Zelda (SSBU)/Back aerial: Difference between revisions
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!Animation length | !Animation length | ||
| | |33 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=16}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=16}}{{FrameStrip|t=Interruptible|c=17}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} |
Latest revision as of 15:06, July 2, 2022
Overview[edit]
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initial autocancel | 1-2 |
---|---|
Clean hit | 6 |
Late hit | 7-10 |
Ending autocancel | 45- |
Interruptible | 50 |
Animation length | 62 |
Landing lag[edit]
Interruptible | 17 |
---|---|
Animation length | 33 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|