User talk:Omega Tyrant: Difference between revisions

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You should check out [[Template:CharacterTable|this template]] before messing around too much with the tables it's planned to replace. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Breegull 10:32, 23 April 2014 (EDT)
You should check out [[Template:CharacterTable|this template]] before messing around too much with the tables it's planned to replace. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Breegull 10:32, 23 April 2014 (EDT)
:I was not aware of that. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 10:37, 23 April 2014 (EDT)

Revision as of 10:37, April 23, 2014

If someone leaves a comment asking me something, please do not answer them for me unless I'm clearly offline
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I will brawl anyone that challenges me, regardless of their skill level. If you want to Brawl me, contact me here or on the IRC. If you do brawl me, be sure to have tourney rules set unless noted otherwise. I can additionally wifi you in Project M and Brawl Minus. I'm semi-active on IRC, and due to my inconsistent sleeping patterns, you can find me on there in the most unusual of hours.

If there's something you wish to speak to me privately, and cannot catch me on IRC (or cannot use IRC for whatever reason), you can contact me with email.

reverted change re: l cancelling

the gif you reverted has the links facing opposite directions. they also don't jump at the same time. the gif i used was made in dolphin, and every mewtwo jumps at exactly the same frame, and are facing the same direction. they also all jump as soon as possible, showing off the lag very well. it is a much beter gif than the link gif for shwoing land cancelling.

jus sayan —Preceding unsigned comment added by DJLO (talkcontribs) 13:41, September 23, 2013‎

While they may not be perfectly accurate, they show L-cancelling better than the one showing different types of lag cancelling. The one you uploaded could be used on the Aerial page or something (though that does have a lot of images filling up the page already; maybe some could be in a gallery?). Scr7Scr7 sig.png(talk · contribs) 15:51, 23 September 2013 (EDT)
so basically, if the IDJC part was cropped out, it would work? ill remake the link one later today. is links down air the laggiest air attack? —Preceding unsigned comment added by DJLO (talkcontribs) 14:10, September 23, 2013‎
If you remove the IDJC, you'd have one Mewtwo short hopping, bair, then fast falling, and one doing a SHFFL bair. Yeah that shows L-cancelling quite well, though a more laggy aerial should be used. I'm not sure if Link's dair is the laggiest aerial, but it's laggy enough to demonstrate L-cancels. Scr7Scr7 sig.png(talk · contribs) 16:14, 23 September 2013 (EDT)

The direction they face is irrelevant, and the Links pretty much jump at the same time, a frame or two difference doesn't matter when the L-cancelled Link still clearly regains control considerably before the other Link. With your image, you could barely tell the difference between the Mewtwos, and the Double Jump Cancel is irrelevant. Also sign your comments with four tildes ~~~~ and use proper grammar/spelling.

Scr7, pay attention to the notice I have at the top, don't answer other users here unless I'm clearly offline. Omega Tyrant TyranitarMS.png 16:22, 23 September 2013 (EDT)

If you want to make the image better, here is what you can do:

  • Keep it as two Links, his down aerial shows off the effects of L-Cancelling better than any other attack.
  • Keep it in real time, to demonstrate better how it works ingame.
  • Have Links holding shield, to have an immediate and visible indicator that the Link can move again. Omega Tyrant TyranitarMS.png 16:39, 23 September 2013 (EDT)


this direction they face /is/ relevant, since you are trying to show something. visually, it is harder to compare than if they were facing the same direction. ill remake it with the suggestions youve given. sorry if i was easily upset. —Preceding unsigned comment added by DJLO (talkcontribs) 15:03, September 23, 2013‎

No problem, that new image is great. Omega Tyrant TyranitarMS.png 06:54, 24 September 2013 (EDT)

Mario (SSBB)/Neutral attacks 1-3

Can you provide your thoughts on the merging of Mario's three SSBB neutral attacks into one page? Here is where the very large discussion has taken place. RoyboyX Talk 22:21, 23 September 2013 (EDT)

I really don't care whether jabs are all on one page or on separate pages. If I didn't respond by now after several proddings, it should be clear I have no interest in getting involved in it. Omega Tyrant TyranitarMS.png 06:47, 24 September 2013 (EDT)

toe-stepping

hey there, just wanted to apologize if i came off as hostile earlier. im new to this wiki and just really eager to contribute. add to that the fact that i have almost no brawl knowledge, and the result is what you saw before. so yeah, sorry if i stepped on any toes, but thats why i made a discussion post instead of a change. thanks for being patient. DJLO (talk) 17:10, 26 September 2013 (EDT)

It's fine, you didn't come off as hostile or anything to me. Omega Tyrant TyranitarMS.png 19:39, 26 September 2013 (EDT)

Two Questions:

  1. I noticed you were the one who proposed SW:NAME. And while it fortunately DID get a lot of support, doesn't being an admin give you the right to simply establish that policy right then and there, without going through all that proposal shit?
  2. Do you ever make videos with commentary?

Just curious! SmashBall104: Butter side down! 21:42, 4 November 2013 (EST)

User is probably inactive so he might not respond to you soon, so I'll answer your questions for you. First, any proposal can fail even if created by an admin (for example, one time OT was planning to delete user pages that were protected and it received mostly opposition). Second, I myself, have never seen any of his Youtube videos have commentary in them. He might put in some commentary in his videos some day in the future but he prefers not to as of right now. Dots (talk) MewtwoMS.png The Smiley 22:54, 4 November 2013 (EST)
Mmmm-kay, I get it. Anyways, sorry to bother an inactive person. Over and out! SmashBall104: It's Super Effective! 12:30, 5 November 2013 (EST)
See SW:ADMIN#Administrators are not kings. No, no one on the Wiki has the power to implement and enforce a policy because their say so.
And I have not made any yet. It's largely possible I will try it some time in the future. Omega Tyrant TyranitarMS.png 09:22, 7 November 2013 (EST)

I know you're not exactly "active"

...but why have you not commented on the PM debate? Are you just indifferent? Toomai Glittershine ??? Le Grand Fromage 11:11, 19 November 2013 (EST)

Pretty much that, and the fact everything to say has pretty much already been said. There's no consensus there I really oppose.
Also, I should be becoming a bit more active from this point, with school lightening up and having completed Y. Omega Tyrant TyranitarMS.png 11:27, 19 November 2013 (EST)

It's been awhile...

Um...why did you block my userpace, the Smash Arena, and the forums from me? I edit the wiki, and u still don't let me do anything :( Cherrim98Cherrim Box Sprite.pngTalk 20:06, 19 November 2013 (EST)

See this. If you want your probation to be removed, then just keep contributing constructively to the wiki, and then when it has been deemed that you reformed yourself, your probation will be removed. Omega Tyrant TyranitarMS.png 21:25, 19 November 2013 (EST)

Thank you :) Cherrim98Cherrim Box Sprite.pngTalk 21:29, 20 November 2013 (EST)

Ok, look I've been editing a lot, and my probation isn't removed, are u supposed to remove it or the site tells me, just check my contributions. :/ Cherrim98Cherrim Box Sprite.pngTalk 20:10, 16 December 2013 (EST)

The unprobation request has been done. Don't take the unprobation as free reign to focus on the forums and user space again however, or else you could find yourself back under probation. Keep the constructive editing up while keeping the userpage and forum edits to a minimum, and you should be fine. Omega Tyrant TyranitarMS.png 15:11, 17 December 2013 (EST)

I promise I won't Cherrim98Cherrim Box Sprite.pngTalk 15:55, 17 December 2013 (EST) But i will to edit my profile cause it's blank.

Test

Test. Primid B (talk) 09:07, 2 December 2013 (EST)

Cursing Sucks!

I can't believe you said a major curse!!!! I only accept "suck". Crapfully having a Retarded Xmas, Smashballz

SmashWiki is not censored
Additionally, as I told you on IRC;
"you shouldn't be on the internet in the first place then if you're 11 years old and don't want people cursing around you"
Also, telling you now, publicly telling others on IRC that you're gonna start shit with the admin who blocked you when your block ends (and encouraging them to do so), and coming here right away to follow through with it, is not a wise thing to do. I suggest you get off the computer for a bit before you earn yourself another block. Omega Tyrant TyranitarMS.png 20:42, 4 December 2013 (EST)
I'm OK. Back to the better-than-here MarioWiki!!! Crapfully having a better Xmas, Smashballz
Also, children are on this wiki.t3h 0r4n93 b00l00n 22:21, 8 December 2013 (EST)
AND CHILDREN AREN'T ALLOWED TO CURSE!!!t3h 0r4n93 b00l00n 17:23, 13 December 2013 (EST)
Please, look at what OT wrote to you. Smashwiki does not limit what people say on here. If you don't think this place suits you then I recommend that you leave here for a while and come back when your more mature. Dots (talk) MewtwoMS.png The User 17:41, 13 December 2013 (EST)
Please, read what I wrote. Children are on this wiki, and they will be offended if you use such words like that. t3h 0r4n93 b00l00n 18:19, 13 December 2013 (EST)
Please deal with the fact that this wiki is not censored, as explained in SW:NOT. There aren't many children on this wiki by the way; you're in the minority, and the vast majority of people here will prefer to say "fuck" instead of "@!*$". Scr7Scr7 sig.png(talk · contribs) 18:23, 13 December 2013 (EST)
Why don't children come here? t3h 0r4n93 b00l00n 19:49, 13 December 2013 (EST)
Alright kid, I suggest you read this exchange, which is about limiting cursing and why it's a dumb counterproductive idea.
Simply, if you or other kids get scared by and/or offended by casual uncensored use of words society deemed to be "curse words", then you really shouldn't be on the internet in the first place. Grow up some and then come back. At the end of the day they're simply words, and typing "fuck" out as "%#^@" or "flip" makes no practical difference, and as Semi said, it instead makes us sound like a bunch of tools and immature 8 year olds who have sensitive ears. Other NIWA wikis may enforce a blanket "no cursing!" rule, SmashWiki will not, as it's not worth enforcing against something that causes no real harm.
The wiki may allow kids to edit the wiki and is not going to try enforcing an age restriction, but that does not mean we have to cater to a sub-13 age group that really shouldn't be on the internet the majority of the time anyway. We'll naturally keep the real obscene stuff out, simple cursing quite frankly isn't such.Omega Tyrant TyranitarMS.png 19:58, 13 December 2013 (EST)
This wiki is based of a "T" rated game. Although profanity isn't present in Super Smash Bros, A "T" rating may have cursing in some games. ZeldaStarfoxfan2164 (talk) 20:07, 13 December 2013 (EST)
Per policy, this wiki may have content or discussions that may be more mature than that. While explicit sexuality or violence is unlikely to appear on the wiki, note that it includes a focus on the competitive Smash community, which may include mature or inappropriate discussions or terms. Take this, this, or this. All of these can be considered fairly inappropriate names, but it would be a disservice to the wiki to censor them. Mr. AnonAnon.pngtalk 23:04, 13 December 2013 (EST)

Wait a sec

Before you do this, have you considered SmashBall104's other names? He is called Bacon-Cheddar Man 5000 on Wikipedia, Pastrami on Rye on Wikia and PeanutPopgun998 on DK Wiki. He could use one of those names. All of this is conjecturish, I don't know who has to change their name. RoyboyX Talk 22:17, 8 December 2013 (EST)

both of us. t3h 0r4n93 b00l00n 22:20, 8 December 2013 (EST)
Okay. But um, Orange Bulloon? RoyboyX Talk 22:24, 8 December 2013 (EST)
No, OrangeBooloon, My Mario Boards name. I am also TVTrash here, SuperDuperSquid2002 here, and even DemonicChair2002 here. t3h 0r4n93 b00l00n 21:15, 12 December 2013 (EST)

Admin noticeboard

If a reported user on the Admin Noticeboard already gets blocked, are we allowed to remove the names on that page? ZeldaStarfoxfan2164 (talk) 01:02, 29 December 2013 (EST)

um.....

I think the SSB4 site is broken.

[1]

this picture has been used for 3 days. what's happening? t3h 0r4n93 b00l00n 21:49, 30 December 2013 (EST)

...He hasn't decided what to put up yet? Run out of ideas? RoyboyX Talk 21:53, 30 December 2013 (EST)

Sakurai probably just took a day off, nothing to worry about. Also, link to images on talk pages, rather than posting them directly onto the talk page. Omega Tyrant TyranitarMS.png 22:00, 30 December 2013 (EST)

Sakurai said on Miiverse he's taking a break and will be back starting January 6th. Toomai Glittershine ??? The Prismatic 22:03, 30 December 2013 (EST)

A question

How do you get those little icons next to your Sig? Smashdude10 (talk) 17:14, 2 February 2014 (EST)

Go to your "preferences" and go to your "signature". Then you can post a image there. Dots (talk) Link OoT Dots.PNG The Half-Life 17:59, 2 February 2014 (EST)

Little Mac's Uppercut

I suggest you read the comments sextion Toast Wii U Logo Transparent.pngltimatum 08:07, 14 February 2014 (EST)

I honestly didn't see Sakura's second comment. Anyway, we still shouldn't be definitely stating the move to be an OHKO yet until we can definitively confirm it ingame, as Sakurai's definition for what an OHKO is may be different than ours. Omega Tyrant TyranitarMS.png 08:16, 14 February 2014 (EST)

Version of screenshot

Why would you even say that 640x360 is worst? That is the wii res that's used for that photo you've reverted on the deflicker photo.--BrandondorfLemsdadhead.png 20:34, 21 February 2014 (EST)

Because the previous image was larger without stretching the image. Omega Tyrant TyranitarMS.png 23:04, 21 February 2014 (EST)
How is that relevant? Is it not the standard that images should not be any larger than the console should be able to produce? Toomai Glittershine ??? The Cloronic 23:59, 21 February 2014 (EST)
Because a naturally larger image presents better and clearer detail. But eh, this isn't something I really care about to fight for. Omega Tyrant TyranitarMS.png 00:42, 22 February 2014 (EST)

(Speedy) Image deletion

Mind deleting this image. http://www.ssbwiki.com/File:Kanto_SSB64_national_tournament,_Jousuke_in_the_middle.jpg It turns out that: A: I had some misinformation. Jousuke is not in this image B: The other japanese players prefer this not be on this wiki (at all for that matter.) Got directly messaged by one of them

LoS PPS KoRos (talk) 16:45, 22 February 2014 (EST)

Brawl

Hey man, I'm on right now. Shall we go play Brawl against each other? Requiem of Ice (talk) 17:19, 24 February 2014 (EST)

Alright, I have a room up. Omega Tyrant TyranitarMS.png 17:23, 24 February 2014 (EST)
Damnit! I lagged out; that and my brother wants to play against you (the guy who was requesting to be a 3rd?). Damn, I was wrong, I guess. Anyways, my brother is going to fight you now. I really didn't do my best because of a few things, like the lag and stuff. I nearly got you at some points. I admit I'm not that good under most circumstances, too. Anyways...you are playing against my brother, so...yeah, dominate him.
And next time...let's go local or LAN. Requiem of Ice (talk) 19:10, 24 February 2014 (EST)
Don't be a Smash Master and blame the lag, remember your opponent was hindered by the lag as well. Additionally, the way you played gets aided by the lag, as all those rolls, projectiles, and smashes become more difficult to effectively shield and punish (your Wolf especially was a textbook wifi Wolf). And lag will not have so much of an effect that it will turn any good player to an average one that loses by 2/3 stocks in pretty much every match.
For some advice:
  • Ease with the extreme camping. You shouldn't be camping when losing, your opponent could just go on the ledge if you're just gonna stay away and shoot projectiles all day and time you out. Plus it's just predictable.
  • Ease with the excessive rolling. Rolling should never be your primary form of movement, once your opponent catches on it will be very punishable, and your options from a roll are limited. Lag helps you get away with it more than it should, but offline, you're just gonna get grabbed and smashed all the time if you try that.
  • Learn how to utilise more of your character's moveset. You mostly just smashed and jabbed, with some random tilts and grabs here and there. This got especially bad with the aforementioned wifi Wolf.
  • When you do get a grab, learn what you can do out of it. It seemed like you just picked a random throw each time and did nothing to follow it up (like Wolf, you should be using down throws and trying to follow it up, not do random back throws).
  • Really work on that aerial game. Your aerial capabilities were quite frankly atrocious. You either pretty much ignored it completely (e.g. Wolf), or would just do full hops and then aerial down into my shield (e.g. Falco and Luigi). You need to move through the air, you need to short hop, you need to space your aerials and not just land in front of your opponent's shield.
  • Mixup your stuff and actually try to be unpredictable. Despite what you claim you weren't "unpredictable" at all, and you had a bunch of very noticeable habits (such as the aforementioned rolling). Throwing a random subpar attack out here and there is not mixing it up nor being "unpredictable".
  • Learn to utilise your shield. The shield is amazing in Brawl, and being able to shield and punish out of it properly really separates the good players from the bad players. Look at how many out of shield punishes I got on you, from shield grabs, to OoS up smashes, to jump out of shield aerials, while you returned nothing of that sort in return.
  • Spacing spacing spacing. Misspacing your attacks lead to getting grabbed by Dedede and all those out of shield punishes. You're just giving your opponent free damage on you when you don't space your attacks.
  • Find a character or two and just stick with them. A player of your level should not be trying to play so many characters at once. It will keep you from really learning anyone, and spread your development out too much that you won't become good with anyone. A master of one or two characters will always do better than a jack of all characters will.
  • Never touch Dedede again, your Dedede was really really really bad, and you had no idea what to do with him, even after seeing mine in several matches. He was by far the worst character you trotted out, and a Dedede should never be getting absolutely dominated and three stocked by a Wolf.
  • For mindset advice, you have to recognised when you got outplayed and try to look at what you did wrong, rather than blame it on other factors. You won't grow much as a player if you don't accept full responsibility for losses and don't try to learn from them.
Also, there is no such thing as "host advantage", lag is the same for both parties. And sure, come around here sometime and I'll play you, and money match you if you think the lag was that much of a difference maker. Also, you should try to find the local smash scene around you, and go to the smashfests and tournaments around, especially if you're gonna refuse to touch wifi again. You're not gonna make any progression at all if you just play CPUs and casual friends/family. Omega Tyrant TyranitarMS.png 20:40, 24 February 2014 (EST)
Fine. Maybe we will have a match again; but next time, it will be a different result. Requiem of Ice (talk) 07:07, 25 February 2014 (EST)

Hey, I'm back on. Would you like to fight again? I'm going to try a different routine than last time. So, if you're available, let me know. Requiem of Ice (talk) 17:15, 25 February 2014 (EST)

Another time, my internet is fucking up right now. Omega Tyrant TyranitarMS.png 20:17, 25 February 2014 (EST)
Okay. I wasn't exactly on, either. I got hooked into playing FEAR on PC, so I may or may not be available tomorrow. Let you know if I am. Requiem of Ice (talk) 00:05, 26 February 2014 (EST)

I'm likely to be on today, what say you? How's your internet, by the way? Requiem of Ice (talk) 17:18, 26 February 2014 (EST)

I wonder, why not both?

This wiki has always bring me conflicts when it comes to identification of certain elements, like the fact this is the only place in the whole internet that still calls the fourth game Super Smash Bros. 4 rather than Super Smash Bros. for Nintendo 3DS/Wii U by title, not individually. Now, don't you find absurd that statement you made after editing the boxing ring article?

"I think we should hold off on calling this a Smash universe stage unless the stage gets an official recognisation as one, because aesthetics changes don't really seem like much when a boxing ring is clearly Punch Out."

To begin with, the boxing ring started with the Smash motif, but I know that for the mere sake a stage like that was never in the past installments of the series, nobody dared to call it a Smash Bros. property. I felt kinda disappointed when it got reskined as a Punch-Out!! stage, mainly because I didn't want Little Mac in (I don't blame his series but for the awful speculators that simply made me not wanting him) but also because it brought to a worse level the identification matter, which initially "killed" this stage origin as a Smash Bros. stage. Now Sakurai confirms both variants are present, yet you doubt it it is a Smash Bros. stage too, when it can clearly apply to both. Why a Smash motif doesn't make it a Smash Bros. stage too but a Punch-Out!! motif makes it a property of that universe? just because it is a ring? that still makes no sense, and it is not like the can on Distant Planet, or the Melee stages Yoshi's Island (a Mario-modelled stage given to the Yoshi universe) and Battlefield (which sports a different game symbol but is part of the Smash universe).

--Byllant (talk) 13:41, 25 February 2014 (EST)

"like the fact this is the only place in the whole internet that still calls the fourth game Super Smash Bros. 4 rather than Super Smash Bros. for Nintendo 3DS/Wii U by title, not individually."
This is most certainly false, everyone and everything is calling it Smash 4 or "the new Smash Bros. game", except for places that are trying to be "official". Don't make shit up, we are certainly not the "only place on the whole internet" using that gaudy as hell "official name". The fact that Smash 4 is by far the most common name is why we're using it in the first place (and that "official name" is just so damn gaudy).
The rest of that argument is bullshit and mostly irrelevant/irrational fluff. Your personal feelings and whinings of not liking Little Mac have no place here and I don't care to hear it. As it is, a Boxing Ring is Punch Out, you are absolutely delusional if you think a boxing game, that entirely takes place in a boxing ring, wouldn't have a boxing ring stage be from it when Little Mac is brought in as a character. As I said in the edit summary, the "Smash version" is just a texture change, that just swaps the Punch Out logo with the Smash logo, which does not at all suddenly make it "an original Smash stage", when it's still the same Punch Out stage. Additionally, in the Punch Out games, Little Mac fights on various circuits, and the various circuits have their own mat design. So as is, I find it highly probable the "Smash version" is just playing off that, being the mat in the "Smash circuit", so to speak.
Just because you hate Punch Out and don't want it in Smash for whatever irrational reason, doesn't mean we're gonna call it an "original Smash stage" when it's clearly not. Omega Tyrant TyranitarMS.png 20:14, 25 February 2014 (EST)

Some Help for Me?

Hey Omega Tyrant, I'm a long time lurker, and you seem like a cool dude, so I thought I'd ask you a question. I'm a pretty big gamer as well, but I'm also trying to get with some girls. I hope you have better luck with the ladies than me, both so you can help me out, and just cuz you seem like a cool dude and should be getting some action. Basically, I'm either not going to get some, or I can try to get this married Mormon girl to fuck with me. I think she would, but do you think its a good idea. Her husband's a tool, and she's hot. You think I should go for it, or is it going to cuase to much trouble, both with her breaking religious and marital vows? any help, for a fellow gamer? 107.167.83.59 16:47, 27 February 2014 (EST)

This is not appropriate use of a user talk page, and you should not expect a response. Toomai Glittershine ??? The Cloronic 16:51, 27 February 2014 (EST)
Play Ganon, the chicks all dig Ganon. And don't play Meta Knight, because that's just lame and no one wants to go out with a Nado spammer. Omega Tyrant TyranitarMS.png 21:02, 27 February 2014 (EST)

Idea for tier list talk page

So for a while we've had a big o' box at the top of the tier list talk page saying "don't be a dummy". Recently I've discovered a MediaWiki feature that lets us specify a custom message that appears when one tries to edit any specific page (like the "this is a talk page" box); for example MediaWiki:Editnotice-10-WikiStatusValue appears when you try to edit Template:WikiStatusValue. I'm thinking we can use this to move the tier list box to MediaWiki:Editnotice-1-Tier list. The advantage would be separation of talkpage with warning box, which makes it impossible for trolls to change/remove and lets us make it as obtrusive as necessary without hurting the talkpage itself. The disadvantage is that, while you can't edit the page without seeing it, you can't see it on the page itself, which reduces its visibility somewhat. I figured I'd ask for your opinion since you're typically/historically the admin who deals with that page, though I guess others can chime in as well (there's no good place to discuss talkpages unfortunately). Toomai Glittershine ??? The Bold 00:26, 28 February 2014 (EST)

I would go with one on both really, that warning when editing looks nice, but the extra visibility of being on the talkpage itself is needed and could deter someone from trying to hit edit in a fit of rage. Omega Tyrant TyranitarMS.png 07:57, 28 February 2014 (EST)

I challenge you.. to a Brawl!

Hey OT, wanna Brawl? Smashdude10 (talk) 09:05, 28 February 2014 (EST)

Sometime over the weekend I may be available. Omega Tyrant TyranitarMS.png 00:32, 1 March 2014 (EST)

Brawl Related

Hey man, sorry if I pulled a Smash Master the other day. I admit that it was completely unsportsmanlike to do such a thing, and I won't do it again. But hey, I really want to Brawl you again and I'll actually be serious next time, by taking your advice. And if you could help me with my flaws, that would be great. Hey, do you have Skype; if so, we could communicate and you could tell me quickly what my flaws are. So, if you're interested, let me know. Requiem of Ice (talk) 14:05, 28 February 2014 (EST)

Sometime over the weekend I may be available. Omega Tyrant TyranitarMS.png 00:32, 1 March 2014 (EST)
Alright. But hey, do you have a Skype? Requiem of Ice (talk) 10:12, 1 March 2014 (EST)

Hey man, I think I found a couple possible discoveries in Brawl. See, I am testing out a few things and solving the mysteries of why L-Cancelling was absent without explanation. If you have the time, I'd like to show you the possible discoveries. Requiem of Ice (talk) 20:52, 1 March 2014 (EST)

Hey, it's me again. Sorry for the mass amount of messages. Anyways, I found out a few things in Brawl:

Scorpion/Trip Cancel: To perform this you have to move the control stick left or right right as you randomly trip. This completely nullifies the second portion of the trip and immediately makes you sit.

Spin Sliding: To perform this, you have to walk, turn around, and repeat. The longer you hold while turning, the longer the slide. This is similar to Melee's Moon Walking, but with the added benefit of actually being able to change direction.

I'm not sure if anyone else has noticed these, but please tell me if they did. Requiem of Ice (talk) 17:12, 2 March 2014 (EST)

For the Skype question, nowadays I only use it to talk to friends or people I want to talk with that I can't otherwise under any other means. You can instead use IRC. Omega Tyrant TyranitarMS.png 16:42, 3 March 2014 (EST)
Gotcha. Requiem of Ice (talk) 17:32, 3 March 2014 (EST)

Whenever you got time, we should Brawl. I've been trying to hone in some training. Requiem of Ice (talk) 22:05, 3 March 2014 (EST)

I can right now. Omega Tyrant TyranitarMS.png 14:18, 4 March 2014 (EST)
Well nevermind, I have stuff to go do now. Omega Tyrant TyranitarMS.png 15:20, 4 March 2014 (EST)
Whenever you got time, I'll be waiting (unless my brother takes the Wii). So yeah, whenever you got time, just message me. Requiem of Ice (talk) 20:53, 4 March 2014 (EST)

Congrats

You are apparently more popular than the United States. I'm not sure if this is something to celebrate or if it's mildly concerning. Ryxis (talk) 07:46, 4 March 2014 (EST)

Explanation

I figured you should know why the template talk pages suddenly took over WantedPages. When I was simplyfing {{tnavbar}}, I changed the talkpage link from using {{fullurl:}} to a normal page link, since I didn't consider that it would change the link's behaviour from "doesn't count as a link" to "counts as a link". I have since changed that part back, so by tomorrow the talkpage links should be outta there. Toomai Glittershine ??? The Sharp 13:08, 6 March 2014 (EST)

Brawl Again

Hey, OmegaTyrant. If you ever have the time, can you and I Brawl against each other? Requiem of Ice (talk) 23:42, 15 March 2014 (EDT)

Brawl

Can you? If not please verify when you can. :)

Link PWNS (talk) 13:28, 23 March 2014 (EDT)

I'm new here.

Hi Omega! I'm new to Smash Wiki, and I would like you to help me with userpage things. (userbox towers etc.) Do you think you could help? Superman0102 (is extremely awesome) (talk) 19:04, 1 April 2014 (EDT)

Clarification

  1. The Cloud doesn't have a hitbox. It's that first top hitbox of thunder that will perform the meteor. (It's bad place to put a meteor imo).
  2. See this and this. In the F smash frame by frame gif, you can clearly see Marth leans his hand, head, and knee forward before the hitbox frames appear in front of their hurtboxes. In the shield breaker picture, the hitboxes appear when Marth begins to lean forward. In that gif of me using shield breaker, the blue Marth threw out a forward air hoping to hit me out of a forward smash. He knows this; pretty much every Melee Marth mains know this. The biggest example of how much of a detriment forward smash's hurtbox extension can be is when Falcon/Ganon is recovering with up B vs a Marth edgeguarding with forward smash. Falcon/Dark Dive can grab Marth while the forward smash swings down because the grab hitbox hits Marth's hand or knee as the sword is coming down. You never have this problem when using shield breaker. --BrianDon't try me!Falco.gif 03:07, 11 April 2014 (EDT)

'ey

You should check out this template before messing around too much with the tables it's planned to replace. Toomai Glittershine ??? The Breegull 10:32, 23 April 2014 (EDT)

I was not aware of that. Omega Tyrant TyranitarMS.png 10:37, 23 April 2014 (EDT)