Kazuya (SSBU)/Forward smash: Difference between revisions
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(Created page with "{{ArticleIcons|ssbu=y}} thumb|350px|Hitbox visualization showing Kazuya's forward smash. {{competitive expertise}} ==Overview== ==Hitboxes== {{Ultima...") |
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==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== | ||
*The hitboxes have different shieldstun multipliers coded, but [[Shieldstun#List of moves with shieldstun multipliers|due to a glitch]], the 1.75× multiplier for the last hitbox ends up applying to both of them. | |||
*The ID 1 hitbox triggers a [[Special Zoom]] on hit. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
!Shieldstun | !Shieldstun | ||
Line 11: | Line 13: | ||
|sd=5.0 | |sd=5.0 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=50 | |bk=50 | ||
|ks=63 | |ks=63 | ||
Line 25: | Line 28: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
|0. | |0.1× | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 31: | Line 34: | ||
|sd=5.0 | |sd=5.0 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=50 | |bk=50 | ||
|ks=73 | |ks=73 | ||
Line 45: | Line 49: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
|1. | |1.75× | ||
|} | |} | ||
==Timing== | ==Timing== | ||
The damage-based armor has a threshold of 10%. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Charges between | !Charges between | ||
|5-6 | |5-6 | ||
|- | |- | ||
! | !Damage-based armor | ||
|7-24 | |7-24 | ||
|- | |- | ||
Line 60: | Line 65: | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |67 | ||
|- | |- | ||
!Animation length | !Animation length | ||
Line 67: | Line 72: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=5|e=LagChargeS}}{{FrameStrip|t=Lag|c=19|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=5|e=LagChargeS}}{{FrameStrip|t=Lag|c=19|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=40}}{{FrameStrip|t=Interruptible|c=19}} | ||
|- | |- | ||
{{FrameStrip|t=Vulnerable|c=6}}{{FrameStrip|t=Armour|c=18}}{{FrameStrip|t=Vulnerable|c=61}} | {{FrameStrip|t=Vulnerable|c=6}}{{FrameStrip|t=Armour|c=18}}{{FrameStrip|t=Vulnerable|c=61}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y|vulnerable=y|armour=y}} | {{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y|vulnerable=y|armour=y}} | ||
==Special Zoom parameters== | |||
{|class="wikitable" | |||
!Duration | |||
|40 frames | |||
|- | |||
!Slowdown magnitude | |||
|4 | |||
|- | |||
!Zoom rate | |||
|4 | |||
|- | |||
!Camera Y offset | |||
|1u | |||
|- | |||
!Time before zoom | |||
|3 frames | |||
|- | |||
!Background duration (non-1v1) | |||
|30 frames | |||
|} | |||
{{MvSubNavKazuya|g=SSBU}} | {{MvSubNavKazuya|g=SSBU}} | ||
[[Category:Kazuya (SSBU)]] | [[Category:Kazuya (SSBU)]] | ||
[[Category:Forward smashes (SSBU)]] | [[Category:Forward smashes (SSBU)]] |
Latest revision as of 22:51, August 12, 2022
Overview[edit]
Hitboxes[edit]
- The hitboxes have different shieldstun multipliers coded, but due to a glitch, the 1.75× multiplier for the last hitbox ends up applying to both of them.
- The ID 1 hitbox triggers a Special Zoom on hit.
Timing[edit]
The damage-based armor has a threshold of 10%.
Charges between | 5-6 |
---|---|
Damage-based armor | 7-24 |
Hitboxes | 25-26 |
Interruptible | 67 |
Animation length | 85 |
Lag time |
Charge interval |
Hitbox |
Vulnerable |
Armour |
Interruptible |
Special Zoom parameters[edit]
Duration | 40 frames |
---|---|
Slowdown magnitude | 4 |
Zoom rate | 4 |
Camera Y offset | 1u |
Time before zoom | 3 frames |
Background duration (non-1v1) | 30 frames |
|