King Dedede (SSBU)/Down special: Difference between revisions
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(Jet Hammer needs a lot more data.) |
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:''This article is about the hitbox visualization in ''Super Smash Bros. Ultimate''. For the move itself, see [[Jet Hammer]]''. | |||
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==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== | ||
{{technical data|Charging damage}} | |||
For both versions, landing a fully charged hit produces a [[Special Zoom]]. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Grounded|50}} | {{HitboxTableTitle|Grounded|50}} | ||
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==Timing== | ==Timing== | ||
{{technical data|Need additional data}} | |||
===Regular=== | ===Regular=== | ||
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{{FrameIconLegend|lag=y|hitbox=y|charge=y|interruptible=y|vulnerable=y|armour=y}} | {{FrameIconLegend|lag=y|hitbox=y|charge=y|interruptible=y|vulnerable=y|armour=y}} | ||
==Parameters== | |||
===Move=== | |||
{{technical data|Jet Hammer parameters}} | |||
===Special Zoom (fully charged)=== | |||
{{technical data|Jet Hammer's fully charged Special Zoom parameters}} | |||
{{MvSubNavKingDedede|g=SSBU}} | {{MvSubNavKingDedede|g=SSBU}} | ||
[[Category:King Dedede (SSBU)]] | [[Category:King Dedede (SSBU)]] | ||
[[Category:Down special moves (SSBU)]] | [[Category:Down special moves (SSBU)]] |
Revision as of 07:08, August 18, 2022
- This article is about the hitbox visualization in Super Smash Bros. Ultimate. For the move itself, see Jet Hammer.
King Dedede down special hitbox visualizations. | ||||
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Grounded | Aerial | |||
Grounded Max | Aerial Max | |||
Overview
Hitboxes
For both versions, landing a fully charged hit produces a Special Zoom.
Timing
Regular
Charge | 17-18 |
---|---|
Super Armor (Grounded only, from release) | 1-14 |
Hitbox (from release) | 10-11 |
Interruptible (from release) | 60 |
Animation length (from release) | 71 |
Hitboxes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Grounded only |
Maximum charge
This data begins when the move is released
Super Armor (Grounded only) | 1-14 |
---|---|
Hitbox | 9-11 |
Interruptible | 70 |
Animation length | 90 |
Hitboxes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Grounded only |
Lag time |
Charge interval |
Hitbox |
Vulnerable |
Armour |
Interruptible |
Parameters
Move
Special Zoom (fully charged)
|