Mega Man (SSBU)/Down tilt
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Overview[edit]
Hitboxes[edit]
Timing[edit]
The move disables jostling during frames 3-21.
Feet intangible | 3-12 |
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Clean hit | 5-8 |
Late hit | 9-21 |
Interruptible | 47 |
Animation length | 54 |
Hitboxes | ![]() |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() Vulnerable |
![]() Intangible |
![]() Interruptible |
Trivia[edit]
- The move has a 40% trip chance, but due to its launch angles and high base knockback, it can only be caused by the late hit on steep enough slopes, such as the ones in Hanenbow, and with knockback-reducing effects, such as the target being metal.