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| *[[project:about|Overview]] | | *[[project:about|Overview]] |
| *[[help:editing|Editing]] | | *[[help:editing|Editing]] |
| *[[help:FAQ|Questions]] | | *[[help:FAQ|Frequently asked questions]] |
| *[[:Category:Help|Help]] | | *[[:Category:Help|Help]] |
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Revision as of 18:27, October 29, 2010
Featured Article
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Priority is a property of hitboxes in the Super Smash Bros. series that defines their behaviour when interacting with other hitboxes. The mechanics of normal priority state that two attacks will cancel each other out if they deal similar damage (within 8%), whereas otherwise one attack will overpower and go through the other - aerial attacks, however, are not completely interrupted. Certain hitboxes also have transcendent priority, which prevents them from colliding with other attacks, for example, the hitboxes of Fox's lasers cannot be canceled by attacks. The term "priority" is often - technically incorrectly - used as a measure of an attack's hitbox location and timing. (more...)
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Weekly in-game event: Mum's the Word!
- 28 April 2024
- At Pat's House 4, Zain, Mango, and Cody Schwab take 1st, 2nd, and 3rd place respectively in Melee singles. nut & Vavez take Melee doubles.
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- 20 April 2024
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