Zelda (SSBU)/Up aerial: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} thumb|350px|Hitbox visualization showing Zelda's up aerial. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTableH...) |
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|7.0.0}}''' | |||
*{{buff|Up aerial has a bigger hitbox (8u → 9u), increasing its range.}} | |||
*{{buff|Up aerial's clean hit has more knockback scaling (70 → 73).}} | |||
*{{buff|Up aerial has a new late hit that increases its duration (frames 14-16 → 14-19), and deals less damage (17% → 12%) with knockback not compensated.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit|50}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=17.0% | |damage=17.0% | ||
|angle=90 | |||
|bk=55 | |||
|ks=73 | |||
|fkv=0 | |||
|r=9.0 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=26.5 | |||
|zpos=0.5 | |||
|ff=1.0 | |||
|type=Magic | |||
|effect=Flame | |||
|sfx=Bomb | |||
|slvl=L | |||
|clang=f | |||
|rebound=f | |||
}} | |||
{{HitboxTableTitle|Late hit|50}} | |||
{{UltimateHitboxTableRow | |||
|id=0 | |||
|damage=12.0% | |||
|angle=90 | |angle=90 | ||
|bk=55 | |bk=55 | ||
|ks=70 | |ks=70 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=9.0 | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
Line 32: | Line 59: | ||
|1-4 | |1-4 | ||
|- | |- | ||
! | !Clean hit | ||
|14-16 | |14-16 | ||
|- | |||
!Late hit | |||
|17-19 | |||
|- | |- | ||
!Ending autocancel | !Ending autocancel | ||
Line 46: | Line 76: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=35}}{{FrameStrip|t=Interruptible|c=9}} | ||
|- | |- | ||
{{FrameStrip|t=Autocancel|c=4}}{{FrameStrip|t=Blank|c=49}}{{FrameStrip|t=Autocancel|c=10}} | {{FrameStrip|t=Autocancel|c=4}}{{FrameStrip|t=Blank|c=49}}{{FrameStrip|t=Autocancel|c=10}} | ||
Line 53: | Line 83: | ||
===Landing lag=== | ===Landing lag=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Interruptible | |||
|13 | |||
|- | |||
!Animation length | !Animation length | ||
| | |19 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=12}} | {{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Interruptible|c=7}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | ||
{{MvSubNavZelda|g=SSBU}} | {{MvSubNavZelda|g=SSBU}} | ||
[[Category:Zelda (SSBU)]] | [[Category:Zelda (SSBU)]] | ||
[[Category:Up aerials (SSBU)]] | [[Category:Up aerials (SSBU)]] |
Latest revision as of 15:08, July 2, 2022
Overview[edit]
Update History[edit]
- Up aerial has a bigger hitbox (8u → 9u), increasing its range.
- Up aerial's clean hit has more knockback scaling (70 → 73).
- Up aerial has a new late hit that increases its duration (frames 14-16 → 14-19), and deals less damage (17% → 12%) with knockback not compensated.
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initial autocancel | 1-4 |
---|---|
Clean hit | 14-16 |
Late hit | 17-19 |
Ending autocancel | 54- |
Interruptible | 55 |
Animation length | 63 |
Landing lag[edit]
Interruptible | 13 |
---|---|
Animation length | 19 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|