Bowser (SSBU)/Neutral special
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Overview[edit]
Hitboxes[edit]
Timing[edit]
Bowser spits a new flame every 7 frames during the fire-breathing period, which lasts a minimum of 25 frames. It can be extended indefinitely by holding the special move button.
| Fire breath minimum period | 23-47 |
|---|---|
| Flames (clean hits) | 23-29, 30-36, 37-43, 44-50 |
| Flames (late hits) | 30-34, 37-41, 44-48, 51-55 |
| Interruptible (from release) | 78 (31) |
| Animation length (from release) | 86 (39) |
Lag time |
Hitbox |
Hitbox change |
Loop point |
Prop event |
Interruptible |
Parameters[edit]
Move[edit]
| Minimum fire breath duration | 25 frames |
|---|---|
| Delay between flames | 7 frames |
| Flame X/Y offsets | [8, -2] (Bowser) [-1.5, 4.5] (Kirby) |
| Default shot angle | 330° |
| Flame spread randomness | 25° |
| Maximum manual upward deviation | 50° |
| Maximum manual downward deviation | 40° |
| Manual deviation per frame | 1.55° |
| Flames and head rotation rate relative to angle | 0.3 |
| Fire breath period to fully weaken flames | 300 frames |
| Period to fully refresh weakened flames | 700 frames |
| Strongest flame size multiplier | 1.7 |
| Weakest flame size multiplier | 0.2 |
| Strongest flame speed multiplier | 1.2 |
| Weakest flame speed multiplier | 0.15 |
| Minimum hits to trigger pushback | 3 |
| Pushback speed per hit | 0.55 |
| Maximum distance from target for pushback | 45 |
| Period to reset pushback count | 60 frames |
Flames[edit]
| Lifetime | 12 frames |
|---|---|
| Downward ground collision range | -3.6u |
| Stongest flame travel speed | 4 |
| Weakest flame travel speed | 3.5 |
|