Zero Suit Samus (SSBU)/Neutral attack/Hit 1
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Overview[edit]
Hitboxes[edit]
The hitboxes have different hitstun modifiers coded, but due to a glitch, only the modifier of 2 for the last hitbox ends up applying to all of them.
Timing[edit]
| Hitboxes | 1 |
|---|---|
| Continuability window | 6-30 |
| Consecutive jab frame | 8 |
| Interruptible | 24 |
| Animation length | 35 |
Lag time |
Hitbox |
Loop point |
Continuable |
Earliest continuable point |
Interruptible |
|