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Approaching attack: Difference between revisions

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[[Image:Jiggly_rollout.jpg|right|thumb|200px|Jigglypuff's Rollout is an example of an approaching attack.]]
[[Image:Jiggly_rollout.jpg|right|thumb|200px|Jigglypuff's Rollout is an example of an approaching attack.]]
'''Approaching attacks''' are attacks that move the character a considerable distance while simultaneously having a damaging [[hitbox]]. Thus these attacks provide a good, possibly hard to predict, and sometimes safe approach option through offensive strategy rather than [[walking]], [[running]], [[jumping]], ext. The most basic example of an approach attack would be a [[dash attack]]. Also, some approach attacks are [[special move]]s, meaning they can be used for [[recovery]].
'''Approaching attacks''' are attacks that move the character a considerable distance while simultaneously having a damaging [[hitbox]]. Thus these attacks provide a good, possibly hard to predict, and sometimes safe approach option through offensive strategy rather than [[walking]], [[running]], [[jumping]], ext. The most basic example of an approach attack would be a [[dash attack]]. Also, some approach attacks are [[special move]]s, meaning they can be used for [[recovery]].

Revision as of 02:12, December 17, 2016

Jigglypuff's Rollout is an example of an approaching attack.

Approaching attacks are attacks that move the character a considerable distance while simultaneously having a damaging hitbox. Thus these attacks provide a good, possibly hard to predict, and sometimes safe approach option through offensive strategy rather than walking, running, jumping, ext. The most basic example of an approach attack would be a dash attack. Also, some approach attacks are special moves, meaning they can be used for recovery.

Examples of approach attacks

See also