this game, appears as a playable character in Super Smash Bros. Brawl, but his appearance is not based on his Star Fox 64 appearance, instead being based on his appearance from Star Fox: Assault.

Stages[edit]

Sector Z, Corneria and Venom all come from this game. While these locations all technically debuted in the original SNES game, they all instead use designs specifically based on their incarnations from this game. Sector Z is the fifth level when taking the hard path, Corneria is the first level, and Venom is the location for the final stage on each path through the game.

Music[edit]

"Sector Z", "Venom", "Main Theme (Star Fox 64)", "Area 6", "Area 6 Ver. 2", "Star Wolf", "Star Wolf's Theme / Sector Z", and "Theme from Area 6 / Missile Slipstream" all come from this game. "Sector Z", "Venom", and, as the name implies, "Main Theme (Star Fox 64)" are remixes of the main theme of the game. "Area 6" and "Area 6 Ver. 2" are both remixes of the theme that played on the Area 6 stage in this game. "Star Wolf" is a remix of the track that plays when fighting the Star Wolf team. "Star Wolf's Theme / Sector Z" is a medley of three songs from this game: Team Star Wolf's theme, followed by the Sector Z theme and then the Fortuna theme. "Theme from Area 6 / Missile Slipstream" is a combination of two different music pieces from two games: The first is a remix of Area 6 from this game, and the second is a remix of Missile Slipstream from a different game, Star Fox: Command.

Miscellaneous[edit]

The character portraits for Corneria and Venom's Smash Taunt are taken from this game with a lighter tint in Melee and Brawl.



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