Zero Suit Samus (SSBU)/Up throw
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| Zero Suit Samus up throw hurtbox and hitbox visualization | ||||
|---|---|---|---|---|
Overview[edit]
Throw and Hitbox Data[edit]
| Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Throw | |||||||||||||||||||||||
| Throw | 0 | 8.0% | Forward | 65 | 93 | 0 | 0.0× | ||||||||||||||||
| Break | 0 | 3.0% | Forward | 60 | 100 | 0 | 0.0× | ||||||||||||||||
Timing[edit]
| Invincibility | 1-5 |
|---|---|
| Hitbox | 3-4 |
| Throw Release | 5 |
| Interruptible | 41 |
| Animation length | 55 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|