Mega Man (SSBU)/Grab
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Overview[edit]
Grabbox Data[edit]
Standing Grab[edit]
| ID | Radius | Bone | Offset | G | A | ||
|---|---|---|---|---|---|---|---|
| 0 | 3.6 | top | 0.0 | 6.6 | 4.0 to 8.9 | ||
Dash Grab[edit]
| ID | Radius | Bone | Offset | G | A | ||
|---|---|---|---|---|---|---|---|
| 0 | 2.9 | top | 0.0 | 6.6 | 4.5 to 10.6 | ||
Pivot Grab[edit]
| ID | Radius | Bone | Offset | G | A | ||
|---|---|---|---|---|---|---|---|
| 0 | 3.6 | top | 0.0 | 6.6 | -3.8 to -14.8 | ||
Timing[edit]
Standing grab[edit]
| Grab | 6-7 |
|---|---|
| Interruptible | 38 |
| Animation length | 37 |
Dash grab[edit]
| Grab | 9-10 |
|---|---|
| Interruptible | 46 |
| Animation length | 45 |
Pivot grab[edit]
| Grab | 10-11 |
|---|---|
| Interruptible | 41 |
| Animation length | 49 |
Lag time |
Grab |
Interruptible |
Trivia[edit]
- Mega Man's grabs are the only non-extended grabs in Ultimate to not have separate grabboxes for grounded and aerial opponents, giving them the same range against both.