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Blaster (Fox): Difference between revisions

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(New Page: {{ArticleIcons|ssb=y|melee=y|brawl=y|ssb4=y}} {{Infobox Special Move |name=Blaster |image=350px |caption=Fox and Falco's Blasters in ''Smash 4''. |user=Fox...)
 
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{{Infobox Special Move
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! Throw !! Damage %
! Throw !! Damage %
|-
|-
| Fox's up || '''7%'''
| Up || '''7%'''
|-
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| Fox's back || '''7%'''  
| Back || '''7%'''  
|-
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| Fox's down || '''4%'''
| Down || '''4%'''
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! Throw !! Fling !! Laser !! Total
! Throw !! Fling !! Laser !! Total
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| Fox's up || '''2%''' || '''6%''' || '''8%'''
| Up || '''2%''' || '''6%''' || '''8%'''
|-
|-
| Fox's back || '''2%''' || '''6%''' || '''8%'''  
| Back || '''2%''' || '''6%''' || '''8%'''  
|-
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| Fox's down || '''1%''' || '''8%''' || '''9%'''
| Down || '''1%''' || '''8%''' || '''9%'''
|}
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Revision as of 16:18, April 17, 2016

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Blaster
Fox and Falco using their respective Blaster in Super Smash Bros. for Wii U.
Fox and Falco's Blasters in Smash 4.
User Fox
Universe Star Fox
Article on Lylat Wiki Blaster
Tap File:GCN BButton.png to fire repeated shots of high-speed Blaster beams.
—Melee's instruction manual
Fire lightning-quick blasts. If you press the B button repeatedly, you fire in rapid succession.
—Brawl's instruction manual
Fire a high-speed blaster.
—Smash for 3DS's foldout

Blaster (ブラスター, Blaster) (called Blaster Shot in Super Smash Bros.) is Fox's neutral special move throughout the Super Smash Bros. series. The attack consists of firing shots from a laser gun to damage far away opponents. Both fighters have different variations of the Blaster. This is not to be confused with Wolf's attack of the same name, Blaster or Falco's attack, Blaster,

Description

Fox's Blaster being used in Super Smash Bros. for Nintendo 3DS.

In Smash 64, the Blaster shoots a pink laser beam that travels slower than a standard Ray Gun shot, does 5%-6% damage, and has good knockback for how quick it is. The Blaster has increased fire rate while Fox is airborne allowing Fox to short hop double laser. Fox overall is considered among competitive players to have one of the best projectiles in Smash 64 due to its hitstun, speed, and damage. This is one of the main points for why Fox is such a high tier in Smash 64. This version returned as a custom move in Smash 4, named "Impact Blaster".

In Melee, Fox's Blaster is quite different compared to the original in Smash 64; it has a faster rate of fire and traveling speed is drastically increased, but it also has no knockback or hitstun and does 1%-3% damage per shot (the lack of hitstun/knockback also applies to the Blaster being used in Fox's up, down and back throws). This is one of the few moves in the game that can never provide a KO except by stealing other players' KO's. It is mainly used from long range (as short hop lasers or short hop double lasers) to camp and bring up damage for an up throwup aerial combo or up smash. It should be avoided while standing as there is ending lag. It also significantly benefits Fox's staleness queue due to its sheer spammability, which is one of the reasons why Fox is so potent in Melee.

In Brawl, Fox's Blaster has once again changed: the range of the Blaster now travels roughly half of its previous distance. His blaster inflicts 3% per shot before move decay sets in. Fox is also now capable of a short hop triple laser, allowing him to inflict more damage on opponents falling to the stage. It is similar to Melee in extent to its use for camping. It is also used after auto-canceled aerials to reduce landing lag and after forward aerials usually or after jumping from the ledge.

Customization

Special Move customization was added in Super Smash Bros. 4. These are the variations:

1. Blaster 2. Impact Blaster 3. Charge Blaster
FoxNeutral1-SSB4.png
FoxNeutral2-SSB4.png
FoxNeutral3-SSB4.png
"Rapid-fire lasers that deal damage but don't knock opponents back." "Slower lasers that deal damage and knock opponents back." "Charge up and fire a single, powerful laser. It's slow but deals a lot of damage."
  1. Blaster: Default.
  2. Impact Blaster: Nearly identical to Smash 64 version. More damage than the basic shot (4% when fresh and 2% when stale), and also produces hitstun, but cannot be constantly fired in rapid succession.
  3. Charge Blaster: Charges for half a second, then shoots a large shot that deals 10-11% damage, has large hitstun, and decent knockback for a projectile, having limited KO power.

Throws

Falco's Down Throw in Brawl.
Falco's down throw in Brawl.

In Melee and Brawl, Fox uses his Blaster in their back, up, and down throws. In Melee, during his down throw, Fox will throw his opponents to the ground, and shoot them with their Blaster. The throws Meteor smash the opponent into the ground, which allows Fox to tech chase, possibly leading into Shine combos. Fox's will overall deal 4% damage. In Brawl, the throws deal more damage, with Fox inflicting a total of 9% damage, but throwing the opponent in different trajectories. Fox's throws the opponent in a diagonal trajectory with high base knockback. Note that Fox's Blaster in throws will have the same effect used in the neutral special, as it has no knockback.

In Melee, for his back throw, Fox will turn around and throw his opponent backwards in a horizontal trajectory, while simultaneously shooting them rapidly with their Blaster. Fox's blaster deals 7% damage. In Brawl, Fox's throws inflict 8% in damage. The throws inflict high base knockback, but extremely low knockback scaling, preventing them from ever being able to KO.

Fox's up throw involves throwing the opponent up, while then following up with rapid Blaster shots. In Melee, Fox's throw deals up to 7% in damage, and is highly effective at setting up aerial follow ups, particularly into Fox's powerful up aerial. In Brawl, the throw deals up to 8% in damage, but increased base knockback and Brawl's decreased hitstun has hindered its capability at setting up aerial follow ups.

Interestingly, in both Melee and Brawl, the lasers in all three of the throws can be reflected and absorbed, much like Mewtwo's forward throw.

Throw damage dealt in Melee

Throw Damage %
Up 7%
Back 7%
Down 4%

Throw damage dealt in Brawl

Fox's up, back and down throws deal damage from both the actual throw and the lasers fired after the opponent is thrown.

Throw Fling Laser Total
Up 2% 6% 8%
Back 2% 6% 8%
Down 1% 8% 9%

Origin

File:Fox Second.jpg
Fox's official artwork in Star Fox 64 depicts him with a blaster.

Fox first uses a blaster in Star Fox 64's multiplayer and is depicted with one in artwork and screenshots. Falco, Slippy, and Peppy also use blasters in the game's multiplayer while on the ground. While the blaster was not an official weapon in every Star Fox game up until Star Fox: Assault, it - such as the reflector (which is Smash Bros.-exclusive) - was popular outside the Star Fox series in all three Super Smash Bros. games. In every game, Fox's blaster design seems to be identical to the one used in Star Fox 64, despite its upgraded appearance in Assault. One of Fox's Custom variants references the Assault blaster's charge capabilities.

Gallery

Trivia

  • Animations left in Brawl data show Fox would have had a mechanic where overusing the Blaster would cause it to overload or misfire.
  • The firing sound for Fox's Charge Blaster is borrowed from R.O.B.'s Super Robo Beam.

See also