Peach (SSBU)/Dash attack: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Raul Retana (talk | contribs) m (Added update history) |
No edit summary |
||
Line 94: | Line 94: | ||
}} | }} | ||
|2.9x | |2.9x | ||
{{HitboxTableRowNote|Hit 1 uses weight-independent knockback.|25}} | |||
{{HitboxTableTitle|Hit 2|25}} | {{HitboxTableTitle|Hit 2|25}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 131: | Line 132: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== |
Revision as of 15:26, July 24, 2020
Overview
Peach creates magical sparks in her hands. She strikes with both arms extended forward, then quickly spreads her arms out. Dash attack's first hit deals 4% damage and the second hit deals 6% damage.
Peach runs forward when performing a dash attack making the move unsafe on shields. Dash attack is relatively quick with good range that can serve as a situational KO move at higher percents. Dash attack is an out of shield option but can be used after a perfect shield. After performing a combo from down tilt to multiple float-cancelled neutral aerials, Peach can finish the combo with a dash attack. Down tilt, float-cancelled neutral aerial or float-cancelled back aerial can combo into dash attack at low percentages.
Update History
- Dash attack has reduced knockback scaling (140 → 130).
Hitboxes
Timing
Hit 1 | 6-9 |
---|---|
Hit 2 | 17-19 |
Interruptible | 38 |
Animation length | 51 |
Lag time |
Hitbox |
Interruptible |
|