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Olimar (SSBU)/Forward smash: Difference between revisions

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==Update History==
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''
*{{bugfix|Created a glitch where smash attacks would not have their damage outputs scale when charged.}}
*{{newbug|Created a glitch where smash attacks would not have their damage outputs scale when charged.}}
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}'''
*{{nerf|Forward smash deals less shield damage.}}
*{{nerf|Forward smash deals less shield damage.}}
Line 17: Line 17:
*{{nerf|Forward smash has more ending lag (FAF 40 → 43).}}
*{{nerf|Forward smash has more ending lag (FAF 40 → 43).}}
'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}'''
*{{buff|Forward smash's hixbox duration and range has been increased when using Purple Pikmin, reverting to its pre-3.1.0 behavior.}}
*{{buff|Forward smash's range has been increased when using Purple Pikmin, reverting to its pre-3.1.0 behavior.}}
'''{{GameIcon|ssbu}} {{SSBU|12.0.0}}'''
*{{buff|Forward Smash's clean hit has a longer duration (11-12 → 11-13). The mid hit was made shorter to compensate.}}
 
==Hitboxes==
==Hitboxes==
Compared to other [[smash attack]]s, Olimar's forward smash has a lower maximum charge damage multiplier, capping at 1.2× instead of 1.4×, and can only be held for up to 60 frames after reaching full charge instead of 120 frames.
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Clean Red Pikmin|24}}
{{HitboxTableTitle|Clean Red Pikmin|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|20.299999}}
|damage={{ChargedSmashDmgSSBU|20.3|1.2}}
|sd=-10.0
|sd=-10.0
|angle=361
|angle=361
|af=1
|bk=33
|bk=33
|ks=75
|ks=75
Line 40: Line 45:
|slvl=L
|slvl=L
|direct=f
|direct=f
|reflectable=t
}}
}}
{{HitboxTableTitle|Late Red Pikmin|24}}
{{HitboxTableTitle|Mid Red Pikmin|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|14.0}}
|damage={{ChargedSmashDmgSSBU|14.0|1.2}}
|sd=-7.0
|sd=-7.0
|angle=361
|angle=361
|af=1
|bk=33
|bk=33
|ks=75
|ks=75
Line 61: Line 68:
|slvl=M
|slvl=M
|direct=f
|direct=f
|reflectable=t
}}
}}
{{HitboxTableTitle|Latest Red Pikmin|24}}
{{HitboxTableTitle|Late Red Pikmin|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|8.4}}
|damage={{ChargedSmashDmgSSBU|8.4|1.2}}
|sd=-4.2
|sd=-4.2
|angle=361
|angle=361
|af=1
|bk=33
|bk=33
|ks=75
|ks=75
Line 82: Line 91:
|slvl=S
|slvl=S
|direct=f
|direct=f
|reflectable=t
}}
}}
{{HitboxTableTitle|Clean Yellow Pikmin|24}}
{{HitboxTableTitle|Clean Yellow Pikmin|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|14.5}}
|damage={{ChargedSmashDmgSSBU|14.5|1.2}}
|sd=-7.2
|sd=-7.2
|angle=361
|angle=361
|af=1
|bk=33
|bk=33
|ks=94
|ks=94
Line 103: Line 114:
|slvl=L
|slvl=L
|direct=f
|direct=f
|reflectable=t
}}
}}
{{HitboxTableTitle|Late Yellow Pikmin|24}}
{{HitboxTableTitle|Mid Yellow Pikmin|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|10.0}}
|damage={{ChargedSmashDmgSSBU|10.0|1.2}}
|sd=-5.0
|sd=-5.0
|angle=361
|angle=361
|af=1
|bk=33
|bk=33
|ks=94
|ks=94
Line 124: Line 137:
|slvl=M
|slvl=M
|direct=f
|direct=f
|reflectable=t
}}
}}
{{HitboxTableTitle|Latest Yellow Pikmin|24}}
{{HitboxTableTitle|Late Yellow Pikmin|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|6.0}}
|damage={{ChargedSmashDmgSSBU|6.0|1.2}}
|sd=-3.0
|sd=-3.0
|angle=361
|angle=361
|af=1
|bk=33
|bk=33
|ks=94
|ks=94
Line 145: Line 160:
|slvl=S
|slvl=S
|direct=f
|direct=f
|reflectable=t
}}
}}
{{HitboxTableTitle|Clean Blue Pikmin|24}}
{{HitboxTableTitle|Clean Blue Pikmin|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|14.5}}
|damage={{ChargedSmashDmgSSBU|14.5|1.2}}
|sd=-7.2
|sd=-7.2
|angle=361
|angle=361
|af=1
|bk=33
|bk=33
|ks=94
|ks=94
Line 166: Line 183:
|slvl=L
|slvl=L
|direct=f
|direct=f
|reflectable=t
}}
}}
{{HitboxTableTitle|Late Blue Pikmin|24}}
{{HitboxTableTitle|Mid Blue Pikmin|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|10.0}}
|damage={{ChargedSmashDmgSSBU|10.0|1.2}}
|sd=-5.0
|sd=-5.0
|angle=361
|angle=361
|af=1
|bk=33
|bk=33
|ks=94
|ks=94
Line 187: Line 206:
|slvl=M
|slvl=M
|direct=f
|direct=f
|reflectable=t
}}
}}
{{HitboxTableTitle|Latest Blue Pikmin|24}}
{{HitboxTableTitle|Late Blue Pikmin|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|6.0}}
|damage={{ChargedSmashDmgSSBU|6.0|1.2}}
|sd=-3.0
|sd=-3.0
|angle=361
|angle=361
|af=1
|bk=33
|bk=33
|ks=94
|ks=94
Line 208: Line 229:
|slvl=S
|slvl=S
|direct=f
|direct=f
|reflectable=t
}}
}}
{{HitboxTableTitle|Clean White Pikmin|24}}
{{HitboxTableTitle|Clean White Pikmin|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|11.6}}
|damage={{ChargedSmashDmgSSBU|11.6|1.2}}
|sd=-5.3
|sd=-5.3
|angle=361
|angle=361
|af=1
|bk=33
|bk=33
|ks=94
|ks=94
Line 229: Line 252:
|slvl=L
|slvl=L
|direct=f
|direct=f
|reflectable=t
}}
}}
{{HitboxTableTitle|Late White Pikmin|24}}
{{HitboxTableTitle|Mid White Pikmin|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|8.0}}
|damage={{ChargedSmashDmgSSBU|8.0|1.2}}
|sd=-4.0
|sd=-4.0
|angle=361
|angle=361
|af=1
|bk=33
|bk=33
|ks=94
|ks=94
Line 250: Line 275:
|slvl=M
|slvl=M
|direct=f
|direct=f
|reflectable=t
}}
}}
{{HitboxTableTitle|Latest White Pikmin|24}}
{{HitboxTableTitle|Late White Pikmin|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|4.8}}
|damage={{ChargedSmashDmgSSBU|4.8|1.2}}
|sd=-2.4
|sd=-2.4
|angle=361
|angle=361
|af=1
|bk=33
|bk=33
|ks=94
|ks=94
Line 271: Line 298:
|slvl=S
|slvl=S
|direct=f
|direct=f
|reflectable=t
}}
}}
{{HitboxTableTitle|Clean Purple Pikmin|24}}
{{HitboxTableTitle|Clean Purple Pikmin|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|23.200001}}
|damage={{ChargedSmashDmgSSBU|23.2|1.2}}
|sd=-11.6
|sd=-11.6
|angle=361
|angle=361
|af=1
|bk=33
|bk=33
|ks=75
|ks=75
Line 292: Line 321:
|slvl=L
|slvl=L
|direct=f
|direct=f
|reflectable=t
}}
}}
{{HitboxTableTitle|Late Purple Pikmin|24}}
{{HitboxTableTitle|Mid Purple Pikmin|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|16.0}}
|damage={{ChargedSmashDmgSSBU|16.0|1.2}}
|sd=-8.0
|sd=-8.0
|angle=361
|angle=361
|af=1
|bk=33
|bk=33
|ks=75
|ks=75
Line 313: Line 344:
|slvl=L
|slvl=L
|direct=f
|direct=f
|reflectable=t
}}
}}
{{HitboxTableTitle|Latest Purple Pikmin|24}}
{{HitboxTableTitle|Late Purple Pikmin|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|9.6}}
|damage={{ChargedSmashDmgSSBU|9.6|1.2}}
|sd=-4.8
|sd=-4.8
|angle=361
|angle=361
|af=1
|bk=33
|bk=33
|ks=75
|ks=75
Line 334: Line 367:
|slvl=M
|slvl=M
|direct=f
|direct=f
|reflectable=t
}}
}}
|}
|}
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"
Line 342: Line 377:
|-
|-
!Red, Yellow, Blue and White Pikmin
!Red, Yellow, Blue and White Pikmin
|11-12, 13-19, 20-29
|11-13, 14-19, 20-29
|-
|-
!Purple Pikmin
!Purple Pikmin
|11-12, 13-18, 19-24
|11-13, 14-18, 19-24
|-
|-
!Interruptible
!Interruptible
|40
|43
|-
|-
!Animation length
!Animation length
Line 355: Line 390:


{{FrameStripStart}}
{{FrameStripStart}}
|'''R, Y, B, W''' {{FrameStrip|t=Blank|c=10}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=7|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=10|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=14}}
!Non-Purple {{FrameStrip|t=Blank|c=10}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=6|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=10|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=14}}
|-
|-
|'''P''' {{FrameStrip|t=Blank|c=10}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=6|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=6|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=19}}
!Purple {{FrameStrip|t=Blank|c=10}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=6|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=19}}
|-
|-
|'''Olimar''' {{FrameStrip|t=Lag|c=6|e=LagChargeS}}{{FrameStrip|t=Lag|c=4|s=LagChargeE|e=LagPropS}}{{FrameStrip|t=Lag|c=29|s=LagPropE}}{{FrameStrip|t=Interruptible|c=4}}
!Olimar {{FrameStrip|t=Lag|c=6|e=LagChargeS}}{{FrameStrip|t=Lag|c=4|s=LagChargeE|e=LagPropS}}{{FrameStrip|t=Lag|c=32|s=LagPropE}}{{FrameStrip|t=Interruptible|c=1}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|charge=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|charge=y|prop=y|interruptible=y}}
 
==Pikmin parameters==
Purple Pikmin have altered physics compared to other types: on frame 11 (when thrown), they have their horizontal speed reduced by 0.9 and their vertical speed increased by 0.4, then on frame 16, their horizontal speed is set to 0.5 and their vertical speed is removed. This causes them to cover a considerably shorter distance.
 
{|class="wikitable"
!Initial horizontal speed
|3.2
|-
!Friction
|0.18
|-
!Minimum horizontal speed
|0.5
|-
!Maximum horizontal speed
|3
|-
!Initial vertical speed
|0.7
|-
!Gravity
|0.06
|-
!Rotation speed
|{{rollover|22.9183°|0.4 in radians|y}}
|}


{{MvSubNavOlimar|g=SSBU}}
{{MvSubNavOlimar|g=SSBU}}
[[Category:Olimar (SSBU)]]
[[Category:Olimar (SSBU)]]
[[Category:Forward smashes (SSBU)]]
[[Category:Forward smashes (SSBU)]]

Latest revision as of 20:56, August 1, 2022

Hitbox visualization showing Olimar's Red Pikmin forward smash.
Hitbox visualization showing Olimar's Yellow Pikmin forward smash.
Hitbox visualization showing Olimar's Blue Pikmin forward smash.
Hitbox visualization showing Olimar's White Pikmin forward smash.
Hitbox visualization showing Olimar's Purple Pikmin forward smash.
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Overview[edit]

Update History[edit]

Super Smash Bros. Ultimate 2.0.0

  • Bug introduced Created a glitch where smash attacks would not have their damage outputs scale when charged.

Super Smash Bros. Ultimate 3.0.0

  • Nerf Forward smash deals less shield damage.
  • Bug fix Olimar's smash attacks now properly have their damage scale when charged.

Super Smash Bros. Ultimate 3.1.0

  • Nerf Forward smash's clean hit has a shorter duration, with the mid and late hits having a longer duration instead (frames 11-14 (clean)/15-20 (mid)/21-29 (late) → 11-12/13-19/20-29).
  • Nerf Forward smash has more ending lag (FAF 40 → 43).

Super Smash Bros. Ultimate 4.0.0

  • Buff Forward smash's range has been increased when using Purple Pikmin, reverting to its pre-3.1.0 behavior.

Super Smash Bros. Ultimate 12.0.0

  • Buff Forward Smash's clean hit has a longer duration (11-12 → 11-13). The mid hit was made shorter to compensate.

Hitboxes[edit]

Compared to other smash attacks, Olimar's forward smash has a lower maximum charge damage multiplier, capping at 1.2× instead of 1.4×, and can only be held for up to 60 frames after reaching full charge instead of 120 frames.

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean Red Pikmin
0 0 0 20.3% -10.0 Sakurai angle Speed-based 33 75 0 HitboxTableIcon(False).png 4.0 head1 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Flame).png TypeIcon(Pikmin).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Fire SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Mid Red Pikmin
0 0 0 14.0% -7.0 Sakurai angle Speed-based 33 75 0 HitboxTableIcon(False).png 3.0 head1 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Flame).png TypeIcon(Pikmin).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Fire SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Late Red Pikmin
0 0 0 8.4% -4.2 Sakurai angle Speed-based 33 75 0 HitboxTableIcon(False).png 3.0 head1 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Flame).png TypeIcon(Pikmin).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Fire SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Clean Yellow Pikmin
0 0 0 14.5% -7.2 Sakurai angle Speed-based 33 94 0 HitboxTableIcon(False).png 6.0 head1 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Electric).png TypeIcon(Pikmin).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Electric SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Mid Yellow Pikmin
0 0 0 10.0% -5.0 Sakurai angle Speed-based 33 94 0 HitboxTableIcon(False).png 4.5 head1 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Electric).png TypeIcon(Pikmin).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Electric SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Late Yellow Pikmin
0 0 0 6.0% -3.0 Sakurai angle Speed-based 33 94 0 HitboxTableIcon(False).png 4.5 head1 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Electric).png TypeIcon(Pikmin).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Electric SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Clean Blue Pikmin
0 0 0 14.5% -7.2 Sakurai angle Speed-based 33 94 0 HitboxTableIcon(False).png 4.0 head1 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png TypeIcon(Pikmin).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Mid Blue Pikmin
0 0 0 10.0% -5.0 Sakurai angle Speed-based 33 94 0 HitboxTableIcon(False).png 3.0 head1 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png TypeIcon(Pikmin).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Punch SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Late Blue Pikmin
0 0 0 6.0% -3.0 Sakurai angle Speed-based 33 94 0 HitboxTableIcon(False).png 3.0 head1 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png TypeIcon(Pikmin).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Clean White Pikmin
0 0 0 11.6% -5.3 Sakurai angle Speed-based 33 94 0 HitboxTableIcon(False).png 4.0 head1 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png TypeIcon(Pikmin).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Mid White Pikmin
0 0 0 8.0% -4.0 Sakurai angle Speed-based 33 94 0 HitboxTableIcon(False).png 3.0 head1 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png TypeIcon(Pikmin).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Punch SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Late White Pikmin
0 0 0 4.8% -2.4 Sakurai angle Speed-based 33 94 0 HitboxTableIcon(False).png 3.0 head1 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png TypeIcon(Pikmin).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Clean Purple Pikmin
0 0 0 23.2% -11.6 Sakurai angle Speed-based 33 75 0 HitboxTableIcon(False).png 4.0 head1 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png TypeIcon(Pikmin).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Mid Purple Pikmin
0 0 0 16.0% -8.0 Sakurai angle Speed-based 33 75 0 HitboxTableIcon(False).png 3.0 head1 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png TypeIcon(Pikmin).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Late Purple Pikmin
0 0 0 9.6% -4.8 Sakurai angle Speed-based 33 75 0 HitboxTableIcon(False).png 3.0 head1 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png TypeIcon(Pikmin).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png

Timing[edit]

Charges between 6-7
Red, Yellow, Blue and White Pikmin 11-13, 14-19, 20-29
Purple Pikmin 11-13, 14-18, 19-24
Interruptible 43
Animation length 43
Non-Purple  FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png
Purple  FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png
Olimar  FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(LagChargeS).png FrameIcon(LagChargeE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(LagPropS).png FrameIcon(LagPropE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(LagChargeS).pngFrameIcon(LagChargeE).png
Charge interval
FrameIcon(Hitbox).png
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change
FrameIcon(BlankPropS).pngFrameIcon(BlankPropE).png
Prop event
FrameIcon(Interruptible).png
Interruptible

Pikmin parameters[edit]

Purple Pikmin have altered physics compared to other types: on frame 11 (when thrown), they have their horizontal speed reduced by 0.9 and their vertical speed increased by 0.4, then on frame 16, their horizontal speed is set to 0.5 and their vertical speed is removed. This causes them to cover a considerably shorter distance.

Initial horizontal speed 3.2
Friction 0.18
Minimum horizontal speed 0.5
Maximum horizontal speed 3
Initial vertical speed 0.7
Gravity 0.06
Rotation speed 22.9183°