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Kirby (SSB4)/Forward aerial: Difference between revisions

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==Overview==
==Overview==
Three quick spinning kicks. The first two hits deal weak knockback to lead into the last hit. Low landing lag, meaning that the first or second hit can be used as a setup into other moves. Can link into itself for a pseudo [[Wall of Pain]] in certain instances.
Three quick spinning kicks. The first two hits deal weak knockback to lead into the last hit. Low landing lag, meaning that the first or second hit can be used as a setup into other moves. Can link into itself for a pseudo [[Wall of Pain]] in certain instances.
==Update history==
'''{{GameIcon|ssb4}} [[1.1.3]]'''
*{{change|Hitlag multiplier|1x|1.2x}}.
*{{buff|Knockback growth|145|148}}.


==Hitboxes==
==Hitboxes==
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! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent || Effect !! SFX level
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent || Effect !! SFX level
|-  
|-  
|Foot || 12% || ? || ? || 148 || — || ? || Normal || ?
|Foot || 4% (hit 1), 3% (hit 2), 5% (hit 3) || ? || ? || 148 || — || ? || Normal || ?
|}
|}



Revision as of 19:42, March 10, 2016

Overview

Three quick spinning kicks. The first two hits deal weak knockback to lead into the last hit. Low landing lag, meaning that the first or second hit can be used as a setup into other moves. Can link into itself for a pseudo Wall of Pain in certain instances.

Update history

Super Smash Bros. 4 1.1.3

  • Change Hitlag multiplier: 1x → 1.2x.
  • Buff Knockback growth: 145 → 148.

Hitboxes

Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent Effect SFX level
Foot 4% (hit 1), 3% (hit 2), 5% (hit 3) ? ? 148 ? Normal ?

Landing lag

Animation length 13
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change
FrameIcon(Autocancel).png
Autocancel
FrameIcon(Interruptible).png
Interruptible