Zelda (SSBU)/Up special
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Overview
Hitboxes
Grounded
Aerial
Timing
The move's travel direction is decided on frame 17, and it enables ledge grabs from both sides starting on frame 18.
Grounded
Hit 1 | 6-7 |
---|---|
Intangibility | 17-34 |
Hit 2 | 35-36 |
Animation length | 75 |
Aerial
Hit 1 | 6-7 |
---|---|
Intangibility | 17-34 |
Hit 2 | 35-36 |
Animation length | 93 |
Landing
Interruptible | 31 |
---|---|
Animation length | 44 |
Lag time |
Hitbox |
Vulnerable |
Intangible |
Interruptible |
Parameters
Horizontal speed divisor on startup | 1.66667 |
---|---|
Vertical speed divisor on startup | 2 |
Gravity during startup | 0.03 |
Falling speed during startup | 0.75 |
Teleport base speed | 2.2 |
Teleport maximum additional speed by stick tilt | 2 |
Minimum stick sensitivity for additional teleport speed | 0.5 |
Teleport duration | 18 frames |
Speed multiplier after teleport | 0.2 |
Maximum horizontal speed after teleport | 0.6 |
Landing lag | 30 frames |
Helplessness air speed multiplier | 0.8 |
|