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The '''crowd''', referred to as '''Publicity''' in the [[Debug Menu]] of ''Melee'', is a group of unseen people that can be heard during matches in all games of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]].  
The '''crowd''', referred to as '''Publicity''' in the [[Debug Menu]] of ''[[Super Smash Bros. Melee]]'', is a group of unseen people that can be heard during matches in all games of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]].  


==Causes of cheering==
==Causes of cheering==
The crowd can occasionally be be heard cheering by shouting the name of a character that is used by a human player. The cause of cheering, however, is not entirely known; common trends include having high [[damage]] and doing something significant, such as [[KO|KOing]] multiple opponents at once, or falling behind considerably during the course of a match. Every [[character]] has a unique cheer chant in each of the ''Smash Bros.'' games.
The crowd can occasionally be be heard cheering by shouting the name of a character that is used by a human player. The cause of cheering, however, is not entirely known; common trends include having high [[damage]] and doing something significant, such as [[KO]]ing multiple opponents at once, or falling behind considerably during the course of a match. Every [[character]] has a unique cheer chant in each of the ''Smash Bros.'' games.


In addition to chants, the crowd can also vocalise during the match to a variety of events. In the original game, if a player can just make it back to the [[stage]], after being [[knockback|knocked]] far away from the stage, the crowd will cheer for the player. The crowd also cheers if {{SSB|Ness}} absorbs a projectile with [[PSI Magnet]], as well as if a character hits multiple characters or lands a powerful hit. In ''Melee'' and ''Brawl'', the crowd will gasp if the player gets close to the ledge after getting knocked off; they will also cheer loudly if the player hits multiple opponents with a powerful attack; in addition, in ''Melee'' the crowd cheers the player if they complete the [[Target Test]], complete an [[Event Match]] or the [[Race to the Finish]]. However, they will groan should the player fail at any of these games. In ''[[Brawl]]'', the crowd will also gasp whenever a [[Smash Ball]] or legendary [[Poké Ball|Pokémon]] appears, with the exception of [[Latias and Latios]].
In addition to chants, the crowd can also vocalise during the match to a variety of events. In the original game, if a player can just make it back to the [[stage]], after being [[knockback|knocked]] far away from the stage, the crowd will cheer for the player. The crowd also cheers if {{SSB|Ness}} absorbs a projectile with [[PSI Magnet]], as well as if a character hits multiple characters or lands a powerful hit. In ''Melee'' and ''[[Brawl]]'', the crowd will gasp if the player gets close to the ledge after getting knocked off; they will also cheer loudly if the player hits multiple opponents with a powerful attack; in addition, in ''Melee'' the crowd cheers the player if they complete the [[Target Test]], complete an [[Event Match]] or the [[Race to the Finish]]. However, they will groan should the player fail at any of these games. In ''Brawl'', the crowd will also gasp whenever a [[Smash Ball]] or legendary [[Poké Ball|Pokémon]] appears, with the exception of [[Latias and Latios]].


Despite their presence, the crowd has no effect on gameplay. A sole exception exists in the [[Bonus]] mode of ''Melee''; if the player earns the "Crowd Favorite" bonus from getting the crowd to cheer for them, or the "Master of Suspense" bonus from causing the crowd to gasp at them at least three times in one minute, they will earn 2500 points from each.
Despite their presence, the crowd has no effect on gameplay. A sole exception exists in the [[Bonus]] mode of ''Melee''; if the player earns the "Crowd Favorite" bonus from getting the crowd to cheer for them, or the "Master of Suspense" bonus from causing the crowd to gasp at them at least three times in one minute, they will earn 2500 points from each.


Of further note, in ''Melee'' and ''Brawl'', the crowd seems to "disappear" after a certain point is reached in some of the single player modes. In ''Melee'', the crowd disappears starting at [[Race to the Finish]] and at Stage 12: Final Destination in the [[Adventure Mode]]. In ''Brawl'', the crowd disappears during the fight against Master Hand, and is only heard when certain stages are cleared in the Subspace Emissary.  
Of further note, in ''Melee'' and ''Brawl'', the crowd seems to "disappear" after a certain point is reached in some of the single player modes. In ''Melee'', the crowd disappears starting at [[Race to the Finish]] and at Stage 12: Final Destination in the [[Adventure Mode]]. In ''Brawl'', the crowd disappears during the fight against [[Master Hand]], and is only heard when certain stages are cleared in the [[Subspace Emissary]].  


==Crowd chants==
==Crowd chants==

Revision as of 00:19, February 19, 2013

The crowd, referred to as Publicity in the Debug Menu of Super Smash Bros. Melee, is a group of unseen people that can be heard during matches in all games of the Super Smash Bros. series.

Causes of cheering

The crowd can occasionally be be heard cheering by shouting the name of a character that is used by a human player. The cause of cheering, however, is not entirely known; common trends include having high damage and doing something significant, such as KOing multiple opponents at once, or falling behind considerably during the course of a match. Every character has a unique cheer chant in each of the Smash Bros. games.

In addition to chants, the crowd can also vocalise during the match to a variety of events. In the original game, if a player can just make it back to the stage, after being knocked far away from the stage, the crowd will cheer for the player. The crowd also cheers if Ness absorbs a projectile with PSI Magnet, as well as if a character hits multiple characters or lands a powerful hit. In Melee and Brawl, the crowd will gasp if the player gets close to the ledge after getting knocked off; they will also cheer loudly if the player hits multiple opponents with a powerful attack; in addition, in Melee the crowd cheers the player if they complete the Target Test, complete an Event Match or the Race to the Finish. However, they will groan should the player fail at any of these games. In Brawl, the crowd will also gasp whenever a Smash Ball or legendary Pokémon appears, with the exception of Latias and Latios.

Despite their presence, the crowd has no effect on gameplay. A sole exception exists in the Bonus mode of Melee; if the player earns the "Crowd Favorite" bonus from getting the crowd to cheer for them, or the "Master of Suspense" bonus from causing the crowd to gasp at them at least three times in one minute, they will earn 2500 points from each.

Of further note, in Melee and Brawl, the crowd seems to "disappear" after a certain point is reached in some of the single player modes. In Melee, the crowd disappears starting at Race to the Finish and at Stage 12: Final Destination in the Adventure Mode. In Brawl, the crowd disappears during the fight against Master Hand, and is only heard when certain stages are cleared in the Subspace Emissary.

Crowd chants

Chart of crowd cheers in Super Smash Bros.

  • "-" represents a slight pause in the cheer, such as between syllables in a single word.
Name Pitch Description
Captain Falcon Group chant Falcon!
Donkey Kong Group chant Donkey Kong!
Fox Group chant Go - Fox!
Jigglypuff Group chant Jigglypuff!
Kirby Group chant Kirby!
Link Group chant Go, Link!
Luigi Group chant Luigi!
Mario Group chant Mario!
Ness Group chant Go - Ness!
Pikachu Group chant Pikachu!
Samus Group chant Samus!
Yoshi Group chant Yoshi!

List of crowd cheers in Super Smash Bros. Melee

  • "-" represents a slight pause in the cheer, such as between syllables in a single word.
  • "--" represents a longer pause in the cheer, such as between words.
Name Pitch Description
Bowser Male voices Bow-ser!
Captain Falcon Group chant Falcon -- Falcon!
Donkey Kong Female voices Donkey - Kong!
Dr. Mario Group Chant Go - Doc!
Falco Deep male voices Faaalll-cooo...!
Fox Group chant Go - Fox!
Ganondorf Deep male voices Gaaa-non-doorff...!
Ice Climbers Group chants Ice - Climbers!
Jigglypuff Male voices Jig-gly-puff!
Kirby Male voices Kirby -- Kirby!
Link Group chant Go - Link!
Luigi Group Chant Lu-i-gi!
Mario Group chant Mar-rio!
Marth Group chant Marth -- Marth -- Marth!
Mewtwo Group Chant Mewwww-two!
Mr. Game & Watch Group Chant Game - And -Watch!
Ness Group Chant Ness -- Ness -- Ness!
Peach Male voices Go - Peach!
Pichu Group Chant Pi-Chu!
Pikachu Mostly female voices Pika-Pika-Pikachu!
Roy Group chant Roy's - Our - Boy!
Samus Group chant Samus - Samus!
Sheik Male voices Gooooooooooooooooooooo Sheik!
Yoshi Deep Male voices Yooo-Shiii...!
Young Link Group chant Young - Link!
Zelda Group chant Zelda - Zelda - Hu!

Chart of crowd cheers in Super Smash Bros. Brawl

  • "-" represents a slight pause in the cheer, such as between syllables in a single word.
  • "--" represents a longer pause in the cheer, such as between words.
  • Words inside two * describe noises made by the crowd, and are not actual words in the cheer.
  • Words in () are notes on the cheer, and are not part of the cheer itself.
Name Pitch Description
Bowser Deep male voices Bow - Ser!
Captain Falcon Mixed chant Cap - Tain (high female voices) - Fal - Con! (deep male voices)
Diddy Kong Group chant Di - Ddy - Kong!
Donkey Kong Group chant Don - Key - Kong!
Falco Group chant Fal - Co!
Fox Group chant Fox - Fox - *clap clap clap*
Ganondorf Deep male voices Gan - On - Dorf!
Popo Mixed chant Na - Na! (high female voices) -- Po - Po! (low male voices)
Nana No crowd chant *The Back sound on the menu*
Ike Group chant We - Like - Ike!
Jigglypuff Group chant Jig - gly - puff!
King Dedede Group chant Kiiiing -- De - de - de!
Kirby High female voices Kir - By!
Link Group chant Go - Link! *clap clap clap*
Lucario High female voices Lu - Ca - Ri - O! *clap clap clap clap*
Lucas Group chant Lu - Cas!
Luigi Male voices Lu - I - Gi!
Mario Group chant Ma - Ri - O!
Marth High female voices Marth - Marth - Marth!
Meta Knight Deep male voices Me - Ta - Knight!
Mr Game & Watch High female voices Mis - Ter -- Game - And - Watch!
Ness High female voices Ness - Ness - Ness - OOOO!
Olimar Mixed chant Pik - Min (high female voices) -- Oli - Mar! (deep male voices)
Peach Group chant Peach!
Pikachu Group chant Pika - Pika - Pikachu!
Pit Group chant Pit - *clap*
Pokémon Trainer Group chant Po - Ké - Mon!
R.O.B. High female voices R - O - B - R.O.B.!
Samus Group chant Sam - Us!
Sheik Group chant Sheik!
Snake High female voices Snake - Snake -- Snaaaaake!
Sonic Group chant Go - Go - So - Nic!
Toon Link Group chant Toon - Link!
Wario Group chant Wa - Ri - O! -- Cha - Cha - Cha!
Wolf Group chant Wooolf! - *howl* - Wooolf! - *different howl*
Yoshi High female voices Yo - Shi!
Zelda Group chant Zel - Da!
Zero Suit Samus High female voices Ze - Ro - Suit -- Sam - Us!

Trivia

  • in Brawl, the Japanese crowd cheer for Meta Knight is the same as the American cheer; this is the only crowd cheer unchanged in Brawl.
  • Ike's cheer, "We Like Ike", was initially used in the 1952 presidential elections, in support of candidate Dwight "Ike" Eisenhower.
  • Luigi's cheer in Brawl appears to be shouted by only a few people, in reference to the fact he is often overshadowed by his brother and ignored by others.
  • Snake's cheer is a reference to Snake's death sequence from the Metal Gear Solid franchise, in which Otacon can be heard repeating Snake's name in the same manner as the crowd cheer; the phrase itself is also used in Snake's Smash Taunts.
  • In Japanese versions of Super Smash Bros. Brawl, King Dedede's crowd cheer is different - as he is not known as a "King" in Japan, his crowd cheer is "De - De - De -- De De De -- De - De - De - De - De - De - De!"
  • In Brawl, the Ice Climbers' cheer is different based on which climber is human-controlled. When playing as Nana, the cheer is the Back sound on the menu.