Rosalina & Luma (SSBU)/Forward aerial: Difference between revisions
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===Rosalina=== | ===Rosalina=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Multihits (early)|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 67: | Line 67: | ||
|g=f | |g=f | ||
}} | }} | ||
{{HitboxTableTitle|Multihits ( | {{HitboxTableTitle|Multihits (mid)|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 306: | Line 306: | ||
===Luma=== | ===Luma=== | ||
If Luma has been separated via [[Luma Shot]], the hitboxes have their damage multiplied by 1.5×, which is ignored for [[knockback]] calculation. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Early hit|50}} | {{HitboxTableTitle|Early hit|50}} | ||
Line 394: | Line 395: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Rosalina=== | ===Rosalina=== | ||
The move enables ledge grabs from both sides starting on frame 79. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Initial autocancel | !Initial autocancel | ||
|1-3 | |1-3 | ||
|- | |- | ||
!Multihits (early, mid, late) | |||
|10, 11-18, 19-20 (rehit rate: 3) | |||
!Multihits (early, late) | |||
|11-18, 19-20 | |||
|- | |- | ||
!Final hit | !Final hit | ||
Line 422: | Line 422: | ||
{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=8|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=31}}{{FrameStrip|t=Interruptible|c=29}} | {{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=8|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=31}}{{FrameStrip|t=Interruptible|c=29}} | ||
|- | |- | ||
{{FrameStrip|t=Autocancel|c=3}}{{FrameStrip|t=Blank|c= | {{FrameStrip|t=Autocancel|c=3}}{{FrameStrip|t=Blank|c=46}}{{FrameStrip|t=Autocancel|c=34}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
===Luma=== | ===Luma=== | ||
{|class="wikitable" | {|class="wikitable" | ||
Line 440: | Line 441: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=41}}{{FrameStrip|t=Interruptible|c=17}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
===Landing lag=== | ===Landing lag=== | ||
{|class="wikitable" | {|class="wikitable" | ||
Line 448: | Line 450: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |25 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=16}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=16}}{{FrameStrip|t=Interruptible|c=9}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} |
Latest revision as of 00:48, July 28, 2022
Overview[edit]
Update History[edit]
- Rosalina can grab ledges faster after using forward aerial.
- Forward aerial's hits connect more reliably.
- Forward aerial has less ending lag (FAF 60 → 55).
- Rosalina can grab ledges faster after using forward aerial (84 frames → 79).
- Forward aerial has received various adjustments that allow the move to connect more reliably:
- The first hit has been split into ground-only and aerial-only hitboxes, with the aerial-only hitbox having less base knockback (90 → 50).
- Two of the looping hits' hitboxes (ID 2 and 3) have altered displacements (Y-offset: -3.8—-6.2 → -5.8—-6.2), extend further during the last two frames (X-offset: 1.7—8 → 1.7—10), and now send at an autolink angle throughout their entirety (115° (frames 11-18)/36 (frames 19-20) → 366° (frames 11-20)).
- Three of the looping hits' hitboxes (ID 2, 3 and 4) have less base knockback (36/36/72 → 20/20/60).
- One of the looping hits' hitboxes is smaller (ID 1: 4.0u → 3.5u). While this technically reduces the move's range close to Rosalina, it allows the hitboxes with the autolink angles to connect more consistently.
- The final hit is larger (8.0u → 9.0u).
Hitboxes[edit]
Rosalina[edit]
Luma[edit]
If Luma has been separated via Luma Shot, the hitboxes have their damage multiplied by 1.5×, which is ignored for knockback calculation.
Timing[edit]
Rosalina[edit]
The move enables ledge grabs from both sides starting on frame 79.
Initial autocancel | 1-3 |
---|---|
Multihits (early, mid, late) | 10, 11-18, 19-20 (rehit rate: 3) |
Final hit | 22-23 |
Ending autocancel | 50- |
Interruptible | 55 |
Animation length | 83 |
Luma[edit]
Early hit | 11-12 |
---|---|
Late hit | 13 |
Interruptible | 55 |
Animation length | 71 |
Landing lag[edit]
Interruptible | 17 |
---|---|
Animation length | 25 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|