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Guardian Orbitars

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Guardian Orbitars
Pit Guardian Orbitars SSB4.jpg
The Orbitars guard Pit.
Users Pit
Dark Pit
Universe Kid Icarus
Article on Icaruspedia Guardian Orbitars
Shield your front and back. Will reflect projectiles.
Smash for 3DS's foldout

The Guardian Orbitars (衛星ガーディアンズ, Satellite Guardians) are Pit's and Dark Pit's down-special move in Super Smash Bros. 4.

Overview

Pit or Dark Pit summon two orbitars that generate shields on either side of him for a second and a half. They reflect projectiles for their duration, similar to Wolf's Reflector in Brawl, and push away opponents in the beginning. The Orbitars also protect their user from being damaged, pushing opponents away if they attack the orbitars even from up close (but the user must be wary of being grabbed). They can break after a set amount of hits by the opponents, at which point will have a 10-second recharge time before they can be used again.

The Orbitars have a sizable amount of ending lag, whether they are voluntarily dropped or allowed to expire, which can leave Pit and Dark Pit open for half of a second. However, if they are broken first by powerful enough attacks, their ending lag is sharply decreased. This event allows swift counterattacking (such as punishing a Smash attack or Warlock Punch).

Because attacking the orbitars push opponents away, this move can be used as an edgeguard technique against a fighter with an attacking recovery such as Mario, usually gimping them with the small push effect.

As a cosmetic difference, Pit announces "Stay back!" or "Hah!" upon activating his Orbitars, while Dark Pit announces "No way!" or nothing at all upon doing the same.

Trophy information

Guardian Orbitars
North America Guardian Orbitars are more defensive in nature than other Orbitars. When you fire a charged shot, they will create a shield that protects you and your friends. It's a good thing these float in the air on their own—they're actually ridiculously heavy.
Europe Not only can these orbitars create a shield, but they can also fire continuously! They're insanely heavy, but since they float in mid-air, that's not an issue. In fact, you could go into battle carrying everything but the kitchen sink and still be perfectly safe! Not that you should do that. But you could.

Customization

Special Move customization was added in Super Smash Bros. 4. These are the known variations:

1. Guardian Orbitars 2. Impact Orbitars 3. Amplifying Orbitars
PitDown1-SSB4.png
PitDown2-SSB4.png
PitDown3-SSB4.png
"Shields your front an back and reflects projectiles, but you're vulnerable from above." "The Orbitars damage foes and knock them back. Won't shield you or reflect projectiles." "Boosts the power of projectiles it reflects, but the Orbitars can be broken more easily."
1. Guardian Orbitars 2. Impact Orbitars 3. Amplifying Orbitars
DarkPitDown1-SSB4.png
DarkPitDown2-SSB4.png
DarkPitDown3-SSB4.png
"Summon shields that block attacks and reflect projectiles, but only from the sides." "Summon shields that launch enemies but don't reflect projectiles or block attacks." "Summon shields that are easily broken but boost the power of reflected projectiles."
  1. Guardian Orbitars: Default.
  2. Impact Orbitars: Can knockback foes, but loses the ability to reflect projectiles and shield.
  3. Amplifying Orbitars: Boosts the power of reflected projectiles, but the Orbitars are more fragile.

Origin

Orbitars are one of the weapon classes in Uprising. Weapons in this class can fire two shots at once and have high homing, though they're not as effective in melee combat. Guardian Orbitars specialize in defense, and can project shields with charged shots.

Gallery