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Debug menu (SSB): Difference between revisions

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{{ArticleIcons|ssb64=y}}
{{ArticleIcons|ssb64=y}}
{{User:Serpent King/Prog|10}}
{{User:Serpent King/Prog|17}}
[[File:Debug Menu.png|thumb|The battle debug menu in ''Super Smash Bros.''.]]
[[File:Debug Menu.png|thumb|The battle debug menu in ''Super Smash Bros.''.]]
The '''debug menus''' are elements of development that were accidentally left in ''[[Super Smash Bros.]]''. There are four menus: System debug, Battle debug, Falls debug, and Unknown debug. Within these menus, the player has control over various aspects of the game, including [[unplayable character]]s, [[Non-playable stage|unplayable]] and [[single player stage]]s, and more. In order to get to the debug menus, a [[GameShark]] device must be used.  
The '''debug menus''' are elements of development that were accidentally left in ''[[Super Smash Bros.]]''. There are four menus: System debug, Battle debug, Falls debug, and Unknown debug. Within these menus, the player has control over various aspects of the game, including [[unplayable character]]s, [[Non-playable stage|unplayable]] and [[single player stage]]s, and more. In order to get to the debug menus, a [[GameShark]] device must be used.  
==System debug menu==
==System debug menu==
==Battle debug menu==
==Battle debug menu==
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! Menu item !! Description
! Menu item !! Description
|-
|-
| Mode
| '''Mode'''
| Sets the [[#Modes|game mode]].  
| Sets the [[#Modes|game mode]].  
|-
|-
| BattleTime
| '''BattleTime'''
| Sets how much time (in minutes) that a versus match will last.  
| Sets how much time (in minutes) that a versus match will last.  
|-
|-
| S
| '''S'''
| Sets the [[#1P Game stages|1P Game stage]] that the player should start on.
| Sets the [[#1P Game stages|1P Game stage]] that the player should start on.
|-
|-
| P1 Type
| '''P1 Type'''
| Sets Player 1's [[#Player types|player type]].
| Sets Player 1's [[#Player types|player type]].
|-
|-
| P1 Character
| '''P1 Character''''
| Sets Player 1's [[#Characters|character]].
| Sets Player 1's [[#Characters|character]].
|-
|-
| P1 Color
| '''P1 Color'''
| Sets Player 1's [[alternate costume]].
| Sets Player 1's [[alternate costume]].
|-
|-
| P2 Type
| '''P2 Type'''
| Sets Player 2's player type.
| Sets Player 2's player type.
|-
|-
| P2 Character
| '''P2 Character'''
| Sets Player 2's character.
| Sets Player 2's character.
|-
|-
| P2 Color
| '''P2 Color'''
| Sets Player 2's alternate costume.
| Sets Player 2's alternate costume.
|-
|-
| P3 Type
| '''P3 Type'''
| Sets Player 3's player type.
| Sets Player 3's player type.
|-
|-
| P3 Character
| '''P3 Character'''
| Sets Player 3's character.
| Sets Player 3's character.
|-
|-
| P3 Color
| '''P3 Color'''
| Sets Player 3's alternate costume.
| Sets Player 3's alternate costume.
|-
|-
| P4 Type
| '''P4 Type'''
| Sets Player 4's player type.
| Sets Player 4's player type.
|-
|-
| P4 Character
| '''P4 Character'''
| Sets Player 4's character.
| Sets Player 4's character.
|-
|-
| P4 Color
| '''P4 Color'''
| Sets Player 4's alternate costume.
| Sets Player 4's alternate costume.
|}
|}
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! Mode !! Description
! Mode !! Description
|-
|-
| VS mode || Starts a normal versus mode match using the 4 specified characters.
| '''VS mode''' || Starts a normal versus mode match using the 4 specified characters.
|-
|-
| 1P mode || Starts a 1P game using player 1's character  
| '''1P mode''' || Starts a 1P game using player 1's character  
|-
|-
| Staffroll || Plays the ending credits.
| '''Staffroll''' || Plays the ending credits.
|-
|-
| Explain || Plays the "How to Play" video.
| '''Explain''' || Plays the "How to Play" video.
|-
|-
| AutoDemo || ?
| '''AutoDemo''' || ?
|-
|-
| Congra || Shows the congratulations screen of player 1's character
| '''Congra''' || Shows the congratulations screen of player 1's character
|-
|-
|}
|}
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! Debug name !! Character
! Debug name !! Character
|-
|-
| Mario || {{CharHead|Mario|SSB}}
| '''Mario''' || {{CharHead|Mario|SSB}}
|-
|-
| Fox || {{CharHead|Fox|SSB}}
| '''Fox''' || {{CharHead|Fox|SSB}}
|-
|-
| Donkey || {{CharHead|Donkey Kong|SSB}}
| '''Donkey''' || {{CharHead|Donkey Kong|SSB}}
|-
|-
| Samus || {{CharHead|Samus|SSB}}
| '''Samus''' || {{CharHead|Samus|SSB}}
|-
|-
| Luigi || {{CharHead|Luigi|SSB}}
| '''Luigi''' || {{CharHead|Luigi|SSB}}
|-
|-
| Link || {{CharHead|Link|SSB}}
| '''Link'''|| {{CharHead|Link|SSB}}
|-
|-
| Yoshi || {{CharHead|Yoshi|SSB}}
| '''Yoshi''' || {{CharHead|Yoshi|SSB}}
|-
|-
| Captain || {{CharHead|Captain Falcon|SSB}}
| '''Captain''' || {{CharHead|Captain Falcon|SSB}}
|-
|-
| Kirby || {{CharHead|Kirby|SSB}}
| '''Kirby''' || {{CharHead|Kirby|SSB}}
|-
|-
| Pikacyu || {{CharHead|Pikachu|SSB}}
| '''Pikacyu''' || {{CharHead|Pikachu|SSB}}
|-
|-
| Purin || {{CharHead|Jigglypuff|SSB}}
| '''Purin''' || {{CharHead|Jigglypuff|SSB}}
|-
|-
| Nes || {{CharHead|Ness|SSB}}
| '''Nes''' || {{CharHead|Ness|SSB}}
|-
|-
| Boss || {{CharHead|Master Hand|SSB}}
| '''Boss''' || {{CharHead|Master Hand|SSB}}
|-
|-
| Metal || {{CharHead|Metal Mario|SSB}}
| '''Metal''' || {{CharHead|Metal Mario|SSB}}
|-
|-
| NMario || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Mario Polygon]]
| '''NMario''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Mario Polygon]]
|-
|-
| NFox || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Fox Polygon]]
| '''NFox''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Fox Polygon]]
|-
|-
| NDonkey || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Donkey Kong Polygon]]
| '''NDonkey''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Donkey Kong Polygon]]
|-
|-
| NSamus || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Samus Polygon]]
| '''NSamus''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Samus Polygon]]
|-
|-
| NLuigi || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Luigi Polygon]]
| '''NLuigi''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Luigi Polygon]]
|-
|-
| NLink || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Link Polygon]]
| '''NLink''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Link Polygon]]
|-
|-
| NYoshi || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Yoshi Polygon]]
| '''NYoshi''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Yoshi Polygon]]
|-
|-
| NCaptain || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Captain Falcon Polygon]]
| '''NCaptain''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Captain Falcon Polygon]]
|-
|-
| NKirby || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Kirby Polygon]]
| '''NKirby''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Kirby Polygon]]
|-
|-
| NPikacyu || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Mario Polygon]]
| '''NPikacyu''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Mario Polygon]]
|-
|-
| NPurin || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Jigglypuff Polygon]]
| '''NPurin''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Jigglypuff Polygon]]
|-
|-
| NNes || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Ness Polygon]]
| '''NNes''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Ness Polygon]]
|-
|-
| GDonkey || {{Head|Donkey Kong|g=SSB|s=16px|link=Giant Donkey Kong}} [[Giant Donkey Kong]]
| '''GDonkey''' || {{Head|Donkey Kong|g=SSB|s=16px|link=Giant Donkey Kong}} [[Giant Donkey Kong]]
|}
|}


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! Type !! Description
! Type !! Description
|-
|-
| Man || A human controlled player.
| '''Man''' || A human controlled player.
|-
|-
| Com || A computer controlled player.
| '''Com''' || A computer controlled player.
|-
|-
| Not || The slot is empty, no character will appear.
| '''Not''' || The slot is empty, no character will appear.
|-
|-
| Demo || Movement will be static, and the character intro will be glitched. The character cannot be interacted with in any way
| '''Demo''' || Movement will be static, and the character intro will be glitched. The character cannot be interacted with in any way
|-
|-
| Key || rowspan=2| Movement will be static. Will cause the animation of entering the stage to be glitched, almost similarly to the above.  
| '''Key''' || rowspan=2| Movement will be static. Will cause the animation of entering the stage to be glitched, almost similarly to the above.  
|-
|-
| GameKey
| '''GameKey'''
|}
|}


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| '''Kirby''' || {{SSB|Dream Land}} || Playable Stage ||  
| '''Kirby''' || {{SSB|Dream Land}} || Playable Stage ||  
|-
|-
| '''Pikacyu''' || Saffron City || Playable Stage ||  
| '''Pikacyu''' || [[Saffron City]] || Playable Stage ||  
|-
|-
| '''OldMario''' || {{SSB|Mushroom Kingdom}} || Playable Stage ||  
| '''OldMario''' || {{SSB|Mushroom Kingdom}} || Playable Stage ||  

Revision as of 15:14, August 12, 2015

User:Serpent King/Prog

The debug menu in Super Smash Bros.
The battle debug menu in Super Smash Bros..

The debug menus are elements of development that were accidentally left in Super Smash Bros.. There are four menus: System debug, Battle debug, Falls debug, and Unknown debug. Within these menus, the player has control over various aspects of the game, including unplayable characters, unplayable and single player stages, and more. In order to get to the debug menus, a GameShark device must be used.

System debug menu

Battle debug menu

Menu item Description
Mode Sets the game mode.
BattleTime Sets how much time (in minutes) that a versus match will last.
S Sets the 1P Game stage that the player should start on.
P1 Type Sets Player 1's player type.
P1 Character' Sets Player 1's character.
P1 Color Sets Player 1's alternate costume.
P2 Type Sets Player 2's player type.
P2 Character Sets Player 2's character.
P2 Color Sets Player 2's alternate costume.
P3 Type Sets Player 3's player type.
P3 Character Sets Player 3's character.
P3 Color Sets Player 3's alternate costume.
P4 Type Sets Player 4's player type.
P4 Character Sets Player 4's character.
P4 Color Sets Player 4's alternate costume.

Modes

Mode Description
VS mode Starts a normal versus mode match using the 4 specified characters.
1P mode Starts a 1P game using player 1's character
Staffroll Plays the ending credits.
Explain Plays the "How to Play" video.
AutoDemo ?
Congra Shows the congratulations screen of player 1's character

Characters

Debug name Character
Mario Mario's head icon from SSB. Mario
Fox Fox's head icon from SSB. Fox
Donkey DK's head icon from SSB. Donkey Kong
Samus Samus's head icon from SSB. Samus
Luigi Luigi's head icon from SSB. Luigi
Link Link's head icon from SSB. Link
Yoshi Yoshi's head icon from SSB. Yoshi
Captain C. Falcon's head icon from SSB. Captain Falcon
Kirby Kirby's head icon from SSB. Kirby
Pikacyu Pikachu's head icon from SSB. Pikachu
Purin Jigglypuff's head icon from SSB. Jigglypuff
Nes Ness's head icon from SSB. Ness
Boss Master Hand's head icon from SSB. Master Hand
Metal Metal Mario's head icon from SSB. Metal Mario
NMario A Fighting Polygon's head in SSB. These can only be seen in Stage 12 on the top-right corner. Mario Polygon
NFox A Fighting Polygon's head in SSB. These can only be seen in Stage 12 on the top-right corner. Fox Polygon
NDonkey A Fighting Polygon's head in SSB. These can only be seen in Stage 12 on the top-right corner. Donkey Kong Polygon
NSamus A Fighting Polygon's head in SSB. These can only be seen in Stage 12 on the top-right corner. Samus Polygon
NLuigi A Fighting Polygon's head in SSB. These can only be seen in Stage 12 on the top-right corner. Luigi Polygon
NLink A Fighting Polygon's head in SSB. These can only be seen in Stage 12 on the top-right corner. Link Polygon
NYoshi A Fighting Polygon's head in SSB. These can only be seen in Stage 12 on the top-right corner. Yoshi Polygon
NCaptain A Fighting Polygon's head in SSB. These can only be seen in Stage 12 on the top-right corner. Captain Falcon Polygon
NKirby A Fighting Polygon's head in SSB. These can only be seen in Stage 12 on the top-right corner. Kirby Polygon
NPikacyu A Fighting Polygon's head in SSB. These can only be seen in Stage 12 on the top-right corner. Mario Polygon
NPurin A Fighting Polygon's head in SSB. These can only be seen in Stage 12 on the top-right corner. Jigglypuff Polygon
NNes A Fighting Polygon's head in SSB. These can only be seen in Stage 12 on the top-right corner. Ness Polygon
GDonkey DK's head icon from SSB. Giant Donkey Kong

Player types

Type Description
Man A human controlled player.
Com A computer controlled player.
Not The slot is empty, no character will appear.
Demo Movement will be static, and the character intro will be glitched. The character cannot be interacted with in any way
Key Movement will be static. Will cause the animation of entering the stage to be glitched, almost similarly to the above.
GameKey

Stages

Debug name Stage name In-game usage Description
Mario Peach's Castle Playable Stage
Fox Sector Z Playable Stage
Donkey Congo Jungle Playable Stage
Samus Planet Zebes Playable Stage
Link Hyrule Castle Playable Stage
Yoshi Yoshi's Island Playable Stage
Kirby Dream Land Playable Stage
Pikacyu Saffron City Playable Stage
OldMario Mushroom Kingdom Playable Stage
Small None- Debug Menu Only
New None- Debug Menu Only
Explain Tutorial Stage How to Play
SYoshi 1P Game
Metal 1P Game
Zako Battlefield 1P Game
Bonus3 Race to the Finish 1P Game
Boss Final Destination 1P Game
Bonus1<CHAR> Target test Bonus 1 Practice, 1P Game
Bonus2<CHAR> Board the Platforms Bonus 2 Practice, 1P Game

1P Game stages

Falls debug menu

Unknown debug menu