Kazuya (SSBU)/Down tilt
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Overview[edit]
Hitboxes[edit]
Only the ID 0 hitbox has a hitstun modifier specified in the scripts, but it applies to all hitboxes due to a glitch.
Timing[edit]
Attack[edit]
The move can be canceled by pressing a shield button during frames 2-11, causing it to transition on frame 13.
| Cancel transition | 13 |
|---|---|
| Intangibility | 13-15 |
| Hitboxes | 16-18 |
| Interruptible | 46 |
| Animation length | 58 |