King Dedede (SSBU)/Down throw: Difference between revisions
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|fkv=0 | |fkv=0 | ||
|ff=0.0 | |ff=0.0 | ||
|effect=Normal | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
{{UltimateThrowTableRow | |||
|kind=1 | |||
|id=0 | |||
|type=Throwing | |||
|damage=3.0% | |||
|angle=361 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|effect=Normal | |effect=Normal | ||
|sfx=None | |sfx=None | ||
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==Timing== | ==Timing== | ||
During frame 24, the move inflicts 8 frames of [[hitlag]] to both King Dedede and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | !Invincibility |
Latest revision as of 20:42, July 21, 2022
King Dedede down throw hurtbox visualization | ||||
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Overview[edit]
Throw Data[edit]
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 6.0% | Forward | 70 | 82 | 0 | 0.0× | None | |||||||||||||||
Break | 0 | 3.0% | Forward | 60 | 100 | 0 | 0.0× | None |
Timing[edit]
During frame 24, the move inflicts 8 frames of hitlag to both King Dedede and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag.
Invincibility | 1-26 |
---|---|
Throw Release | 26 |
Interruptible | 42 |
Animation length | 56 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|