Kazuya (SSBU)/Down tilt: Difference between revisions
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(Created page with "{{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Kazuya's down tilt. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHit...") |
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==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== | ||
Only the ID 0 hitbox has a hitstun modifier specified in the scripts, but it applies to all hitboxes [[Hitstun#List of moves with hitstun modifiers|due to a glitch]]. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
!Hitstun | !Hitstun | ||
Line 11: | Line 12: | ||
|sd=4.0 | |sd=4.0 | ||
|angle=85 | |angle=85 | ||
|af=3 | |||
|bk=85 | |bk=85 | ||
|ks=15 | |ks=15 | ||
Line 31: | Line 33: | ||
|sd=4.0 | |sd=4.0 | ||
|angle=85 | |angle=85 | ||
|af=3 | |||
|bk=85 | |bk=85 | ||
|ks=15 | |ks=15 | ||
Line 51: | Line 54: | ||
|sd=4.0 | |sd=4.0 | ||
|angle=85 | |angle=85 | ||
|af=3 | |||
|bk=85 | |bk=85 | ||
|ks=15 | |ks=15 | ||
Line 71: | Line 75: | ||
|sd=4.0 | |sd=4.0 | ||
|angle=85 | |angle=85 | ||
|af=3 | |||
|bk=85 | |bk=85 | ||
|ks=15 | |ks=15 | ||
Line 87: | Line 92: | ||
|— | |— | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Attack=== | |||
The move can be canceled by pressing a shield button during frames 2-11, causing it to transition on frame 13. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Cancel transition | |||
|13 | |||
|- | |||
!Intangibility | !Intangibility | ||
|13-15 | |13-15 | ||
Line 103: | Line 114: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=12|e=LagStateS}}{{FrameStrip|t=Lag|c=3|s=LagStateE}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=27}}{{FrameStrip|t=Interruptible|c=13}} | ||
|- | |- | ||
{{FrameStrip|t=Vulnerable|c=12}}{{FrameStrip|t=Intangible|c=3}}{{FrameStrip|t=Vulnerable|c=43}} | {{FrameStrip|t=Vulnerable|c=12}}{{FrameStrip|t=Intangible|c=3}}{{FrameStrip|t=Vulnerable|c=43}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{ | ===Cancel=== | ||
{|class="wikitable" | |||
!Transition from attack | |||
|13 | |||
|- | |||
!Interruptible | |||
|21 | |||
|- | |||
!Animation length | |||
|51 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=12|e=LagStateS}}{{FrameStrip|t=Lag|c=8|s=LagStateE}}{{FrameStrip|t=Interruptible|c=31}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y|intangible=y|state=y|vulnerable=y}} | |||
{{MvSubNavKazuya|g=SSBU}} | {{MvSubNavKazuya|g=SSBU}} | ||
[[Category:Kazuya (SSBU)]] | [[Category:Kazuya (SSBU)]] | ||
[[Category:Down tilts (SSBU)]] | [[Category:Down tilts (SSBU)]] |
Latest revision as of 22:10, August 12, 2022
Overview[edit]
Hitboxes[edit]
Only the ID 0 hitbox has a hitstun modifier specified in the scripts, but it applies to all hitboxes due to a glitch.
Timing[edit]
Attack[edit]
The move can be canceled by pressing a shield button during frames 2-11, causing it to transition on frame 13.
Cancel transition | 13 |
---|---|
Intangibility | 13-15 |
Hitboxes | 16-18 |
Interruptible | 46 |
Animation length | 58 |
Cancel[edit]
Transition from attack | 13 |
---|---|
Interruptible | 21 |
Animation length | 51 |
Lag time |
Hitbox |
Vulnerable |
State change |
Intangible |
Interruptible |
|