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Character Roll Call: Difference between revisions

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{{ArticleIcons|brawl=y}}
{{ArticleIcons|brawl=y}}
[[File:Character roll call.jpg|thumb|right|200 px|The character panels which come after the player's character trophy.]]
[[File:Character roll call.jpg|thumb|200 px|The character panels which come after the player's character trophy.]]
The '''Character Roll Call''' ({{ja|キャラクターロール|Kyarakutā Rōru}}, ''Character Roll'') is an ending sequence used in ''[[Super Smash Bros. Brawl]]'' based on the shooting feature of ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''<nowiki>'</nowiki>s [[credits]]. However, unlike the previously mentioned credits, the Character Roll Call displays the character cast instead of the staff credits and voice actors. It is played after the successful completion of {{SSBB|Classic Mode}} or [[All-Star Mode]]. The main idea is to shoot the panels of [[character]]s, [[Assist Trophies]], character [[items]] (i.e. [[Bob-omb]], [[Hothead]], [[Mr. Saturn]] and [[Sandbag]]), Pokémon (which appear from [[Poké Ball]]) and [[trophy|trophies]] the player has unlocked or collected. Once a panel is hit, it flips and coins disperse from the panel. At the end, the total screen appears indicating how many panels were hit out of the total amount of panels shown, followed by how many [[Coins (collectable)|coins]] the player has earned.  
The '''Character Roll Call''' ({{ja|キャラクターロール|Kyarakutā Rōru}}, ''Character Roll'') is an ending sequence used in ''[[Super Smash Bros. Brawl]]'' based on the shooting feature of ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''<nowiki>'</nowiki>s [[credits]]. However, unlike the previously mentioned credits, the Character Roll Call displays the character cast instead of the staff credits and voice actors. It is played after the successful completion of {{SSBB|Classic Mode}} or [[All-Star Mode]]. The main idea is to shoot the panels of [[character]]s, [[Assist Trophies]], character [[items]] (i.e. [[Bob-omb]], [[Hothead]], [[Mr. Saturn]] and [[Sandbag]]), Pokémon (which appear from [[Poké Ball]]) and [[trophy|trophies]] the player has unlocked or collected. Once a panel is hit, it flips and coins disperse from the panel. At the end, the total screen appears indicating how many panels were hit out of the total amount of panels shown, followed by how many [[Coins (collectable)|coins]] the player has earned.  


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|{{CharHead|Mario|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Mario Bros.|Title/Ending (Super Mario World)}}
|{{CharHead|Mario|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Mario Bros.|Title/Ending (Super Mario World)}}
|-
|-
|{{CharHead|Donkey Kong|SSBB|hsize=20px}}
|{{CharHead|Luigi|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Mario Bros.|Luigi's Mansion Theme}}
|
|-
|-
|{{CharHead|Link|SSBB|hsize=20px}}||{{SSBBMusicLink|The Legend of Zelda|Tal Tal Heights}}
|{{CharHead|Peach|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Mario Bros.|Title/Ending (Super Mario World)}}
|-
|{{CharHead|Bowser|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Smash Bros.|Giga Bowser (Melee)}}
|-
|-
|{{CharHead|Samus|SSBB|hsize=20px}}/{{CharHead|Zero Suit Samus|SSBB|hsize=20px}}||{{SSBBMusicLink|Metroid|Ending (Metroid)}}
|{{CharHead|Donkey Kong|SSBB|hsize=20px}}||rowspan=2|{{SSBBMusicLink|Donkey Kong|King K. Rool / Ship Deck 2}}
|-
|-
|{{CharHead|Kirby|SSBB|hsize=20px}}||{{SSBBMusicLink|Kirby|Butter Building}}
|{{CharHead|Diddy Kong|SSBB|hsize=20px}}
|-
|-
|{{CharHead|Fox|SSBB|hsize=20px}}||{{SSBBMusicLink|Star Fox|Main Theme (Star Fox)}}
|{{CharHead|Yoshi|SSBB|hsize=20px}}||{{SSBBMusicLink|Yoshi|Ending (Yoshi's Story)}}
|-
|-
|{{CharHead|Pikachu|SSBB|hsize=20px}}||{{SSBBMusicLink|Pokémon|Pokémon Center}}
|{{CharHead|Wario|SSBB|hsize=20px}}||{{SSBBMusicLink|WarioWare, Inc.|WarioWare, Inc. Medley}}
|-
|-
|{{CharHead|Marth|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Smash Bros.|Fire Emblem (Melee)}}
|{{CharHead|Link|SSBB|hsize=20px}}||{{SSBBMusicLink|The Legend of Zelda|Tal Tal Heights}}
|-
|-
|{{CharHead|Mr. Game & Watch|SSBB|hsize=20px}}||{{SSBBMusicLink|Nintendo|Flat Zone 2}}
|{{CharHead|Zelda|SSBB|hsize=20px}}/{{CharHead|Sheik|SSBB|hsize=20px}}||{{SSBBMusicLink|The Legend of Zelda|Ocarina of Time Medley}}
|-
|-
|{{CharHead|Luigi|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Mario Bros.|Luigi's Mansion Theme}}
|{{CharHead|Ganondorf|SSBB|hsize=20px}}||{{SSBBMusicLink|The Legend of Zelda|Gerudo Valley}}
|-
|-
|{{CharHead|Diddy Kong|SSBB|hsize=20px}}
|{{CharHead|Toon Link|SSBB|hsize=20px}}||{{SSBBMusicLink|The Legend of Zelda|Village of the Blue Maiden}}
|{{SSBBMusicLink|Donkey Kong|King K. Rool / Ship Deck 2}}
|-
|-
|{{CharHead|Zelda|SSBB|hsize=20px}}/{{CharHead|Sheik|SSBB|hsize=20px}}||{{SSBBMusicLink|The Legend of Zelda|Ocarina of Time Medley}}
|{{CharHead|Samus|SSBB|hsize=20px}}/{{CharHead|Zero Suit Samus|SSBB|hsize=20px}}||{{SSBBMusicLink|Metroid|Ending (Metroid)}}
|-
|-
|{{CharHead|Pit|SSBB|hsize=20px}}||{{SSBBMusicLink|Kid Icarus|Title (Kid Icarus)}}
|{{CharHead|Pit|SSBB|hsize=20px}}||{{SSBBMusicLink|Kid Icarus|Title (Kid Icarus)}}
|-
|-
|{{CharHead|Meta Knight|SSBB|hsize=20px}}||{{SSBBMusicLink|Kirby|Meta Knight's Revenge}}
|{{CharHead|Ice Climbers|SSBB|hsize=20px}}||{{SSBBMusicLink|Nintendo|Ice Climber}}
|-
|{{CharHead|R.O.B.|SSBB|hsize=20px}}||{{SSBBMusicLink|Nintendo|Gyromite}}
|-
|-
|{{CharHead|Falco|SSBB|hsize=20px}}||{{SSBBMusicLink|Star Fox|Main Theme (Star Fox 64)}}
|{{CharHead|Kirby|SSBB|hsize=20px}}||{{SSBBMusicLink|Kirby|Butter Building}}
|-
|-
|{{CharHead|Pokémon Trainer|SSBB|hsize=20px}}||{{SSBBMusicLink|Pokémon|Road to Viridian City (From Pallet Town / Pewter City)}}
|{{CharHead|Meta Knight|SSBB|hsize=20px}}||{{SSBBMusicLink|Kirby|Meta Knight's Revenge}}
|-
|-
|{{CharHead|Ike|SSBB|hsize=20px}}||{{SSBBMusicLink|Fire Emblem|Victory is Near}}
|{{CharHead|King Dedede|SSBB|hsize=20px}}||{{SSBBMusicLink|Kirby|King Dedede's Theme}}
|-
|-
|{{CharHead|Snake|SSBB|hsize=20px}}||{{SSBBMusicLink|Metal Gear|Calling to the Night}}
|{{CharHead|Olimar|SSBB|hsize=20px}}||{{SSBBMusicLink|Pikmin|Stage Clear / Title (Pikmin)}}
|-
|-
|{{CharHead|Peach|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Mario Bros.|Title/Ending (Super Mario World)}}
|{{CharHead|Fox|SSBB|hsize=20px}}||{{SSBBMusicLink|Star Fox|Main Theme (Star Fox)}}
|-
|-
|{{CharHead|Yoshi|SSBB|hsize=20px}}||{{SSBBMusicLink|Yoshi|Ending (Yoshi's Story)}}
|{{CharHead|Falco|SSBB|hsize=20px}}||{{SSBBMusicLink|Star Fox|Main Theme (Star Fox 64)}}
|-
|-
|{{CharHead|Ganondorf|SSBB|hsize=20px}}||{{SSBBMusicLink|The Legend of Zelda|Gerudo Valley}}
|{{CharHead|Wolf|SSBB|hsize=20px}}||{{SSBBMusicLink|Star Fox|Star Wolf}}
|-
|-
|{{CharHead|Ice Climbers|SSBB|hsize=20px}}||{{SSBBMusicLink|Nintendo|Ice Climber}}
|{{CharHead|Captain Falcon|SSBB|hsize=20px}}||{{SSBBMusicLink|F-Zero|Fire Field}}
|-
|-
|{{CharHead|King Dedede|SSBB|hsize=20px}}||{{SSBBMusicLink|Kirby|King Dedede's Theme}}
|{{CharHead|Pikachu|SSBB|hsize=20px}}||{{SSBBMusicLink|Pokémon|Pokémon Center}}
|-
|-
|{{CharHead|Wolf|SSBB|hsize=20px}}||{{SSBBMusicLink|Star Fox|Star Wolf}}
|{{CharHead|Pokémon Trainer|SSBB|hsize=20px}}||{{SSBBMusicLink|Pokémon|Road to Viridian City (From Pallet Town / Pewter City)}}
|-
|-
|{{CharHead|Lucario|SSBB|hsize=20px}}||{{SSBBMusicLink|Pokémon|Team Galactic Battle!}}
|{{CharHead|Lucario|SSBB|hsize=20px}}||{{SSBBMusicLink|Pokémon|Team Galactic Battle!}}
|-
|-
|{{CharHead|Ness|SSBB|hsize=20px}}||{{SSBBMusicLink|EarthBound|Snowman}}
|{{CharHead|Jigglypuff|SSBB|hsize=20px}}||{{SSBBMusicLink|Pokémon|Road to Viridian City (From Pallet Town / Pewter City)}}
|-
|-
|{{CharHead|Sonic|SSBB|hsize=20px}}||{{SSBBMusicLink|Sonic The Hedgehog|Seven Rings in Hand}}
|{{CharHead|Marth|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Smash Bros.|Fire Emblem (Melee)}}
|-
|-
|{{CharHead|Bowser|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Smash Bros.|Giga Bowser (Melee)}}
|{{CharHead|Ike|SSBB|hsize=20px}}||{{SSBBMusicLink|Fire Emblem|Victory is Near}}
|-
|-
|{{CharHead|Wario|SSBB|hsize=20px}}||{{SSBBMusicLink|WarioWare, Inc.|WarioWare, Inc. Medley}}
|{{CharHead|Ness|SSBB|hsize=20px}}||{{SSBBMusicLink|EarthBound|Snowman}}
|-
|-
|{{CharHead|Toon Link|SSBB|hsize=20px}}||{{SSBBMusicLink|The Legend of Zelda|Village of the Blue Maiden}}
|{{CharHead|Lucas|SSBB|hsize=20px}}||{{SSBBMusicLink|EarthBound|Mother 3 Love Theme}}
|-
|-
|{{CharHead|R.O.B.|SSBB|hsize=20px}}||{{SSBBMusicLink|Nintendo|Gyromite}}
|{{CharHead|Mr. Game & Watch|SSBB|hsize=20px}}||{{SSBBMusicLink|Nintendo|Flat Zone 2}}
|-
|-
|{{CharHead|Olimar|SSBB|hsize=20px}}||{{SSBBMusicLink|Pikmin|Stage Clear / Title (Pikmin)}}
|{{CharHead|Snake|SSBB|hsize=20px}}||{{SSBBMusicLink|Metal Gear|Calling to the Night}}
|-
|-
|{{CharHead|Captain Falcon|SSBB|hsize=20px}}||{{SSBBMusicLink|F-Zero|Fire Field}}
|{{CharHead|Sonic|SSBB|hsize=20px}}||{{SSBBMusicLink|Sonic The Hedgehog|Seven Rings in Hand}}
|-
|{{CharHead|Jigglypuff|SSBB|hsize=20px}}||{{SSBBMusicLink|Pokémon|Road to Viridian City (From Pallet Town / Pewter City)}}
|-
|{{CharHead|Lucas|SSBB|hsize=20px}}||{{SSBBMusicLink|EarthBound|Mother 3 Love Theme}}
|}
|}


==Trivia==
==Trivia==
*Despite being a character item, the [[Unira]] isn't listed within the Roll Call.
*Despite being a character item, the [[Unira]] isn't listed within the Roll Call.



Latest revision as of 10:36, April 12, 2023

The character panels which come after the player's character trophy.

The Character Roll Call (キャラクターロール, Character Roll) is an ending sequence used in Super Smash Bros. Brawl based on the shooting feature of Super Smash Bros. and Super Smash Bros. Melee's credits. However, unlike the previously mentioned credits, the Character Roll Call displays the character cast instead of the staff credits and voice actors. It is played after the successful completion of Classic Mode or All-Star Mode. The main idea is to shoot the panels of characters, Assist Trophies, character items (i.e. Bob-omb, Hothead, Mr. Saturn and Sandbag), Pokémon (which appear from Poké Ball) and trophies the player has unlocked or collected. Once a panel is hit, it flips and coins disperse from the panel. At the end, the total screen appears indicating how many panels were hit out of the total amount of panels shown, followed by how many coins the player has earned.

Hitting the panels rewards the shooter with two points, while hitting the name of the panel rewards only one point. No unlockables can be achieved with this feature. The higher the difficulty level, the more coins are earned per panel.

On record, no person has claimed to have struck every target on a full Character Roll Call in Brawl due to the sheer amount of trophies on-screen at one time.

MusicEdit

A different music track will play based on the character the player was using. These themes usually are themes from the end of a game or else a personal theme.

Character Music
  Mario Title/Ending (Super Mario World)
  Luigi Luigi's Mansion Theme
  Peach Title/Ending (Super Mario World)
  Bowser Giga Bowser (Melee)
  Donkey Kong King K. Rool / Ship Deck 2
  Diddy Kong
  Yoshi Ending (Yoshi's Story)
  Wario WarioWare, Inc. Medley
  Link Tal Tal Heights
  Zelda/  Sheik Ocarina of Time Medley
  Ganondorf Gerudo Valley
  Toon Link Village of the Blue Maiden
  Samus/  Zero Suit Samus Ending (Metroid)
  Pit Title (Kid Icarus)
  Ice Climbers Ice Climber
  R.O.B. Gyromite
  Kirby Butter Building
  Meta Knight Meta Knight's Revenge
  King Dedede King Dedede's Theme
  Olimar Stage Clear / Title (Pikmin)
  Fox Main Theme (Star Fox)
  Falco Main Theme (Star Fox 64)
  Wolf Star Wolf
  Captain Falcon Fire Field
  Pikachu Pokémon Center
  Pokémon Trainer Road to Viridian City (From Pallet Town / Pewter City)
  Lucario Team Galactic Battle!
  Jigglypuff Road to Viridian City (From Pallet Town / Pewter City)
  Marth Fire Emblem (Melee)
  Ike Victory is Near
  Ness Snowman
  Lucas Mother 3 Love Theme
  Mr. Game & Watch Flat Zone 2
  Snake Calling to the Night
  Sonic Seven Rings in Hand

TriviaEdit

  • Despite being a character item, the Unira isn't listed within the Roll Call.

External linksEdit