Mega Man (SSBU)/Forward tilt
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Overview
Unlike Mega Man's neutral attack and neutral aerial, forward tilt doesn't have a hitbox on his arm.
Update History
- Special moves can no longer be used when jumping and using forward tilt.
- Forward tilt deals less shield damage (0 → -1).
Hitboxes
Timing
Mega Man can shoot up to three pellets. Interruptibility is 34, 46 or 58 depending on the amount of pellets fired.
Pellets generated | 7, 19, 31 |
---|---|
Pellets (life) | 1-3, 4-7, 8-24 |
Hitbox | 7 |
Interruptible (ending animation) | 17 |
Animation length (ending animation) | 16 |
Lag time |
Hitbox |
Hitbox change |
Loop point |
Prop event |
Interruptible |