The no knockback part could be disputable; there is evidence that caping a Fox/Falco near the end of his side B (recovery) with stun him, while he *should* be in landfallspeciallag. annoying1359 02:47, 22 March 2008 (UTC)
Something i've noticed: in Melee, the cape caused Mario to bounce forward slightly. This effect seems to have been removed in Brawl, although it still slows his fall.
The Cape has more usages than are listed here. There are ones such as the reverse cape glide and the cape boost/meta knight insta-kill/NO CAPES (as I like to call it). Would somebody please add them and other techniques. 22.214.171.124 23:45, 6 August 2013 (EDT)
Cape jump glitch
Is this really a glitch? Looks like it's just some physics exploit. The glitch has also appeared in both games, so it's unlikely to be an error on the programmers' part. Green Mario 19:57, 15 January 2014 (EST)
About Mario's Shocking Cape...
Maybe either they've updated it or it just wasn't that noticeable to me, but Mario's Shocking Cape can stall him in mid-air, it's probably not as effective as the default and Gust Cape due to moving slower and having more end lag than the other two specials.
Backwards Cape/Super Sheet (and their custom move in Super Smash Bros. 4, Gust Cape)
I've noticed in-game that Mario and Dr. Mario can reflect projectiles from behind them when using their respective side specials. It just requires more precise timing than using it in front of them. It doesn't nullify projectiles with the Shocking Cape/Sheet. Could someone confirm that this is possible in previous Super Smash Bros. games where they can use it?
Characters facing the background
This article says that in Ultimate using Cape is the only way to let characters with mirrored stances to face the background without using glitches, BUT have you found any glitches in Ultimate that can cause characters with mirrored stances to face the background?
The Super Sheet should be separated from the Cape. Not only does it have a different name, it has enough differences from the Cape to warrant its own page. Plus, it would coincide with the Gale Boomerang, Silver Bow, and Electroshock Arm pages. (Each recently decided to be their own pages) If these differently named moves had enough differences to have their own pages, I believe the Super Sheet does too. Wolff (talk) 23:42, April 21, 2019 (EDT)
If Electroshock arm was split despite being pretty much the same move, this should definitely be split. This one not only acts differently, but it also has a different animation. Lou Cena (talk) 01:12, May 9, 2019 (EDT)
Considering we keep repeating the same information to the point that neither side is currently able to convince other, I suggest that those of us who have already stated our opinions (including myself) should wait until more people join the discussion. Perhaps then, more options will come up from new opinions. Wolff (talk) 18:49, May 12, 2019 (EDT)
Super Sheet has a different name from Mario’s, and despite being conceptually the same, it acts fairly differently. I agree that this page should be split, especially if Dark Pit’s moved can be split. Lou Cena (talk) 13:57, June 8, 2019 (EDT)
4 people (me included) think this should be split, and in my opinion, it should be split by the logic of other cloned moves with different names and slight function differences. If a fifth person wants to give an opinion, give it now. Lou Cena (talk) 16:28, June 28, 2019 (EDT)
Neutral, the differences between cape and super sheet are far smaller than the differences between upperdash and electroshock, but the animation change does make the case for a split a bit more convincing. Alex the Jigglypuff trainer 09:37, June 29, 2019 (EDT)