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List of Director's Room Miiverse posts: Difference between revisions

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(→‎March 2014: It's 5000. Look at the Poltergust 3000 in Luigi's Mansion and the Poltergust 5000 in Luigi's Mansion: Dark Moon.)
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{{MiiversePostRow
{{MiiversePostRow
|date=March 31, 2014|bg=move
|date=March 31, 2014|bg=move
|image=SSB4 - Luigi Poltergust 3000.jpg|text=Pic of the day. {{SSB4|Luigi}} might be thinking, "Who would've thought I'd get to show off the [[Poltergust 3000|Poltergust]] in Super Smash Bros.?!" Wondering if it's going to suck something in? Yeah, it probably will.
|image=SSB4 - Luigi Poltergust 3000.jpg|text=Pic of the day. {{SSB4|Luigi}} might be thinking, "Who would've thought I'd get to show off the [[Poltergust 5000|Poltergust]] in Super Smash Bros.?!" Wondering if it's going to suck something in? Yeah, it probably will.
|notes=Reveals that Luigi will have the Poltergust 3000 in ''SSB4''. Though it's not stated what move it is, it is very strongly implied to be a new [[Final Smash]], given that to date the Final Smash aura has never been shown without the accompanying attack.
|notes=Reveals that Luigi will have the Poltergust 5000 in ''SSB4''. Though it's not stated what move it is, it is very strongly implied to be a new [[Final Smash]], given that to date the Final Smash aura has never been shown without the accompanying attack.
|postID=AYMHAAACAADMUKlpzooN0A}}
|postID=AYMHAAACAADMUKlpzooN0A}}
|}
|}

Revision as of 19:17, March 31, 2014

Starting from E3 2013, Masahiro Sakurai began posting one new screenshot from the upcoming Super Smash Bros. 4 every weekday in the Miiverse community known as the Director's Room. Known as the "pic of the day" series, it was initially just a posting of a screenshot with no information or comment about it provided, but after the start of July he also began adding comments, that were a remark about the screenshot or information about what the screenshot was portraying. In the beginning, the pic of the day series mostly consisted of random screenshots with Sakurai giving no real information about the game, with few being updates of actual information, and barely any of them being something significant. As the series went on however, the proportion of them being updates with actual information gradually increased, and since the start of 2014, nearly all of them have been some sort of informative update, with each week having multiple significant updates. This is an archive of these posts.

Legend

In order to highlight important posts from the list, each entry is given a background colour that denotes that something new or otherwise important has been revealed. Should multiple reveals be part of one post, the one higher on this list will take precedence.

Type Color
Newcomer Red
Veteran Orange
Stage Green
Assist character Blue
Item Yellow
Move Magenta
Other Cyan

Previous months

January 2014

Date Image Comment Notes Link
January 6, 2014
SSB4-3DS Saria trophy.jpg
Happy New Year!
Pic of the day. There will be trophies in the 3DS and Wii U games, and each version will boast different types and models. The 3DS trophies will be mainly from handhelds and the Wii U version will feature trophies from the home-console games.
Miiverse Icon.png
January 7, 2014
SSB4 - Zelda Screen-11.jpg
Pic of the day. Zelda's strong side attack. It's a slash attack that utilizes her magic to make even a simple slash look sharp.
Miiverse Icon.png
January 8, 2014
Smash.4 - Zelda wave Taunt.jpg
Pic of the day. The ropes surrounding the ring. You can actually use the stretchiness of the ropes to do a spring jump. However, you can't pull on them to launch yourself sideways in a lariat attack though. Confirms the ropes of the Boxing Ring will act like Springs, though the exact mechanics of such is unknown.
Miiverse Icon.png
January 9, 2014
Fox and Wii Fit Trainer with a driving Shy Guy on Rainbow Road in SSB4 for 3DS.
Pic of the day. Watch out for the Shy Guys driving down Rainbow Road. Confirms Shy Guys returning as a stage element.
Miiverse Icon.png
January 10, 2014
King Dedede Smash.4 Reveal.jpg
Pic of the day. Celebrating the launch of Kirby: Triple Deluxe in Japan, King Dedede joins the battle! Check out his evocative facial expressions on the official web site. Along with his return, it is shown that Dedede has a much more cartoonish appearance, with exaggerated facial expressions to match.
Miiverse Icon.png
January 13, 2014
King Dedede's Side Smash.
Pic of the day. King Dedede uses one of the strongest side smash attacks in all of Smash Bros. Use this attack wisely in battles. Confirms Dedede's forward smash will retain its incredible power.
Miiverse Icon.png
January 14, 2014
Smash.4 - Rosalina Strong Up Attack.jpg
Pic of the day. Rosalina and Luma's attacks are very different. This screencap shows Rosalina producing a Saturnian ring for her strong up attack. Confirms Luma will have its own moveset, though if Luma has attacks beyond tilts and smash attacks is unknown.
Miiverse Icon.png
January 15, 2014
New Assist Trophy, as confirmed on Sakurai's Miiverse post, Ashley from the WarioWare series.
Pic of the day. Who's the girl next door, living in the haunted mansion? You'd better learn my name because it's… Confirms Ashley from the WarioWare series will be a new Assist Trophy, though her Assist Trophy function was not stated nor hinted at.
Miiverse Icon.png
FYI, she's an Assist Trophy.
January 16, 2014
Mario, Bowser, Donkey Kong, and King Dedede on a biplane on Pilotwings in SSB4.
Pic of the day. A group shot of the big guys. How much bigger are they compared to Mario? When compared to an equivalent Brawl image, this confirms the difference between bigger and smaller characters will be more drastic.
Miiverse Icon.png
January 17, 2014
Smash.4 - The Elf Princess and The Cute Penguin King 01.jpg
Pic of the day. Don't miss your chance, Zelda--King Dedede is knocked out.
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Smash.4 - The Elf Princess and The Cute Penguin King 02.jpg
Zelda: "Ah--soft and squishy."
January 20, 2014
A tree-filled area in Smash Run
Pic of the day. Where am I……??
To be clear, the new Super Smash Bros. games do not feature a story mode like The Subspace Emissary.
While the exact identification of this stage remains unknown, Sakurai's comment implies that it's supposed to be a stage in a new single-player mode.
Miiverse Icon.png
January 21, 2014
Rosalina using the Luma to do a rushing attack in SSB4.
Pic of the day. This is the Luma Shot, which highlights the different ways to control your Luma. You can switch between controlling the Luma alongside Rosalina or away from her.
Miiverse Icon.png
Today is the 15th Anniversary of the launch of the first Super Smash Bros. There may be some players out there who played it on the Nintendo 64 as kids that have grown into adults.
January 22, 2014
Link grabbing onto a edge in SSB4.
Pic of the day. There are many changes being made to attack and defense options for grabbing edges. In this picture, Link is actually trumping Mario's grab. This confirms the first major gameplay change, with the ledge's mechanics being majorly altered for the first time in the series. While a way to steal the ledge from edge hoggers has been alluded to, no information about how it works has been given.
Miiverse Icon.png
Some other changes include:
-Air time and accumulated damage will determine your period of invincibility while hanging on an edge.
-Grab controls will no longer be affected by whether you have above or below 100% damage.
January 23, 2014
Smash.4 - Viridi Stage Hazard.jpg
Pic of the day. This is definitely not a friendly girls night out… Confirms Viridi as a stage element, though what she does on the stage has not been stated nor hinted at. It's worth noting that this image was released on the day after the Palutena "leak" was first revealed online.
Miiverse Icon.png
January 24, 2014
Smash.4 - Alfonzo Train Conductor.jpg
Pic of the day. When Toon Link joins the battle, Alfonzo is in charge of the train.
Alfonzo: "Leave it to me!"
Confirms that Toon Link will not simultaneously appear in battle and as a background character on the Spirit Train, and in a series first, shows that background elements on stages may change depending on the participants in the match.
Miiverse Icon.png
January 27, 2014
The Miiverse post states that her using the star Cursor is her down special move, and is tentatively called the Gravitational Pull.
Pic of the day. Rosalina's down special move, tentatively called the Gravitational Pull, sucks up items and weapons. Weapons will be disabled when using this move, of course. You have to shake the Wii Remote to perform this move in Super Mario Galaxy, but you won't need to do that in this game. Besides giving some information on a move seen in Rosalina's trailer, Sakurai indirectly confirms motion controls will not be required in the game.
Miiverse Icon.png
January 28, 2014
The Beetle, a new item inSuper Smash Bros. 4.
Pic of the day. The Beetle item from The Legend of Zelda: Skyward Sword is a comical item that grabs characters and carries them into the air. Confirms a new item, the Beetle, that can be seemingly thrown at opponents, which will pick them up and fly them into the air. Sakurai did not state how how far and for how long Beetles will fly with picked up characters.
Miiverse Icon.png
January 29, 2014
Kid Icarus WiiU Stage.jpg
Pic of the day. You can find this statue of the Goddess of Light in one of the stages. She's watching over the arena. Confirms a new Kid Icarus stage for the Wii U version, though details beyond a snapshot is not given. Much of the community believes that Sakurai is aware of the recent Palutena rumor & so made a related post in response too it.
Miiverse Icon.png
January 30, 2014
Link's Hero's Bow and Pit's Palutena's Arrow hitting each other
Pic of the day. Both Link and Pit use bows, but when they fire simultaneously, their arrows meet and cancel out closer to Pit. Besides attack power and projectile speed, there are many elements that affect tactics, such as accuracy, vulnerability after attacking, and even seemingly unrelated features like a character's physical abilities.
Miiverse Icon.png
January 31, 2014
Lucario Smash.4 Reveal.jpg
Pic of the day. The heroic Aura Pokémon, Lucario, joins the battle!! We've increased the influence of Aura this time, so a damaged Lucario is truly a force to be reckoned with. Along with confirming Lucario's return, it confirmed his Aura effects will be buffed, though in what way was not confirmed.
Miiverse Icon.png
Lucario joined the battle for the first time in Super Smash Bros. Brawl, which was released six years ago. The production staff of Brawl worked really hard to expand the character roster--without their efforts, Lucario probably never would have joined the battle.

February 2014

Date Image Comment Notes Link
February 3, 2014
SSB4 - Lucario Screen-11.jpg
Pic of the day. A size comparison of Lucario's standard special attack, Aura Sphere, in its weakest and strongest states. The attack is faster and more powerful when the Aura Sphere is bigger. Confirms Aura Sphere will be able to achieve larger sizes than it did in Brawl.
Miiverse Icon.png
February 4, 2014
Lucario using ExtremeSpeed in Super Smash Bros. for Wii U.
Pic of the day. When Lucario shoots out Aura from its hands to fly with ExtremeSpeed, you can control its flight direction. If Lucario's Aura is fully charged, it can fly extremely far, so be careful not to accidentally launch out of the area. Confirms that ExtremeSpeed's distance is now determined by Aura, with it gaining drastically more distance at high damages. Sakurai did not state how its distance will be at low damages however. ExtremeSpeed is also shown to now generate visible aura streams out of Lucario's hands, though Sakurai did not state if this is indicative of gained hitboxes.
Miiverse Icon.png
February 5, 2014
Smash.4 - Palkia Pokeball.jpg
Pic of the day. Palkia appeared in the Spear Pillar stage of the previous game…but now it's coming out of a Poké Ball?! Here's Palkia's signature move, Spacial Rend! Confirms Palkia will be spawnable from a Poké Ball, instead of being a stage element. Its move is stated to be Spacial Rend, though how the move will actually function in the game has not been stated nor hinted to. This also seemingly disconfirms the return of the Spear Pillar stage.
Miiverse Icon.png
February 6, 2014
An aerial attack of Rosalina.
Pic of the day. It is said that the cosmos is beneath Rosalina's gown. This was actually featured briefly in her debut video. An image showing off the unique attack trails of Rosalina's galaxy-based attacks.
Miiverse Icon.png
February 7, 2014
Smash.4 - Mother Brain.jpg
Pic of the day. Housed within the Control Capsule! Protected by Rinkas! Eyeball armed with a Laser Brain Attack!! The massive Assist Trophy Mother Brain joins the collection!! Confirms Mother Brain, a recurring primary antagonist from the Metroid series, as a new Assist Trophy. It is additionally shown attacking with its trademark laser attack.
Miiverse Icon.png
February 10, 2014
A Nintendog looking at a TV in SSB4.
Pic of the day. A bored-looking dog staring at the TV… Occasionally, the Super Smash Bros. series really makes me confused about what I'm creating.
Miiverse Icon.png
February 11, 2014
Lucario counters Marth's Shield Breaker attack with Double Team in SSB4.
Pic of the day. You missed me, because you attacked my illusory copy from my Double Team move! This image shows off a new aesthetic effect of Double Team, where Lucario's eyes glow upon successful activation. No functional gameplay differences are mentioned though.
Miiverse Icon.png
February 12, 2014
Smash.4 - New Bat 01.jpg
Pic of the day. The Home-run Bat in this game is black! And it's so powerful that your eyes might bug out!! Confirms the return of the Home-Run Bat, with a redesign in its appearance. Donkey Kong is also shown with a new, more comical pain face.
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Smash.4 - New Bat 02.jpg
And here's a look at a home run exiting the arena.
February 13, 2014
Smash.4 - Peachy Rainbow.jpg
Pic of the day. Tomorrow is Valentine's Day...and the day the new Nintendo Direct airs! It will stream in Japan at 7 AM so it's going to be a very early morning for us...! Peach shown generating a rainbow, though Sakurai did not say anything about it, making it unclear if it's a new attack or taunt (and which attack/taunt it is). Of particular note, Sakurai explicitly remarked at Peach's reveal that she could have some of her old moves changed, and this is the first time Peach has been seen with some sort of new move.
Miiverse Icon.png
February 14, 2014
Little Mac Smash.4 Reveal.jpg
Pic of the day. From Punch-out!!, our boxing challenger Little Mac joins the battle!! To get a glimpse of his fearsome punches, check out the newest video or visit the official web site. The pic of the day following Little Mac's reveal in the aforementioned Nintendo Direct, with Sakurai confirming some information about Little Mac's Power Meter seen in the trailer. This was posted late on the 13th in the Americas and Europe, but counts as the post for the 14th due to it being the 14th according to the Japanese timezone.
Miiverse Icon.png
Little Mac Smash.4 Reveal - Pt2.jpg
His biggest feature is his Power Meter. When this gets charged up, his standard special move changes! It turns into a one-hit-K.O. uppercut.
February 17, 2014
Pic of the day 2/17/2014
Pic of the day. Little Mac can deliver some solid punches while fighting on the ground. Sakurai alludes that Little Mac will be an exceptionally strong ground fighter, with a significant weakness in his aerial combat abilities, similar to Snake and Olimar in Brawl.
Miiverse Icon.png
Complimentary pic of the day 2/17/2014
...However, he's not the strongest fighter while airborne. Try keeping his feet on the ground and avoid being blasted into the air when you use him in battles.
February 18, 2014
The Fairy in a Bottle, a new item inSuper Smash Bros. 4.
Pic of the day. Hey look, a bottle!! This is a special item that can even heal fighters who have accumulated over 100% damage. Confirms a new healing item, the Bottled Fairy from the Legend of Zelda series. It is currently unclear if Sakurai's statement means it can heal more than 100% damage.
Miiverse Icon.png
February 19, 2014
King Dedede and Mega Man with Nintendog.
Pic of the day. This dog is huge… Wait, no, the playable characters are small. The Smash Bros. series doesn't always stay true to scale. Sakurai's enigmatic statement about the series not staying true to scale led to renewed speculation as to whether he was hinting towards a thought-to-be unplayably-large character, specifically Ridley, being downsized and making the roster.
Miiverse Icon.png
February 20, 2014
Smash.4 - Height Differences.jpg
Pic of the day. As shown in Little Mac's debut video, here is the height difference between Samus and Little Mac. He's used those mighty green gloves to punch out many challengers bigger than himself. This image plays off an image shown on the Dojo!! comparing Little Mac's height to Samus's.
Miiverse Icon.png
February 21, 2014
Diddy Kong Smash.4 Reveal.jpg
Pic of the day. Donkey Kong Country: Tropical Freeze is out now in Europe and North America! ...And to celebrate, Diddy Kong joins the battle!! Confirming Diddy Kong's return as a playable character, along with more elastic limbs that stretch out farther in his attacks, buffing the reach in his attacks.
Miiverse Icon.png
We've increased Diddy Kong's flexibility this time. This picture shows how far his punches stretch during his strong side attack.
February 24, 2014
Pic of the day 2/24/14
The twin rocketbarrels are back, now with the ability to launch along more horizontal trajectories. They can also come off when opponents hit them mid-boost. Sakurai confirms a flexibility buff in Diddy Kong's Rocketbarrel Boost, though the extent of its greater horizontal coverage is not shown nor explicitly referred to. This also confirms that the rocketbarrels will maintain their projectile property when Diddy is hit while using the move.
Miiverse Icon.png
February 25, 2014
POTD Feb 25th 2014.
Pic of the day. There are actually two versions of the boxing ring stage! This ring is the Smash Bros. version… Confirms that the prior seen Smash version of the Boxing Ring stage will be another version of the stage, rather than just being a placeholder to hide it being a Punch Out!! stage before Little Mac's reveal. Sakurai also makes a remark referencing how King Dedede is often fought in rings in the Kirby games.
Miiverse Icon.png
POTD 2 Feb 25th 2014.
…and this one is the Punch Out!! W.V.B.A. design. King Dedede really likes fighting in the ring, doesn't he?
February 26, 2014
Pic of the day 2/26/2014, depicting the new finishing jab mechanic being used by Fox.
Pic of the day. Now consecutive standard attacks will always transition into a finishing move. This is Fox's finishing kick after his standard combo attack. It's not clear what Sakurai is exactly stating in this update, though this is believed to mean "all infinite jabs will have a final hit of decent power when released".
Miiverse Icon.png
February 27, 2014
Pic of the day, 2/27/2014, with Waluigi as an Assist Trophy. source
Pic of the day. Once again, Waluigi's Assist Trophy joins the collection!! …Which also means he's not a playable character. Just because you try hard doesn't mean you'll make it into the battle. Confirms Waluigi's return as an Assist Trophy, while also disconfirming him being a playable character.
Miiverse Icon.png
February 28, 2014
Pic of the day for 2/28/2014.
Pic of the day. Dedenne's hard at work too. Confirms Dedenne will appear, presumably as a Poké Ball summon. While not outright confirmed as such, its lack of a character page on the official site strongly implies it.
Miiverse Icon.png

March 2014

Date Image Comment Notes Link
March 03, 2014
Smash.4 - Koume and Kotake.jpg
Pic of the day. The twin grannies, Kotake and Koume, appear in Gerudo Valley! They're definitely up to no good. Confirms that the twin witches, Kotake and Koume, from The Legend of Zelda: Ocarina of Time, will appear on the 3DS's Gerudo Valley stage in some capacity, with Sakurai's commentary implying they will be some sort of stage hazard.
Miiverse Icon.png
March 04, 2014
Smash.4 - Bumper.jpg
Pic of the day. The Bumper is back with a detailed new design. This also means there will be no Flippers. Confirms the return of the Bumper, with a new more colorful redesign, and a more detailed back. Sakurai also explicitly disconfirms the return of the Flipper, making it the second straight Smash game the Flipper did not return in.
Miiverse Icon.png
Smash.4 - Bumper Backside.jpg
Here's the back side of the Bumper. There's way too much detail put into the side you can't really see. The designers really went overboard.
March 05, 2014
Pic of the day for March 5, 2014.
Pic of the day. So far, which attack can blast away enemies the most dynamically… Is it King Dedede's fully charged Jet Hammer? Nah, it can't beat the K.O. uppercut. You can damage yourself by overcharging this attack, so watch out. Confirms Jet Hammer still causes damage to King Dedede if overcharged.
Miiverse Icon.png
March 06, 2014
Little Mac performing 3 differently angled forward smash attacks.
Pic of the day. Little Mac's side smash attack is his straight right punch...but it can transform into an uppercut if you tilt diagonally upward, or a body hook if you tilt diagonally downward. The body hook is the most devastating of these moves and it doesn't blast the opponents away. Sakurai confirms that Little Mac's forward smash will become different attacks when angled, instead of the attack simply just being aimed up or down. This is also the first time in the series where angling will alter an attack's properties beyond just changing the general direction it's aimed in and slight damage/knockback modifications. Sakurai's comment about the body hook's properties is unclear, but it seems to imply it'll deal the most damage out of the three punches, while dealing the least knockback. Sakurai also confirms that forward smashes will still be able to be angled by aiming the control stick up/down after initiating it as it could be done in Brawl, instead of having to aim the control stick diagonally when initiating.
Miiverse Icon.png
The trick in activating these punches is to avoid tilting the controls diagonally from the get go--instead, tilt up or down right after the smash attack starts kicking in. You can also tilt up or down while you're powering up.
March 06, 2014
Pic of the day for March 7th, 2014.
Pic of the day. Here's a new stage for the 3DS version: Tortimer Island! I've been here countless times to catch bugs. Confirms the earlier seen unnamed Animal Crossing: New Leaf stage as being Tortimer Island, along with confirming that it'll have a randomly generated layout each time a match is played on the stage (which is a series first). No farther information was given though on the extent of this layout randomisation.
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Pic of the day, March 7th, 2014.
What a beautiful day. On this stage, fighters are randomly placed on a different island layout every time they visit. Yar, come back anytime, will ye?
March 10, 2014
A Trophy of Little Mac, based on his Captian Rainbow appearance, posted 4/1/2014.
Pic of the day. This chubby guy is also Little Mac. Burn that fat! Depicts a trophy of Little Mac in his design from Captain Rainbow. This screenshot is also the first to depict trophies in the Wii U version, though they were confirmed on January 6th alongside a trophy screenshot from the 3DS version.
Miiverse Icon.png
March 11, 2014
New Stage, Lumiose City, from Pokémon X/Y. Source
Pic of the day. The Prism Tower rises above Lumiose City. Up until a few seconds ago, the fighters were brawling on top of that tower. No, really. Confirms a new stage based on Lumiose City from Pokémon X and Y for the 3DS version. Sakurai gives no information about the stage beyond an unclear screenshot, other than stating that some portion of the stage will involve fighting on Prism Tower.
Miiverse Icon.png
March 12, 2014
Smash.4 - Dins Fire.jpg
Pic of the day. Zelda's Din's Fire is now stronger in its core. The farther it's projected, the bigger and more powerful it will be, but you need to hit foes with the core if you want to make them fall. Confirms Zelda retains Din's Fire as a special move. Sakurai additionally confirms Din's Fire, after its Brawl buffs proved not enough, will be buffed farther, with Sakurai stating it will now have a more powerful sweetspot in the center of the move, and that the explosion will grow bigger the farther it travels.
Miiverse Icon.png
March 13, 2014
Smash4 - Motion-Sensor Bomb.jpg
Pic of the day. The tiny Motion-Sensor Bomb is hard to see. If you get any closer, it's dangerous. I warned you. Confirms the return of the Motion-Sensor Bomb, with a new visual design.
Miiverse Icon.png
March 14, 2014
SSB4 - Villager & WFT indoors.jpg
Pic of the day. Looks like someone's enjoying the bachelor life in this pad. Confirms a new stage based on the Tomodachi Collection series.
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March 17, 2014
Pic of the day, March 17, 2014.
Pic of the day. That item that brings victory one step closer...the Smash Ball! Of course everyone wants it! Come to think of it, I haven't introduced any of the Final Smashes yet... Then again, if I introduced every single one, it'd take over a month's worth of posts. This is the first time the Smash Ball has been seen ingame, though the item itself was confirmed previously by Sakurai to return as the activating mechanism for Final Smashes. This screenshot also indirectly confirms Luigi will retain the Green Missile.
Miiverse Icon.png
March 18, 2014
SSB4 - 3D Land 1.jpg
Pic of the day. Here's some info on the Nintendo 3DS stage called Super Mario 3D Land! First, it advances by side-scrolling... Confirms the name and more of the layout of the previously revealed stage based on the game of the same name, Super Mario 3D Land.
Miiverse Icon.png
SSB4 - 3D Land 2.jpg
Then you continue into the valley--it's in 3D Land, after all. The protruding stone blocks change the angles of the platforms.
SSB4 - 3D Land 3.jpg
After that, back to side-scrolling. Now it gets you moving--you'll have to trot downhill here.
SSB4 - 3D Land 4.jpg
And finally, you get back on rails to go farther into the stage. It takes roughly two minutes to complete a lap, and at the end you go into a giant pipe that takes you back to the beginning. ...I know this sequence goes above and beyond a traditional Pic of the Day, so consider this a little something extra on the side from me.
March 19, 2014
SSB4 - Rosalina knocked down.jpg
Pic of the day. Fallen Rosalina. Strange how calm and nonchalant she looks even when she takes damage. Is it because she's from outer space?
Miiverse Icon.png
March 20, 2014
Diddy SSB4 Overcharge Blast.jpg
Pic of the day. The Peanut Popgun now deals a powerful attack when it explodes. It'll be difficult to hit your target, but when you succeed, the explosion will really blow your enemies away. Give it a shot when you break someone's shield. Confirms a new feature for Diddy's neutral special.
Miiverse Icon.png
March 21, 2014
SSB4 - Phosphora Trophy 01.jpg
Pic of the day. The most powerful commander of the Forces of Nature, Lightning Flash Phosphora!! Confirms Phosphora from Kid Icarus: Uprising will appear as a trophy in the Wii U version of the game.
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Pic of the day, 3/21/2014.
…is a Trophy. The detail in her scarf is amazing.
March 24, 2014
Pic of the day for March 24, 2014.
Pic of the day. Never bully Cuccos. Seriously, attacking them is out of the question! This has always been a cardinal rule of The Legend of Zelda series. Confirms the Cucco will appear in a non-playable role, though in what capacity (item, Assist Trophy, or something else) is not specified.
Miiverse Icon.png
March 25, 2014
Pic of the day for March 25, 2014.
Pic of the day. Here's a comparison of characters with and without their outlines on the 3DS version. They also give off a different impression in 3D, so customize the look however you like.
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March 26, 2014
SSB4 - Ore Club.jpg
Pic of the day. Here's a giant attack item, the Ore Club! It's made of minerals mined on the mountain of the gods. This bulky weapon can even unleash tornadoes. Confirms a new item from Kid Icarus: Uprising, the Ore Club. The Palutena's Temple arena is shown for the second time, with the actual battle grounds being shown for the first time.
Miiverse Icon.png
March 27, 2014
SSB4 - Andross.jpg
Pic of the day. Oh, Uncle Andross. He really isn't very considerate. Confirms the return of Andross, who is strongly implied to still be an Assist Trophy but this fact is not outright confirmed.
Miiverse Icon.png
March 28, 2014
SSB4 - Prism Tower 1.jpg
Pic of the day. Here's the Prism Tower stage for the 3DS version! The battle begins on ground level right in front of the tower. Reveals that the Prism Tower stage focuses on platforms going up and down along the tower.
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PrismMid.jpg
You'll have to climb the tower by securing footholds like these moving platforms!
PrismHigh.jpg
By the time you reach the top, the sun is already setting. The view from up there is quite a treat.
March 31, 2014 Pic of the day. Luigi might be thinking, "Who would've thought I'd get to show off the Poltergust in Super Smash Bros.?!" Wondering if it's going to suck something in? Yeah, it probably will. Reveals that Luigi will have the Poltergust 5000 in SSB4. Though it's not stated what move it is, it is very strongly implied to be a new Final Smash, given that to date the Final Smash aura has never been shown without the accompanying attack.
Miiverse Icon.png