Mega Man (SSBU)/Neutral aerial
Unlike other aerials, this move doesn't have traditional autocancel and landing lag. Upon landing, Mega Man will transition into his neutral attack or his forward tilt. Those moves will carry on with their own properties depending on when Mega Man lands.
Mega Man can shoot up to three pellets. Interruptibility is 34, 46 or 58 depending on the amount of pellets fired.