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Zero Suit Samus (SSBU)/Final Smash: Difference between revisions

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(Created page with "{{ArticleIcons|ssbu=y}} {{competitive expertise}} {{incomplete}} ==Overview== ==Update history== '''{{GameIcon|ssbu}} {{SSBU|8.0.0}}''' *{{buff|Zero Laser's final hit las...")
 
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*{{buff|[[Zero Laser]]'s final hit lasts three additional frames.}}
*{{buff|[[Zero Laser]]'s final hit lasts three additional frames.}}
==Hitboxes==
==Hitboxes==
 
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Multihits|24}}
{{UltimateHitboxTableRow
|id=0
|damage=1.6%
|angle=361
|bk=0
|ks=100
|fkv=1
|r=10.0
|bn=top
|xpos=0.0
|ypos=0.0
|zpos=0.0
|ff=1.0
|type=Typeless
|effect=Normal
|sfx=Explosion
|slvl=M
|direct=f
|clang=f
|rebound=f
}}
{{UltimateHitboxTableRow
|id=1
|damage=1.2%
|angle=361
|bk=0
|ks=100
|fkv=5
|r=22.0
|bn=top
|xpos=0.0
|ypos=0.0
|zpos=0.0
|ff=1.0
|type=Typeless
|effect=Normal
|sfx=Explosion
|slvl=M
|direct=f
|clang=f
|rebound=f
}}
{{HitboxTableTitle|Final hit|24}}
{{UltimateHitboxTableRow
|id=0
|damage=25.0%
|angle=45
|bk=85
|ks=75
|fkv=0
|r=10.0
|bn=top
|xpos=0.0
|ypos=0.0
|zpos=0.0
|ff=1.0
|type=Typeless
|effect=Electric
|sfx=Explosion
|slvl=L
|direct=f
|clang=f
|rebound=f
}}
{{UltimateHitboxTableRow
|id=1
|damage=20.0%
|angle=45
|bk=60
|ks=85
|fkv=0
|r=35.0
|bn=top
|xpos=0.0
|ypos=0.0
|zpos=0.0
|ff=1.0
|type=Typeless
|effect=Electric
|sfx=Explosion
|slvl=L
|direct=f
|clang=f
|rebound=f
}}
|}


==Timing==
==Timing==

Revision as of 18:05, December 28, 2020

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Overview

Update history

Super Smash Bros. Ultimate 8.0.0

  • Buff Zero Laser's final hit lasts three additional frames.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Multihits
0 0 0 1.6% 0 Sakurai angle Standard 0 100 1 HitboxTableIcon(False).png 10.0 top 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png EffectIcon(Normal).png TypeIcon(Typeless).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Explosion SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
1 0 0 1.2% 0 Sakurai angle Standard 0 100 5 HitboxTableIcon(False).png 22.0 top 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png EffectIcon(Normal).png TypeIcon(Typeless).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Explosion SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Final hit
0 0 0 25.0% 0 AngleIcon45.png Standard 85 75 0 HitboxTableIcon(False).png 10.0 top 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png EffectIcon(Electric).png TypeIcon(Typeless).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Explosion SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
1 0 0 20.0% 0 AngleIcon45.png Standard 60 85 0 HitboxTableIcon(False).png 35.0 top 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png EffectIcon(Electric).png TypeIcon(Typeless).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Explosion SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png

Timing