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Kirby (SSBU)/Down tilt

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Hitbox visualization showing Kirby's down tilt.

Overview

A crouching shin kick. Due to coming out on frame 4 with a hitbox that lasts for three frames and is interruptible at frame 21, it's one of the fastest down tilts. It launches horizontally and has a 35% chance of tripping opponents if hit with the foot and a 30% trip chance if hit at the tip of the foot, and this can happen even at high percents due to its very low knockback overall. Since it can trip opponents, it can set-up into stronger moves such as dash attack, forward smash, and even Inhale. If the opponent does not cause to trip, it has some combo potential at high percents. As a results of Kirby also crouching from the move, he can low profile moves such as Wii Fit Trainer’s Sun Salutation (all charges).

In addition to being Kirby’s most effective neutral tool, it can also two-frame opponents at ledge. While it is safer than down smash, the latter is preferred due to its higher knockback and much better angling.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct
0 0 6.0% 0 AngleIcon361.png 30 43 0 3.7 toer 4.3 0.0 0.0 1.0x 1.0x 35% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png
1 0 6.0% 0 AngleIcon361.png 30 43 0 3.7 toer -2.0 0.0 0.0 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png

Timing

Hitboxes 4-6
Interruptible 21
Animation length 29
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(Interruptible).png
Interruptible


This move in SSB64 This move in SSBM This move in SSBB This move in SSB4 This move in SSBU Kirby's moveset
Neutral attack (1 · 2 · inf) · Forward tilt · Up tilt · Down tilt · Dash attack · Forward smash · Up smash · Down smash
Neutral aerial · Forward aerial · Back aerial · Up aerial · Down aerial
Grab · Pummel · Forward throw · Back throw · Up throw · Down throw
Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack
Neutral special · Side special · Up special · Down special · Final Smash