Ganondorf (SSBB)/Up special
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Hitbox visualization showing Ganondorf's up special, Dark Dive.
Overview[edit]
Hitbox, grab and throw Data[edit]
Grab[edit]
| ID | Radius | Bone | Offset | G | A | ||
|---|---|---|---|---|---|---|---|
| 0 | 4.4 | 0 | 0.0 | 16.0 | 6.5 | ||
| 1 | 6.5 | 0 | 0.0 | 8.6 | 13.65 | ||
| ID 1 is only active on frame 14 | |||||||
Hitboxes[edit]
| ID | Part | Rehit rate | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | Blockable | Reflectable | Absorbable | Flinchless | Heedless | Piercing | Undodgeable | Strechy | No GFX | Unscaled | ?5 | Hit Bits | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Uppercut | ||||||||||||||||||||||||||||||||||||||||||||||||
| 0 | 0 | 0 | 7% | 0 | Forwards | 70 | 90 | 0 | 9.0 | 55 | -6.0 | 0.0 | 0.0 | 2.0x | 1.0x | 0% | 11111111111111 | |||||||||||||||||||||||||||||||
| 1 | 0 | 0 | 7% | 0 | Forwards | 70 | 90 | 0 | 6.0 | 55 | 1.0 | 0.0 | 0.0 | 2.0x | 1.0x | 0% | 11111111111111 | |||||||||||||||||||||||||||||||
| Electricity | ||||||||||||||||||||||||||||||||||||||||||||||||
| 0 | 0 | 0 | 1% | 0 | Forwards | 50 | 100 | 0 | 9.0 | 0 | 0.0 | 14.0 | 7.0 | 2.0x | 1.0x | 0% | 11111111111111 | |||||||||||||||||||||||||||||||
| Subspace Emissary | ||||||||||||||||||||||||||||||||||||||||||||||||
| 2 | 0 | 0 | 11% | 0 | Forwards | 30 | 100 | 0 | 8.0 | 0 | 0.0 | 14.0 | 5.0 | 1.0x | 1.0x | 0% | 11110000000010 | |||||||||||||||||||||||||||||||
| The Subspace Emissary hitbox can only hit enemies in the Subspace Emissary. | ||||||||||||||||||||||||||||||||||||||||||||||||
Throw[edit]
| ID | Damage | Angle | BK | KS | FKV | Bone | SDIx | FFx | T% | Type | Effect | Sound | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 7% | Forwards | 40 | 82 | 0 | 0 | 1.0x | None | 0% | ||||
| 1 | 8% | Forwards | 100 | 10 | 0 | 0 | 1.0x | None | 0% | ||||
Timing[edit]
Dive[edit]
| Grab | 14, 15-28 |
|---|---|
| Hitboxes | 34-36 |
| Animation length | 64 |
Throw[edit]
| Hitboxes | 4, 8, 12, 16 |
|---|---|
| Throw | 17 |
| Animation length | 75 |
Lag time |
Hitbox |
Hitbox change |
Grab |
Throw point |