Terry (SSBU)/Command input: Difference between revisions

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(Since these pages are available to be made, I may as well contribute...)
 
m (Toomai moved page Terry (SSBU)/Super special to Terry (SSBU)/Command input: consistency and simplicity)
 
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==Overview==
==Overview==
{{SSBU|Terry}} has two "Super Special Moves", [[Power Geyser]] and [[Buster Wolf]]. They can only be activated when "GO!" is flashing over his character icon, which occurs when he reaches 100% or 30% of his HP in [[Stamina Mode]]. They both have damage-based [[armor]], deal extremely high [[damage]] and [[knockback]], and can be cancelled into like his normal [[special move]]s. They must be executed through [[Command Input Special Moves|command inputs]].
{{SSBU|Terry}} has two '''[[Super Special Move]]s''', [[Power Geyser]] and [[Buster Wolf]]. They can only be activated when "GO!" is flashing over his character icon, which occurs when he reaches 100% or 30% of his HP in [[Stamina Mode]]. They both have damage-based [[armor]], deal extremely high [[damage]] and [[knockback]], and can be cancelled into like his normal [[special move]]s. They must be executed through [[Command Input Special Moves|command inputs]].


* For the technical data of [[Power Geyser]], see [[Terry (SSBU)/Super special/Super special 1]].
* For the technical data of [[Power Geyser]], see [[Terry (SSBU)/Super special/Super special 1]].

Latest revision as of 11:14, July 4, 2021

Overview[edit]

Terry has two Super Special Moves, Power Geyser and Buster Wolf. They can only be activated when "GO!" is flashing over his character icon, which occurs when he reaches 100% or 30% of his HP in Stamina Mode. They both have damage-based armor, deal extremely high damage and knockback, and can be cancelled into like his normal special moves. They must be executed through command inputs.