Bowser (SSBU)/Up special: Difference between revisions
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(Added description.) Tag: Mobile edit |
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===Grounded=== | ===Grounded=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Multihits|42}} | |||
{{HitboxTableTitle|Multihits| | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|ks=50 | |ks=50 | ||
|fkv=80 | |fkv=80 | ||
|setweight=t | |||
|r=2.5 | |r=2.5 | ||
|bn=top | |bn=top | ||
|ypos=7.0 to 5.0 | |ypos=7.0 to 5.0 | ||
|ff=0.7 | |ff=0.7 | ||
|sdi=0.8 | |sdi=0.8 | ||
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|slvl=L | |slvl=L | ||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
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|ks=50 | |ks=50 | ||
|fkv=120 | |fkv=120 | ||
|setweight=t | |||
|r=2.5 | |r=2.5 | ||
|bn=top | |bn=top | ||
|ypos=10.5 to 3.5 | |ypos=10.5 to 3.5 | ||
|zpos=-6.0 to -7.0 | |zpos=-6.0 to -7.0 | ||
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|slvl=L | |slvl=L | ||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
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|ks=50 | |ks=50 | ||
|fkv=120 | |fkv=120 | ||
|setweight=t | |||
|r=2.5 | |r=2.5 | ||
|bn=top | |bn=top | ||
|ypos=10.5 to 3.5 | |ypos=10.5 to 3.5 | ||
|zpos=6.0 to 7.0 | |zpos=6.0 to 7.0 | ||
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|slvl=L | |slvl=L | ||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=3 | |id=3 | ||
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|ks=50 | |ks=50 | ||
|fkv=50 | |fkv=50 | ||
|setweight=t | |||
|r=2.5 | |r=2.5 | ||
|bn=top | |bn=top | ||
|ypos=13.5 | |ypos=13.5 | ||
|zpos=3.0 to -3.0 | |zpos=3.0 to -3.0 | ||
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|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Final hit|42}} | |||
{{HitboxTableTitle|Final hit| | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|ks=140 | |ks=140 | ||
|fkv=0 | |fkv=0 | ||
|setweight=t | |||
|r=8.0 | |r=8.0 | ||
|bn=top | |bn=top | ||
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|slvl=L | |slvl=L | ||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
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|ks=140 | |ks=140 | ||
|fkv=0 | |fkv=0 | ||
|setweight=t | |||
|r=8.0 | |r=8.0 | ||
|bn=top | |bn=top | ||
|ypos=7.6 | |ypos=7.6 | ||
|zpos=8.0 | |zpos=8.0 | ||
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|slvl=L | |slvl=L | ||
}} | }} | ||
|} | |} | ||
===Aerial=== | ===Aerial=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1| | {{HitboxTableTitle|Hit 1|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|r=7.0 | |r=7.0 | ||
|bn=top | |bn=top | ||
|ypos=11.0 | |ypos=11.0 | ||
|zpos=3.5 to -3.5 | |zpos=3.5 to -3.5 | ||
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|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Hits 2-11| | {{HitboxTableTitle|Hits 2-11|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|r=4.3 | |r=4.3 | ||
|bn=top | |bn=top | ||
|ypos=11.0 | |ypos=11.0 | ||
|zpos=3.5 to -3.5 | |zpos=3.5 to -3.5 | ||
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|slvl=S | |slvl=S | ||
}} | }} | ||
{{HitboxTableTitle|Hit 12| | {{HitboxTableTitle|Hit 12|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|r=5.0 | |r=5.0 | ||
|bn=top | |bn=top | ||
|ypos=11.0 | |ypos=11.0 | ||
|zpos=3.5 to -3.5 | |zpos=3.5 to -3.5 | ||
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}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Grounded=== | ===Grounded=== |
Revision as of 15:39, January 21, 2022
Overview
Bowser’s up special is Whirling Fortress. He withdraws into his shell and spins around rapidly. It starts up on frame 6 and is capable of moving forward or backward while doing so, which makes it an extremely effective out of shield option, launching opponents vertically and easily putting them into a disadvantage. In the air, it propels Bowser diagonally upwards, travelling below average distance vertically above average distance horizontally. The move can cover a greater distance via button mashing near the end of the move.
Update History
- Whirling Fortress now connects better.
- Opponents can no longer tech on the ground between the looping hits of grounded Whirling Fortress.
Hitboxes
Grounded
Aerial
Timing
Grounded
Multihits | 6-38 |
---|---|
Final hit | 39 |
Interruptible | 82 |
Animation length | 86 |
Aerial
Hit 1 | 6-7 |
---|---|
Hits 2-11 | 8-11, 12-15, 16-19, 20-23, 24-27, 28-31, 32-35, 36-39, 40-43, 44-47 |
Hit 12 | 48-51 |
Animation length | 79 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|