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List of spirits (Pac-Man series)

The following is the list of the spirits from the Pac-Man series in Super Smash Bros. Ultimate.

Primary Spirit

No. Image Name Type Class Slot Base   Max   Base   Max   Base   Max   Ability Origin Game Acquisition
948 Ghosts
 
★★ ⬡⬡⬡ 1,504 6,017 654 2,617 850 3,400 No Effect Pac-Man •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G

Support Spirits

No. Image Name Class Cost Ability Origin Game Acquisition
947 Mother Fairy ★★★ ⬢⬢ Critical-Health Stats ↑ ↑ Pac-Land Summon with cores from Great Fairy and Fairy Bottle
949 TURN-TO-BLUE Trade-Off Speed ↑ Pac-Man •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
950 Bonus Fruit Stamina ↑ Pac-Man •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G

Fighter Spirit

No. Image Alternate Artwork Name Origin Game Acquisition
946 PAC-MAN Pac-Man
(Artwork: Sonic Dash)
•Complete Classic Mode with Pac-Man
•Purchase from the Vault Shop for 300G (after unlocking Pac-Man)

Spirit Battles

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
948 Ghosts Kirby  
Jigglypuff  
Squirtle  
Pac-Man  
 
3,500 Pac-Land (Battlefield form) •Assist Trophy Enemies (Ghosts) •Hostile assist trophies will appear PAC-MAN
  • The puppet fighters represents the four Ghosts: Blinky, Pinky, Inky, and Clyde represented by Kirby, Jigglypuff, Squirtle, and Pac-Man respectively.
  • The stage represents the Ghosts' appearance in Pac-Land.
  • The music represents the Ghosts' debut in PAC-MAN.
  • The Shield type references how the Ghosts are mostly indestructible.
949 TURN-TO-BLUE Mr. Game & Watch Team  ×4
 
2,600 Wrecking Crew N/A •Timed battle (1:30)
•The enemy tends to avoid conflict
PAC-MAN
  • The games Mr. Game & Watch and TURN-TO-BLUE both belong to released in 1980, with the number of fighters and their blue coloration referencing the Ghosts appearing in PAC-MAN.
  • The stage references the maze-like structure of the stages in PAC-MAN.
  • The battle conditions references how the Ghosts run away from Pac-Man after he eats a Power Pellet.
950 Bonus Fruit Pac-Man  ×2
 
2,100 Pac-Land (Ω form) N/A •Timed battle (0:20)
•The enemy favors neutral specials
PAC-MAN
  • The Bonus Fruit serves as the basis of Pac-Man's eponymous neutral special.
  • The stage represents the Bonus Fruit's appearance in Pac-Land.
  • The music represents the Bonus Fruit's debut in PAC-MAN.
  • The time battle condition references the Bonus Fruit appearing for only a short time in PAC-MAN.

Other trivia:
  • This spirit's Stamina ↑ ability references how fruit in video games is associated with increasing a player's health and stamina.

Series Order

Number Name Series
946 PAC-MAN PAC-MAN Series
947 Mother Fairy
948 Ghosts
949 TURN-TO-BLUE
950 Bonus Fruit

Trivia