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Wii Fit Trainer (SSBU)/Neutral attack/Hit 3

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Hitbox visualization showing Wii Fit Trainer's jab 3.

Overview

Wii Fit Trainer steps forward and performs a Lunge. This move is quite unique, as it is the only jab finisher in the Smash Bros. series to bury if the sweetspot hits a grounded opponent. This in turn allows for a slew of followups which can lead to extra damage, better stage control, or even kill confirms. However, the bury time of jab 3 is short enough and the endlag of it is long enough such that skilled mashers will often be able to escape virtually unscathed, even around 100% damage. Generally speaking, it is best to follow up with an aerial (usually up aerial) right when the opponent escapes at low and mid percents, and a forward tilt at high percents to net a kill. That being said, forward tilt cannot connect with certain buried opponents such as Kirby due to their low bury animations, in which case a less potent move such as down tilt has to be used instead. Jab 3 also has a fairly large sourspot which simply knocks opponents away at a diagonal angle if they are airborne or too far away for the sweetspot to connect. Even after Update 3.0.0 increased the sweetspot hitbox size, one of the biggest downsides to this move is its inconsistent burying ability (although this mostly due to jab 2's poor functionality), along with its extreme frame disadvantage on shield, with opponents being able to act a whole 30 frames before Wii Fit Trainer. Overall, this move offers more reward than many jab finishers, but is balanced out by its heightened level of risk, with virtually any character being able to punish it with a smash attack out of shield.

Update History

Super Smash Bros. Ultimate 3.0.0

  • Buff Neutral attack's finisher has more bury range.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct
0 0 3.0% 0 AngleIcon361.png 10 50 0 1.8 top 0.0 1.5 4.7 to 6.8 1.0x 2.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Bury).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png L Kick SpecialsDirect.png
1 0 3.0% 0 AngleIcon361.png 10 50 0 1.8 top -3.0 to 3.0 1.5 6.8 1.0x 2.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Bury).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png L Kick SpecialsDirect.png
2 0 3.0% 0 AngleIcon45.png 50 95 0 6.0 top 0.0 5.0 6.0 1.0x 2.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png

Timing

Hitbox 5-6
Interruptible 40
Animation length 58
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Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(Interruptible).png
Interruptible


This move in SSB4 This move in SSBU Wii Fit Trainer's moveset
Neutral attack (1 · 2 · 3) · Forward tilt · Up tilt · Down tilt · Dash attack · Forward smash · Up smash · Down smash
Neutral aerial · Forward aerial · Back aerial · Up aerial · Down aerial
Grab · Pummel · Forward throw · Back throw · Up throw · Down throw
Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack
Neutral special · Side special · Up special · Down special · Final Smash