King Dedede (SSBU)/Up special: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Raul Retana (talk | contribs) m (there's no such thing as a Dedede slash sound effect, it's just the normal slash sound) |
m (→Timing) |
||
Line 139: | Line 139: | ||
|} | |} | ||
==Timing== | ==Timing== | ||
Hitbox duration for falling reflects using the move on a flat platform. It will last longer if landing lower than where | Hitbox duration for falling reflects using the move on a flat platform. It will last longer if landing lower than where the starting point and shorter if landing higher. It lasts forever if Dedede doesn't land. | ||
{|class="wikitable" | {|class="wikitable" | ||
!Body intangible | !Body intangible |
Revision as of 01:05, July 13, 2021
Overview
Update History
- Gordo Boosted Super Dedede Jump was removed.
Hitboxes
Timing
Hitbox duration for falling reflects using the move on a flat platform. It will last longer if landing lower than where the starting point and shorter if landing higher. It lasts forever if Dedede doesn't land.
Body intangible | 18-21 |
---|---|
Feet intangible | 18-21, 69- |
Super Armor | 22-34, 69-76 |
Falling hitboxes | 69-80 (ground level) |
Landing hitboxes | 3-4 |
Stars | 5-24 |
Interruptible (landing) | 61 |
Animation length (landing) | 60 |
Stars | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hitboxes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Body | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Feet |
Lag time |
Hitbox |
Vulnerable |
Loop point |
Intangible |
Armour |
Prop event |
Interruptible |
|