King K. Rool (SSBU)/Floor attack (trip): Difference between revisions
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{{FrameStrip|t=Lag|c=18}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=18}}{{FrameStrip|t=Interruptible|c=6}} | {{FrameStrip|t=Lag|c=18}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=18}}{{FrameStrip|t=Interruptible|c=6}} | ||
|- | |- | ||
{{FrameStrip|t=Intangible|c=7}}{{FrameStrip|t=Vulnerable|c=52}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Intangible|c=7}}{{FrameStrip|t=Vulnerable|c=52}}{{FrameStrip|t=Interruptible|c=6}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|vulnerable=y|intangible=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|vulnerable=y|intangible=y|interruptible=y}} |
Revision as of 17:39, March 27, 2020
Overview
King K. Rool gets up with a slightly disgruntled look before letting out two claw swipes. With only 7 frames of intangibility (like many trip attacks), these claw swipes are not actually disjoints like normal floor attacks. As such, this attack's short range (especially vertically), high startup lag and lack of protection makes this move virtually useless outside of catching someone being a bit too slow in regards to setting up trip punishes.
Hitboxes
ID | Part | Rehit rate | Damage | SD | Angle | Angle type | BK | KS | FKV | Set weight | Radius | Bone | Offset | H× | SDI× | T% | Clang | Rebound | Effect | Type | G | A | Sound | Direct | Hit bits | Hit part | Blockable | Reflectable | Absorbable | Flinchless | No GFX | Heedless | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
First hit | |||||||||||||||||||||||||||||||||||||||||
0 | 0 | 0 | 5.0% | 8 | Standard | 60 | 50 | 0 | 4.5 | top | 0.0 | 4.5 | -18.0 | 1× | 1.0× | 0% | File:TypeIcon(Normal).png | Slash | All | All | |||||||||||||||||||||
Second hit | |||||||||||||||||||||||||||||||||||||||||
0 | 0 | 0 | 5.0% | 8 | Standard | 60 | 50 | 0 | 4.5 | top | 0.0 | 4.5 | 18.0 | 1× | 1.0× | 0% | File:TypeIcon(Normal).png | Slash | All | All |
Timing
Intangibility | 1-7 |
---|---|
Hit 1 | 19-20 |
Hit 2 | 30-31 |
Interruptible | 49 |
Animation length | 64 |
Lag time |
Hitbox |
Vulnerable |
Intangible |
Interruptible |
|