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Falco (SSB4)

Revision as of 17:06, September 14, 2014 by GamerGuy09 (talk | contribs)
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This article is about Falco's appearance in Super Smash Bros. 4. For the character in other contexts, see Falco Lombardi.
Falco
in Super Smash Bros. 4
Falco
StarFoxSymbol.svg
Universe Star Fox
Other playable appearances in Melee
in Brawl

Availability Unlockable
Final Smash Landmaster
FalcoHeadSSB4-U.png

Falco returns as a playable character in Super Smash Bros. 4, as confirmed by a leaker's Twitch stream. His moveset appears to be largely unchanged from its Brawl incarnation.

His appearance also hasn't changed much from Brawl, albeit a lighter shade of blue for the feathers and a smaller eye reticle.

Changes from Brawl

  •   Forward air and neutral air connect better.
  •   Neutral attack has a finisher.
  •   Forward air has less ending lag.
  •   Back air has a new animation and is faster.
  •   Falco Phantasm has slightly less startup lag and no longer leaves Falco helpless when used in midair.
  •   Up smash is stronger.
  •   Fire Bird gains more recovery distance.
  •   Down air is slower.
    •   However, it is stronger.
  •   Forward smash has more startup lag.
  •   Lasers have landing lag and cannot be fired as frequently

The following moves appear unchanged:

Palette Swaps