Ganondorf (SSB4)/Neutral special/Default: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
==Overview== | ==Overview== | ||
[[File:WarlockPunchSSB4.jpg|thumb|right|{{SSB4|Ganondorf}} using Warlock Punch in {{forwiiu}}.]] | |||
Ganondorf performs the [[Warlock Punch]], in which he charges up dark magic and releases it in the form of an extremely powerful backfist. This move is infamous for its sheer strength, but is rarely used in competitive play due to the fact that it has a high amount of startup and ending lag. Ganondorf can turn around once while charging up the move, and thus can catch opponents off guard. The move's power is amplified if started in midair or rotated, and combining both can one-hit KO some characters. After breaking an opponent's shield, it is common for Ganondorf players to aerial-reverse Warlock Punch to finish off the opponent quickly. | Ganondorf performs the [[Warlock Punch]], in which he charges up dark magic and releases it in the form of an extremely powerful backfist. This move is infamous for its sheer strength, but is rarely used in competitive play due to the fact that it has a high amount of startup and ending lag. Ganondorf can turn around once while charging up the move, and thus can catch opponents off guard. The move's power is amplified if started in midair or rotated, and combining both can one-hit KO some characters. After breaking an opponent's shield, it is common for Ganondorf players to aerial-reverse Warlock Punch to finish off the opponent quickly. | ||
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==Timing== | |||
===Normal=== | |||
Normal Warlock Punch has [[super armor]] on frames 11-66. | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=69}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=47}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y}} | |||
===Reversed=== | |||
Reverse Warlock Punch has [[super armor]] on frames 11-58. | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=79}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=47}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y}} | |||
{{MvSubNavGanondorf|g=SSB4}} | {{MvSubNavGanondorf|g=SSB4}} | ||
[[Category:Ganondorf (SSB4)]] | [[Category:Ganondorf (SSB4)]] | ||
[[Category:Special attacks (SSB4)]] | [[Category:Special attacks (SSB4)]] |
Revision as of 12:25, March 6, 2017
Overview
Ganondorf performs the Warlock Punch, in which he charges up dark magic and releases it in the form of an extremely powerful backfist. This move is infamous for its sheer strength, but is rarely used in competitive play due to the fact that it has a high amount of startup and ending lag. Ganondorf can turn around once while charging up the move, and thus can catch opponents off guard. The move's power is amplified if started in midair or rotated, and combining both can one-hit KO some characters. After breaking an opponent's shield, it is common for Ganondorf players to aerial-reverse Warlock Punch to finish off the opponent quickly.
Update history
- Warlock Punch and Warlock Blade have increased super armor frames and have added armor when ground reversed.
Hitboxes
Ground
Aerial
Timing
Normal
Normal Warlock Punch has super armor on frames 11-66.
Lag time |
Hitbox |
Reversed
Reverse Warlock Punch has super armor on frames 11-58.
Lag time |
Hitbox |
|