Mega Man (SSBU)/Floor attack (back)
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Hitbox visualization showing Mega Man's getup attack when laying on his back.
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Overview
Hitboxes
ID
Part
Damage
SD
Angle
BK
KS
FKV
Radius
Bone
Offset
SDIx
FFx
T%
Clang
Rebound
Type
Effect
G
A
Sound
Direct
Hit 1
0
0
7.0%
8.0
80
48
0
5.0
top
0.0
5.0
-15.0 to -5.0
1.0x
1.0x
0%
Kick
Hit 2
0
0
7.0%
8.0
80
48
0
5.0
top
0.0
5.0
15.0 to 4.0
1.0x
1.0x
0%
Kick
Timing
Intangibility
1-25
Hit 1
14-15
Hit 2
24-25
Interruptible
46
Animation length
54
Legend (1 square = 1
frame
)
Lag time
Hitbox
Vulnerable
Intangible
Interruptible
Mega Man's moveset
Neutral attack
·
Forward tilt
·
Up tilt
·
Down tilt
·
Dash attack
·
Forward smash
·
Up smash
·
Down smash
Neutral aerial
·
Forward aerial
·
Back aerial
·
Up aerial
·
Down aerial
Grab
·
Pummel
·
Forward throw
·
Back throw
·
Up throw
·
Down throw
Floor attack (front)
·
Floor attack (back)
·
Floor attack (trip)
·
Edge attack
Neutral special
·
Side special
·
Up special
·
Down special
·
Final Smash
Categories
:
Foot attacks (SSBU)
Normal attacks (SSBU)
Attacks with hitboxes that cannot clang
Attacks with extra shield damage
Mega Man (SSBU)
Getup attacks (SSBU)
Meta category:
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