Ganondorf (SSB4)/Down tilt: Difference between revisions
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John3637881 (talk | contribs) (New Page: Ganondorf performs a low kick. The kick comes out relatively quickly and has moderately speed and range. Due to its knockback angle, it can be used as a combo starter at low percentages...) |
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Ganondorf performs a low kick. The kick comes out relatively quickly and has | {{ArticleIcons|ssb4=y}} | ||
[[File:GanondorfDTilt.gif|thumb|270px|Hitbox visualization showing Ganondorf's down tilt.]] | |||
==Overview== | |||
Ganondorf performs a low kick. The kick comes out relatively quickly and has moderate speed and range. Due to its knockback angle, it can be used as a combo starter at low percentages. At higher percentages, the kick serves as a viable KO option, especially against lighter characters. Following up [[Flame Choke]] with Ganondorf's down tilt is a commonly used combo, although it can be avoided if Flame Choke is teched out of. Compounding this, a large amount of characters on the roster are immune to down tilt followups from Flame Choke, and some are only susceptible to followups from Ganondorf's [[Ganondorf (SSB4)/Neutral attack|jab]]. | |||
==Hitboxes== | ==Hitboxes== | ||
{| | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | |||
|- | |id=0 | ||
| | |part=0 | ||
|damage=13% | |||
|angle=80 | |||
|bk=30 | |||
|ks=100 | |||
|fkv=0 | |||
|r=4.8 | |||
|bn=9 | |||
|xpos=8.5 | |||
|ypos=-0.5 | |||
|zpos=0.0 | |||
|type=Foot | |||
|sdi=1.0 | |||
|trip=35 | |||
|sfx=Kick | |||
|slvl=L | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=1 | |||
|part=0 | |||
|damage=13% | |||
|angle=70 | |||
|bk=30 | |||
|ks=100 | |||
|fkv=0 | |||
|r=4.8 | |||
|bn=8 | |||
|xpos=5.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|type=Foot | |||
|sdi=1.0 | |||
|trip=35 | |||
|sfx=Kick | |||
|slvl=L | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=2 | |||
|part=0 | |||
|damage=13% | |||
|angle=60 | |||
|bk=30 | |||
|ks=100 | |||
|fkv=0 | |||
|r=3.0 | |||
|bn=8 | |||
|xpos=0.0 | |||
|ypos=0.0 | |||
|zpos=3.0 | |||
|type=Foot | |||
|sdi=1.0 | |||
|trip=35 | |||
|sfx=Kick | |||
|slvl=L | |||
}} | |||
|} | |} | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !Hitboxes | ||
|10-12 | |10-12 | ||
|- | |||
!Interruptible | |||
|36 | |||
|- | |- | ||
!Animation length | !Animation length | ||
| | |45 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Interruptible|c=10}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y}} | {{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | ||
{{MvSubNavGanondorf|g=SSB4}} | {{MvSubNavGanondorf|g=SSB4}} | ||
[[Category:Ganondorf (SSB4)]] | [[Category:Ganondorf (SSB4)]] | ||
[[Category:Down tilts (SSB4)]] | [[Category:Down tilts (SSB4)]] |
Latest revision as of 21:11, April 12, 2022
Overview[edit]
Ganondorf performs a low kick. The kick comes out relatively quickly and has moderate speed and range. Due to its knockback angle, it can be used as a combo starter at low percentages. At higher percentages, the kick serves as a viable KO option, especially against lighter characters. Following up Flame Choke with Ganondorf's down tilt is a commonly used combo, although it can be avoided if Flame Choke is teched out of. Compounding this, a large amount of characters on the roster are immune to down tilt followups from Flame Choke, and some are only susceptible to followups from Ganondorf's jab.
Hitboxes[edit]
Timing[edit]
Hitboxes | 10-12 |
---|---|
Interruptible | 36 |
Animation length | 45 |
Lag time |
Hitbox |
Interruptible |
|