Rosalina & Luma (SSBU)/Up tilt
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Overview[edit]
Update History[edit]
Luma's up tilt deals more knockback.
Hitboxes[edit]
Rosalina[edit]
Luma[edit]
If Luma has been separated via Luma Shot, the hitboxes have their damage multiplied by 1.5×, which is ignored for knockback calculation.
Timing[edit]
Rosalina[edit]
| Head intangible | 4-10 |
|---|---|
| Clean hit | 7-10 |
| Late hit | 11-17 |
| Interruptible | 41 |
| Animation length | 51 |
| Hitbox | |||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Head |
Luma[edit]
While Luma's up tilt can be interrupted earlier than Rosalina's, it still cannot perform any other actions until Rosalina can interrupt her own.
| Clean hit | 3 |
|---|---|
| Mid hit | 4-5 |
| Late hit | 6-10 |
| Interruptible | 31 |
| Animation length | 34 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Interruptible |
|