Ganondorf (SSBU)/Up special: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary |
|||
(4 intermediate revisions by 2 users not shown) | |||
Line 3: | Line 3: | ||
[[File:GanondorfUSpecialSSBU.gif|thumb|250px|Ganondorf Dark Dive hitbox visualization.]] | [[File:GanondorfUSpecialSSBU.gif|thumb|250px|Ganondorf Dark Dive hitbox visualization.]] | ||
[[File:GanondorfUSpecialGrabSSBU.gif|thumb|250px|Ganondorf Dark Dive hitbox visualization.]] | [[File:GanondorfUSpecialGrabSSBU.gif|thumb|250px|Ganondorf Dark Dive hitbox visualization.]] | ||
{{competitive expertise}} | |||
==Overview== | ==Overview== | ||
Line 10: | Line 11: | ||
==Hitbox and Throw Data== | ==Hitbox and Throw Data== | ||
{{UltimateGrabboxTableHeader}} | {{UltimateGrabboxTableHeader}} | ||
{{HitboxTableTitle|Early|24}} | {{HitboxTableTitle|Early grab|24}} | ||
{{UltimateGrabboxTableRow | {{UltimateGrabboxTableRow | ||
|id=0 | |id=0 | ||
Line 27: | Line 28: | ||
|zpos=13.7 | |zpos=13.7 | ||
}} | }} | ||
{{HitboxTableTitle|Late|24}} | {{HitboxTableTitle|Late grab|24}} | ||
{{UltimateGrabboxTableRow | {{UltimateGrabboxTableRow | ||
|id=0 | |id=0 | ||
Line 39: | Line 40: | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Uppercut| | {{HitboxTableTitle|Uppercut|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=7.0% | |damage=7.0% | ||
|angle=70 | |angle=70 | ||
|af=3 | |||
|bk=70 | |bk=70 | ||
|ks=90 | |ks=90 | ||
Line 62: | Line 64: | ||
|damage=7.0% | |damage=7.0% | ||
|angle=70 | |angle=70 | ||
|af=3 | |||
|bk=70 | |bk=70 | ||
|ks=90 | |ks=90 | ||
Line 76: | Line 79: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Grab hits 1-4|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=1.9% | |damage=1.9% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=50 | |bk=50 | ||
|ks=100 | |ks=100 | ||
Line 111: | Line 115: | ||
|sfx=Fire | |sfx=Fire | ||
|slvl=L | |slvl=L | ||
}} | |||
{{UltimateThrowTableRow | |||
|kind=1 | |||
|id=0 | |||
|type=Throwing | |||
|damage=8.0% | |||
|angle=0 | |||
|bk=100 | |||
|ks=10 | |||
|fkv=0 | |||
|sfx=Kick | |||
|slvl=S | |||
}} | }} | ||
|} | |} | ||
Line 116: | Line 132: | ||
==Timing== | ==Timing== | ||
===Rising=== | ===Rising=== | ||
The move enables ledge grabs from the front starting on frame 19, and from behind starting on frame 38. Ganondorf can also [[fast fall]] as early as frame 46. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Early | !Early grab | ||
|14 | |14 | ||
|- | |- | ||
!Late | !Late grab | ||
|15-28 | |15-28 | ||
|- | |- | ||
Line 136: | Line 154: | ||
===Grab=== | ===Grab=== | ||
{|class="wikitable" | {|class="wikitable" | ||
! | !Hits 1-4 | ||
|4, 8, 12, 16 | |4, 8, 12, 16 | ||
|- | |- | ||
Line 153: | Line 171: | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|grab=y|hitbox=y|interruptible=y|throw=y| | ===Landing=== | ||
{|class="wikitable" | |||
!Interruptible | |||
|31 | |||
|- | |||
!Animation length | |||
|35 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=30}}{{FrameStrip|t=Interruptible|c=5}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|grab=y|hitbox=y|interruptible=y|throw=y}} | |||
==Parameters== | |||
{|class="wikitable" | |||
!Horizontal speed multiplier on startup | |||
|0 | |||
|- | |||
!Air speed multiplier during move | |||
|0.5 | |||
|- | |||
!Gravity | |||
|0.33 | |||
|- | |||
!Speed upon grabbing opponent | |||
|0.1 | |||
|- | |||
!Stick sensitivity to reverse | |||
|0.25 | |||
|- | |||
!Helplessness air speed multiplier | |||
|0.72 | |||
|- | |||
!Helplessness landing lag | |||
|30 frames | |||
|} | |||
{{MvSubNavGanondorf|g=SSBU}} | {{MvSubNavGanondorf|g=SSBU}} | ||
[[Category:Ganondorf (SSBU)]] | [[Category:Ganondorf (SSBU)]] | ||
[[Category:Up special moves (SSBU)]] | [[Category:Up special moves (SSBU)]] |
Latest revision as of 01:10, July 20, 2022
Overview[edit]
Update History[edit]
Dark Dive's throw has significantly less ending lag (FAF 50 → 25), making it considerably harder to Tech Check Ganondorf's recovery.
Hitbox and Throw Data[edit]
ID | Radius | Bone | Offset | G | A | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Early grab | |||||||||||||||||||||||
0 | 4.4 | top | 0.0 | 16.0 | 6.5 | ![]() |
![]() | ||||||||||||||||
1 | 6.5 | top | 0.0 | 8.8 | 13.7 | ![]() |
![]() | ||||||||||||||||
Late grab | |||||||||||||||||||||||
0 | 4.4 | top | 0.0 | 16.0 to 18.0 | 6.5 to 3.0 | ![]() |
![]() |
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 9.0% | ![]() |
Forward | 50 | 108 | 0 | 0.0× | ![]() |
![]() |
![]() | ||||||||||||
Break | 0 | 8.0% | ![]() |
Forward | 100 | 10 | 0 | 0.0× | ![]() |
![]() |
![]() |
Timing[edit]
Rising[edit]
The move enables ledge grabs from the front starting on frame 19, and from behind starting on frame 38. Ganondorf can also fast fall as early as frame 46.
Early grab | 14 |
---|---|
Late grab | 15-28 |
Hitboxes | 34-36 |
Animation length | 64 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Grab[edit]
Hits 1-4 | 4, 8, 12, 16 |
---|---|
Throw release | 17 |
Interruptible | 41 |
Animation length | 63 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Landing[edit]
Interruptible | 31 |
---|---|
Animation length | 35 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() Lag time |
![]() Hitbox |
![]() Grab |
![]() ![]() Throw point |
![]() Interruptible |
Parameters[edit]
Horizontal speed multiplier on startup | 0 |
---|---|
Air speed multiplier during move | 0.5 |
Gravity | 0.33 |
Speed upon grabbing opponent | 0.1 |
Stick sensitivity to reverse | 0.25 |
Helplessness air speed multiplier | 0.72 |
Helplessness landing lag | 30 frames |
|