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Terry (SSBU)/Final Smash

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Overview

Update history

Super Smash Bros. Ultimate 8.0.0

  • Buff Triple Wolf's last hit has altered knockback (40 base/155 scaling → 58/144), slightly improving its KO potential.

Hitboxes

Main Target - Hit by First Hit of Triple Geyser

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct
Triple Geyser 1
0 0 6.0% 0 AngleIcon20.png 30 100 25 11.0 top 0.0 10.0 to 39.0 -1.0 to 9.0 1.0x 0.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Explosive).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Dolly Punch SpecialsIndirect.png
Uses weight-independent knockback.
ID Damage Angle BK KS FKV FFx Type Effect Sound
Triple Geyser 2
0 6.0% AngleIcon361.png Standard 0 80 1 None TypeIcon(Typeless).png EffectIcon(Normal).png M Dolly Punch
Triple Geyser 3
0 12.0% AngleIcon361.png Standard 0 80 1 None TypeIcon(Typeless).png EffectIcon(Normal).png M Dolly Critical
Power Dunk
0 6.0% AngleIcon361.png Standard 0 80 1 None TypeIcon(Typeless).png EffectIcon(Normal).png M None
Buster Wolf Hit 1
0 6.0% AngleIcon361.png Standard 0 80 1 None TypeIcon(Typeless).png EffectIcon(Normal).png M None
Buster Wolf Hit 2
0 6.0% AngleIcon361.png Standard 0 80 1 None TypeIcon(Typeless).png EffectIcon(Normal).png M None
Buster Wolf Hit 3
0 10.0% AngleIcon60.png Standard 58 144 0 None TypeIcon(Typeless).png EffectIcon(Normal).png L None

Main Target - Hit by Second Hit of Triple Geyser

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct
Triple Geyser 2 Hit 1
0 0 6.0% 0 AngleIcon20.png 30 100 25 11.0 top 0.0 10.0 to 39.0 -1.0 to 9.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Explosive).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Dolly Punch SpecialsIndirect.png
Uses weight-independent knockback.
ID Damage Angle BK KS FKV FFx Type Effect Sound
Triple Geyser 2 Hit 2
0 6.0% AngleIcon361.png Standard 0 80 1 None TypeIcon(Typeless).png EffectIcon(Normal).png M Dolly Punch
Triple Geyser 3
0 12.0% AngleIcon361.png Standard 0 80 1 None TypeIcon(Typeless).png EffectIcon(Normal).png M Dolly Critical
Power Dunk
0 6.0% AngleIcon361.png Standard 0 80 1 None TypeIcon(Typeless).png EffectIcon(Normal).png M None
Buster Wolf Hit 1
0 6.0% AngleIcon361.png Standard 0 80 1 None TypeIcon(Typeless).png EffectIcon(Normal).png M None
Buster Wolf Hit 2
0 6.0% AngleIcon361.png Standard 0 80 1 None TypeIcon(Typeless).png EffectIcon(Normal).png M None
Buster Wolf Hit 3
0 10.0% AngleIcon60.png Standard 58 144 0 None TypeIcon(Typeless).png EffectIcon(Normal).png L None

Main Target - Hit by Third Hit of Triple Geyser

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct
Triple Geyser 3
0 0 18.0% 0 AngleIcon45.png 33 75 0 11.0 top 0.0 10.0 to 39.0 -1.0 to 9.0 1.0x 0.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Explosive).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Dolly Punch SpecialsIndirect.png
Uses weight-independent knockback.
ID Damage Angle BK KS FKV FFx Type Effect Sound
Power Dunk
0 6.0% AngleIcon361.png Standard 0 80 1 None TypeIcon(Typeless).png EffectIcon(Normal).png M None
Buster Wolf Hit 1
0 6.0% AngleIcon361.png Standard 0 80 1 None TypeIcon(Typeless).png EffectIcon(Normal).png M None
Buster Wolf Hit 2
0 6.0% AngleIcon361.png Standard 0 80 1 None TypeIcon(Typeless).png EffectIcon(Normal).png M None
Buster Wolf Hit 3
0 10.0% AngleIcon60.png Standard 58 144 0 None TypeIcon(Typeless).png EffectIcon(Normal).png L None

Bystander

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct
Triple Geyser Hit 1
0 0 6.0% 0 AngleIcon20.png 30 100 25 11.0 top 0.0 10.0 to 39.0 -1.0 to 9.0 1.0x 0.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Explosive).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Dolly Punch SpecialsIndirect.png
Triple Geyser Hit 2
0 0 6.0% 0 AngleIcon20.png 30 100 25 11.0 top 0.0 10.0 to 39.0 -1.0 to 9.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Explosive).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Dolly Punch SpecialsIndirect.png
Triple Geyser Hit 3
0 0 18.0% 0 AngleIcon45.png 33 75 0 11.0 top 0.0 10.0 to 39.0 -1.0 to 9.0 1.0x 0.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Explosive).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Dolly Punch SpecialsIndirect.png
All hits use weight-independent knockback.

Timing

Target - Triple Geyser 1 Hits

Triple Geyser 1 40-53
Triple Geyser 2 54
Triple Geyser 3 74
Power Dunk 173
Buster Wolf 1 344
Buster Wolf 2 360
Buster Wolf 3 438

Target - Triple Geyser 1 Doesn't Hit

Triple Geyser 2 Hit 1 54-73
Triple Geyser 2 Hit 2 from 55-74 (one frame after Triple Geyser 2 Hit 1)
Triple Geyser 3 74
Power Dunk 173
Buster Wolf 1 344
Buster Wolf 2 360
Buster Wolf 3 438

Target - Triple Geyser 1 and 2 Don't Hit

Triple Geyser 3 74-83
Power Dunk 173
Buster Wolf 1 344
Buster Wolf 2 360
Buster Wolf 3 438

Bystander

Triple Geyser 1 40-53
Triple Geyser 2 54-73
Triple Geyser 3 74-83