Kazuya (SSBU)/Command input throw
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Kazuya Gates of Hell's grab hitbox visualization.
Overview[edit]
Throw and Hitbox Data[edit]
Grab[edit]
| ID | Radius | Bone | Offset | G | A | ||
|---|---|---|---|---|---|---|---|
| 0 | 4.0 | top | 0.0 | 6.6 | 5.0 to 11.2 | ||
| 1 | 2.0 | top | 0.0 | 6.6 | 3.0 to 13.2 | ||
Throw[edit]
| Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Throw | |||||||||||||||||||||||
| Throw | 0 | 1.0% | Backward | 65 | 150 | 0 | 0.0× | ||||||||||||||||
| Break | 0 | 3.0% | Backward | 40 | 100 | 0 | 0.0× | ||||||||||||||||
Timing[edit]
Grab[edit]
| Grab | 7 |
|---|---|
| Interruptible | 37 |
| Animation length | 73 |
Throw[edit]
| Invincibility | 1-81 |
|---|---|
| Turnaround | 10 |
| Hit 1 | 32-33 |
| Hit 2 | 80 |
| Throw release | 81 |
| Interruptible | 105 |
| Animation length | 118 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
State change |
Throw point |
Interruptible |
|