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Bayonetta (SSBU)/Down special

< Bayonetta (SSBU)
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Hitbox visualization for Bayonetta's Witch Time
Hitbox visualization showing Bayonetta's down special, Witch Time.
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Overview

Update History

  1.1.0

  •   Witch Time's duration scaling is lower (40 → 30).
  •   Witch Time's regeneration per frame is slower (0.04 → 0.03).
  • Bug: A glitch with Witch Time has been created, with its slowdown duration now being capable of underflowing and becoming extremely long under certain circumstances.

  2.0.0

  •   Fixed the Witch Time slowdown glitch.

  3.1.0

  •   Witch Time has a longer counter window (frames 8-21 → 8-27) and grants more intangibility (frames 8-17 → 8-23). The Bat Within window takes place later (frames 18-29 → 24-35) without changing the move's total duration, reducing its ending lag.
  •   Witch Time regenerates faster (0.03 → 0.04).

Timing

Counter

Intangibility 8-23
Counter 8-27
Bat Within 24-35
Interruptible 67
Animation length 66
                                                                                                                                   
                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Counter
 
Intangible
 
Interruptible