Ganondorf (SSB4)/Dash attack: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Serpent King (talk | contribs) No edit summary |
No edit summary |
||
Line 7: | Line 7: | ||
==Update history== | ==Update history== | ||
*{{buff|Ending lag decreased|41 frames| | *{{buff|Ending lag decreased|41 frames|38.}} | ||
==Hitboxes== | ==Hitboxes== | ||
Line 56: | Line 56: | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Clean hit | |||
! | |||
|10-12 | |10-12 | ||
|- | |- | ||
!Late | !Late hit | ||
|13-19 | |13-19 | ||
|- | |||
!Interruptible | |||
|38 | |||
|- | |- | ||
!Animation length | !Animation length | ||
| | |45 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c= | {{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=7|e=HitboxChangeE}}{{FrameStrip|t=Lag|c=18}}{{FrameStrip|t=Interruptible|c=8}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}} | ||
{{MvSubNavGanondorf|g=SSB4}} | {{MvSubNavGanondorf|g=SSB4}} | ||
[[Category:Ganondorf (SSB4)]] | [[Category:Ganondorf (SSB4)]] | ||
[[Category:Dash attacks (SSB4)]] | [[Category:Dash attacks (SSB4)]] |
Revision as of 23:31, January 29, 2018
Overview
Ganondorf performs a shoulder tackle. The attack has decent start-up, grants him a quick speed boost and its sweetspot has respectable power, which KOs at 140%. It also grants him very brief invincibility, though it does not last long enough to be viable for defense. The sourspot is incredibly weak and thus has virtually no KO potential. However, when coupled with its angle, it has good combo potential at varying percents, with his up aerial being a noticeably effective follow-up due to it being able to combo on the entire cast at 70%-90%.
Update 1.1.5 buffed dash attack by decreasing its ending lag, which makes it slightly safer and even improves its sourspot's combo potential.
Update history
- Ending lag decreased: 41 frames → 38.
Hitboxes
Timing
Clean hit | 10-12 |
---|---|
Late hit | 13-19 |
Interruptible | 38 |
Animation length | 45 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|